Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aljand321
Neith
Level 64
God Stats
4W - 6L
1,534 SR
Queue Stats
201W - 212L
1,481 Elo+
Solo
Poseidon
Poseidon
elchoso
Poseidon
Level 104
God Stats
9W - 10L
1,385 SR
Queue Stats
63W - 70L
1,400 Elo+
Solo
Ymir
Ymir
salotarus
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,385 Elo+
Party 1
Fenrir
Fenrir
sertum_GolD_
Fenrir
Level 88
God Stats
1W - 7L
1,500 SR
Queue Stats
176W - 211L
1,475 Elo+
Party 1
Team Averages
Level 84
1,484 SR
1,448 Elo+

VS

Team Averages
Level 106
1,556 SR
1,460 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PhenrirJade
Fafnir
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 109L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTV_ZakGamingX
Tsukuyomi
Level 63
God Stats
7W - 4L
1,781 SR
Queue Stats
526W - 576L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 3 / 1
6,612
601
5,297
8,028
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Aljand321
Neith
10
1 / 0 / 0
5,922
538
4,591
3,203
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
elchoso
Poseidon
12
2 / 2 / 1
6,776
616
2,707
3,821
1,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
3
0 / 1 / 1
4,060
369
191
2,044
613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
0 / 2 / 1
5,671
516
2,110
7,281
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 1
7,451
677
2,631
3,260
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
 
Chaac
13
3 / 1 / 1
7,080
644
4,585
6,829
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
 
Charybdis
11
1 / 1 / 0
6,239
567
2,476
5,285
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
9
0 / 1 / 5
5,989
544
2,504
6,737
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
TTV_ZakGamingX
Tsukuyomi
11
1 / 4 / 1
6,108
555
4,234
8,656
2,918

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
8
8
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
3
1
1.5
W
Ravana
 
Ravana
3
0
1
3.5
W
Chaac
 
Chaac
3
1
1
3.5
W
Charybdis
 
Charybdis
1
1
0
1
L
Neith
Aljand321
Neith
1
0
0
1
W
Fafnir
0
1
5
2.5
W
Tsukuyomi
TTV_ZakGamingX
Tsukuyomi
1
4
1
0.38
L
Poseidon
elchoso
Poseidon
2
2
1
1.25
L
Ymir
0
1
1
0.5
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
16,430
24,377
Taken
30,767
11,031
Mitigated
14,687
8,876
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,297
1,932
0
2,656
8,028
5,981
0
1,108
6,920
0
29,436
W
Ravana
 
Ravana
2,631
890
0
2,108
3,260
992
0
160
3,100
0
50,701
W
Chaac
 
Chaac
4,585
1,117
0
2,348
6,829
3,102
117
1,227
5,602
0
47,024
W
Charybdis
 
Charybdis
2,476
1,602
0
1,234
5,285
1,741
0
38
5,247
0
39,788
L
Neith
Aljand321
Neith
4,591
1,225
0
1,530
3,203
878
98
901
2,302
0
31,984
W
Fafnir
2,504
436
273
2,172
6,737
5,934
252
1,289
5,448
8,932
0
W
Tsukuyomi
TTV_ZakGamingX
Tsukuyomi
4,234
974
0
1,719
8,656
2,918
195
184
8,472
0
32,522
L
Poseidon
elchoso
Poseidon
2,707
495
0
1,213
3,821
1,079
80
0
3,821
46,570
0
L
Ymir
191
55
0
656
2,044
613
0
202
1,842
3,073
0
L
Fenrir
2,110
526
0
2,821
7,281
2,480
0
293
6,988
0
28,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
32,867
294
Minions Killed
361
0
Camps Cleared
0
927,087
Distance Traveled
1,164,325
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,612
601
62
6
0
214,341
2
W
Ravana
7,451
677
106
10
0
257,686
4
W
Chaac
7,080
644
93
8
0
260,667
2
W
Charybdis
6,239
567
95
9
0
185,856
2
L
Neith
5,922
538
61
6
0
181,800
1
W
Fafnir
5,989
544
8
1
0
236,280
9
W
Tsukuyomi
6,108
555
59
5
0
223,836
5
L
Poseidon
6,776
616
103
9
0
226,018
2
L
Ymir
4,060
369
6
1
0
48,274
0
L
Fenrir
5,671
516
62
6
0
256,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role