Player Matchup

Cabrakan
Cabrakan
CLE XShadowX
Cabrakan
Level 127
God Stats
1W - 0L
1,351 SR
Queue Stats
30W - 33L
1,566 Elo+
Party 1
Anubis
Anubis
GotItOnMe38
Anubis
Level 60
God Stats
23W - 33L
1,390 SR
Queue Stats
185W - 222L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
GrislyPower6636
Danzaburou
Level 32
God Stats
51W - 56L
1,551 SR
Queue Stats
80W - 86L
1,568 Elo+
Party 1
Cerberus
Cerberus
Kzz_YRN
Cerberus
Level 48
God Stats
4W - 5L
1,437 SR
Queue Stats
270W - 281L
1,474 Elo+
Party 3
Shiva
Shiva
Mr_Exclusive97
Shiva
Level 68
God Stats
88W - 53L
1,594 SR
Queue Stats
632W - 610L
1,463 Elo+
Party 3
Team Averages
Level 67
1,465 SR
1,499 Elo+

VS

Team Averages
Level 58
1,446 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Chicheater
Baron Samedi
Level 129
God Stats
0W - 5L
1,074 SR
Queue Stats
299W - 314L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
Ines_Cueia
Jing Wei
Level 29
God Stats
18W - 13L
1,682 SR
Queue Stats
102W - 115L
1,495 Elo+
Party 2
Hel
Hel
JonnySiile
Hel
Level 67
God Stats
6W - 8L
1,474 SR
Queue Stats
436W - 440L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zoleiuon
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,595 Elo+
Party 2
Set
Set
her lolz
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CLE XShadowX
Cabrakan
20
20 / 4 / 6
13,062
594
28,142
18,645
13,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
5 / 5 / 11
11,118
505
15,769
21,238
11,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
GrislyPower6636
Danzaburou
17
3 / 2 / 5
10,721
487
11,902
11,946
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Kzz_YRN
Cerberus
16
4 / 3 / 12
10,714
487
9,600
20,655
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 6
11,968
544
18,506
19,763
19,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chicheater
Baron Samedi
17
6 / 11 / 2
11,001
500
18,588
20,891
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Ines_Cueia
Jing Wei
15
2 / 4 / 3
9,794
445
5,649
16,334
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 5
8,838
402
6,462
21,389
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Zoleiuon
Cu Chulainn
16
4 / 10 / 4
10,602
482
20,497
30,415
23,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 4
9,808
446
8,207
17,821
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
37
Kills
15
15
Deaths
37
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CLE XShadowX
Cabrakan
20
4
6
5.75
L
Baron Samedi
Chicheater
Baron Samedi
6
11
2
0.64
W
Anubis
5
5
11
2.1
W
Danzaburou
GrislyPower6636
Danzaburou
3
2
5
2.75
L
Jing Wei
Ines_Cueia
Jing Wei
2
4
3
0.88
L
0
6
5
0.42
W
Cerberus
Kzz_YRN
Cerberus
4
3
12
3.33
W
5
1
6
8
L
Cu Chulainn
Zoleiuon
Cu Chulainn
4
10
4
0.6
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,919
Damage
59,403
92,247
Taken
106,850
77,253
Mitigated
61,087
34,140
Healing
26,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CLE XShadowX
Cabrakan
28,142
3,528
0
4,330
18,645
13,933
0
5,806
12,516
91,749
0
L
Baron Samedi
Chicheater
Baron Samedi
18,588
1,440
2,270
4,536
20,891
8,577
152
12,552
8,339
63,517
0
W
Anubis
15,769
279
328
9,820
21,238
11,087
1,177
9,348
11,533
72,207
0
W
Danzaburou
GrislyPower6636
Danzaburou
11,902
3,735
0
5,536
11,946
5,432
564
3,264
8,644
0
77,699
L
Jing Wei
Ines_Cueia
Jing Wei
5,649
5,188
0
2,576
16,334
5,349
122
7,021
9,313
0
52,494
L
6,462
462
4,455
6,353
21,389
17,607
0
14,333
7,056
23,884
1,302
W
Cerberus
Kzz_YRN
Cerberus
9,600
379
12
4,774
20,655
27,320
184
4,322
16,200
43,624
0
W
18,506
4,501
168
9,172
19,763
19,481
674
5,731
13,976
0
87,976
L
Cu Chulainn
Zoleiuon
Cu Chulainn
20,497
3,918
0
5,743
30,415
23,469
19
10,181
20,234
11,727
60,448
L
8,207
2,718
0
773
17,821
6,085
96
9,424
8,397
0
58,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
50,043
584
Minions Killed
456
0
Camps Cleared
0
1,897,367
Distance Traveled
1,876,849
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,062
594
110
5
0
379,291
0
L
Baron Samedi
11,001
500
97
4
0
331,151
3
W
Anubis
11,118
505
125
6
0
321,435
0
W
Danzaburou
10,721
487
127
6
0
389,250
3
L
Jing Wei
9,794
445
92
4
0
406,433
0
L
Hel
8,838
402
36
2
0
433,770
2
W
Cerberus
10,714
487
71
3
0
395,233
2
W
Shiva
11,968
544
151
7
0
412,158
1
L
Cu Chulainn
10,602
482
137
6
0
323,214
3
L
Set
9,808
446
94
4
0
382,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role