Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Canucks5555
Chang'e
Level 107
God Stats
4W - 2L
1,834 SR
Queue Stats
216W - 212L
1,584 Elo+
Solo
Hun Batz
Hun Batz
LoneProdigy
Hun Batz
Level 148
God Stats
5W - 5L
1,182 SR
Queue Stats
65W - 58L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
NeonEffects
Gilgamesh
Level 122
God Stats
8W - 5L
1,764 SR
Queue Stats
15W - 12L
1,672 Elo+
Party 1
Tiamat
Tiamat
Thrafter
Tiamat
Level 157
God Stats
2W - 1L
1,480 SR
Queue Stats
70W - 66L
1,658 Elo+
Party 1
Team Averages
Level 134
1,552 SR
1,614 Elo+

VS

Team Averages
Level 133
1,633 SR
1,600 Elo+
Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BIAHHHHHHHHHHH
Cliodhna
Level 144
God Stats
25W - 11L
1,785 SR
Queue Stats
142W - 115L
1,644 Elo+
Solo
Discordia
Discordia
STraightdogin98
Discordia
Level 154
God Stats
4W - 3L
1,709 SR
Queue Stats
62W - 67L
1,654 Elo+
Solo
Heimdallr
Heimdallr
Sennna
Heimdallr
Level 102
God Stats
2W - 3L
1,496 SR
Queue Stats
94W - 109L
1,561 Elo+
Solo
Hades
Hades
TheKindCanadian
Hades
Level 145
God Stats
24W - 13L
1,674 SR
Queue Stats
145W - 139L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 3 / 3
7,674
698
4,895
8,808
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Canucks5555
Chang'e
14
1 / 3 / 1
7,492
681
5,602
9,140
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
LoneProdigy
Hun Batz
15
3 / 0 / 0
7,960
724
4,898
7,064
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
NeonEffects
Gilgamesh
14
0 / 4 / 1
7,232
657
5,122
11,249
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Thrafter
Tiamat
14
0 / 4 / 2
7,336
667
4,441
9,003
5,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 7
8,068
733
4,736
8,291
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
16
5 / 0 / 7
8,707
792
9,743
7,841
5,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
STraightdogin98
Discordia
16
4 / 2 / 7
8,602
782
6,746
5,710
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sennna
Heimdallr
15
1 / 2 / 8
8,234
749
9,871
9,233
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,399
764
5,804
5,613
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
14
14
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
3
0.83
W
Khepri
 
Khepri
1
1
7
4.5
W
Cliodhna
5
0
7
8.5
L
Chang'e
Canucks5555
Chang'e
1
3
1
0.5
L
Hun Batz
LoneProdigy
Hun Batz
3
0
0
3
L
Gilgamesh
NeonEffects
Gilgamesh
0
4
1
0.13
W
Discordia
STraightdogin98
Discordia
4
2
7
3.75
W
Heimdallr
Sennna
Heimdallr
1
2
8
2.5
W
3
0
3
4.5
L
Tiamat
Thrafter
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
36,900
45,264
Taken
36,688
21,033
Mitigated
25,721
10,192
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,895
2,566
0
1,000
8,808
2,809
0
3,358
5,450
0
23,045
W
Khepri
 
Khepri
4,736
288
0
1,653
8,291
8,623
0
1,873
6,418
11,392
0
W
Cliodhna
9,743
201
0
826
7,841
5,898
0
1,284
6,557
0
27,082
L
Chang'e
Canucks5555
Chang'e
5,602
453
2,770
3,667
9,140
4,040
0
2,931
6,209
25,129
0
L
Hun Batz
LoneProdigy
Hun Batz
4,898
1,555
0
368
7,064
2,832
0
3,680
3,384
0
19,619
L
Gilgamesh
NeonEffects
Gilgamesh
5,122
1,295
192
600
11,249
6,245
0
4,093
7,156
0
20,413
W
Discordia
STraightdogin98
Discordia
6,746
0
0
360
5,710
2,490
58
1,574
4,136
24,634
0
W
Heimdallr
Sennna
Heimdallr
9,871
4,650
0
2,581
9,233
4,159
1,175
3,724
5,509
0
48,279
W
5,804
1,236
394
2,759
5,613
4,551
651
1,588
4,025
31,308
0
L
Tiamat
Thrafter
Tiamat
4,441
534
0
1,595
9,003
5,107
0
3,224
5,779
23,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
42,010
200
Minions Killed
242
0
Camps Cleared
0
1,076,449
Distance Traveled
1,221,780
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,674
698
41
4
0
190,638
3
W
Khepri
8,068
733
8
1
0
255,513
4
W
Cliodhna
8,707
792
41
4
0
287,671
3
L
Chang'e
7,492
681
49
4
0
188,933
4
L
Hun Batz
7,960
724
24
2
0
237,569
3
L
Gilgamesh
7,232
657
40
4
0
225,035
4
W
Discordia
8,602
782
51
5
0
244,005
2
W
Heimdallr
8,234
749
85
8
0
179,263
3
W
Hades
8,399
764
57
5
0
255,328
4
L
Tiamat
7,336
667
46
4
0
234,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role