Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeno_-520
Morgan Le Fay
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zombie Man2430
King Arthur
Level 2
God Stats
18W - 20L
1,428 SR
Queue Stats
20W - 23L
1,332 Elo+
Party 1
Team Averages
Level 48
1,476 SR
1,444 Elo+

VS

Team Averages
Level 37
1,472 SR
1,267 Elo+
Skadi
Skadi
LeDrank--
Skadi
Level 28
God Stats
50W - 71L
1,343 SR
Queue Stats
76W - 130L
1,269 Elo+
Party 2
Vulcan
Vulcan
SavageKlampz-_-
Vulcan
Level 40
God Stats
14W - 18L
1,397 SR
Queue Stats
127W - 191L
1,278 Elo+
Party 2
Amaterasu
Amaterasu
dienosaur6
Amaterasu
Level 44
God Stats
9W - 6L
1,677 SR
Queue Stats
148W - 136L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 8
7,509
751
8,071
9,731
7,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Zeno_-520
Morgan Le Fay
12
1 / 2 / 10
7,523
752
7,186
8,609
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zombie Man2430
King Arthur
14
9 / 1 / 3
8,827
883
7,405
11,902
8,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LeDrank--
Skadi
10
1 / 2 / 3
6,773
677
6,976
6,352
2,203
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 5 / 3
6,742
674
12,399
7,349
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
dienosaur6
Amaterasu
12
2 / 5 / 2
7,360
736
3,572
12,313
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
L
Skadi
LeDrank--
Skadi
1
2
3
1.25
L
1
5
3
0.5
W
Morgan Le Fay
Zeno_-520
Morgan Le Fay
1
2
10
3
W
King Arthur
Zombie Man2430
King Arthur
9
1
3
10.5
L
Amaterasu
dienosaur6
Amaterasu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
22,947
30,242
Taken
26,014
18,161
Mitigated
12,358
9,428
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,071
247
1,573
1,342
9,731
7,223
25
4,267
5,318
21,833
0
L
Skadi
LeDrank--
Skadi
6,976
2,388
0
250
6,352
2,203
0
3,938
2,414
0
18,376
L
12,399
5,545
0
773
7,349
2,708
0
4,803
2,546
32,346
0
W
Morgan Le Fay
Zeno_-520
Morgan Le Fay
7,186
806
94
1,731
8,609
2,907
583
4,222
4,330
24,693
0
W
King Arthur
Zombie Man2430
King Arthur
7,405
988
635
4,053
11,902
8,031
342
4,373
7,380
0
21,173
L
Amaterasu
dienosaur6
Amaterasu
3,572
671
0
1,833
12,313
7,447
0
6,639
5,674
0
13,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
20,875
102
Minions Killed
93
3
Camps Cleared
6
570,424
Distance Traveled
533,404
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,509
751
33
3
1
195,560
1
L
Skadi
6,773
677
20
2
1
182,449
1
L
Vulcan
6,742
674
49
5
4
167,238
3
W
Morgan Le Fay
7,523
752
39
4
1
178,331
0
W
King Arthur
8,827
883
30
3
1
196,533
4
L
Amaterasu
7,360
736
24
2
1
183,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role