Player Matchup

Neith
Neith
Eljarcor404
Neith
Level 101
God Stats
18W - 29L
1,045 SR
Queue Stats
67W - 102L
1,217 Elo+
Solo
Shiva
Shiva
II Swervo sV II
Shiva
Level 87
God Stats
6W - 4L
1,674 SR
Queue Stats
37W - 36L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
ScreamyScat
Kukulkan
Level 44
God Stats
7W - 7L
1,443 SR
Queue Stats
17W - 26L
1,356 Elo+
Party 1
Team Averages
Level 77
1,387 SR
1,414 Elo+

VS

Team Averages
Level 56
1,487 SR
1,248 Elo+
Neith
Neith
RosePropaned
Neith
Level 18
God Stats
0W - 9L
1,238 SR
Queue Stats
9W - 44L
1,115 Elo+
Party 2
Chang'e
Chang'e
ScytheReaper400
Chang'e
Level 109
God Stats
1W - 6L
1,724 SR
Queue Stats
23W - 44L
1,384 Elo+
Solo
Sylvanus
Sylvanus
kungpowkickass
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 117L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
11,802
694
13,302
14,258
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 17
12,085
711
12,090
17,369
17,144
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ScreamyScat
Kukulkan
19
13 / 1 / 4
13,744
808
34,195
10,000
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
10,116
595
8,744
16,278
4,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 5 / 2
11,954
703
11,488
23,481
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 7 / 1
9,713
571
5,659
28,473
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
6
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
2
4
17
2.63
L
1
7
2
0.29
W
Kukulkan
ScreamyScat
Kukulkan
13
1
4
15
L
4
5
2
1
L
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
25,891
41,627
Taken
68,232
26,141
Mitigated
32,049
10,310
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,302
4,589
0
5,955
14,258
5,002
1,161
6,007
8,251
0
53,553
W
12,090
1,985
447
2,271
17,369
17,144
204
6,763
10,606
0
30,007
L
8,744
2,413
0
854
16,278
4,629
0
9,532
6,746
0
24,316
W
Kukulkan
ScreamyScat
Kukulkan
34,195
4,487
597
1,040
10,000
3,995
1,114
5,272
4,728
89,619
0
L
11,488
889
2,793
8,816
23,481
6,967
0
9,392
14,089
49,180
0
L
Sylvanus
5,659
1,587
1,117
3,316
28,473
20,453
90
15,769
12,704
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
31,783
224
Minions Killed
135
10
Camps Cleared
3
917,281
Distance Traveled
776,173
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,802
694
67
4
3
296,545
7
W
Shiva
12,085
711
28
2
0
329,111
3
L
Neith
10,116
595
24
1
2
255,771
0
W
Kukulkan
13,744
808
129
8
7
291,625
1
L
Chang'e
11,954
703
92
5
0
282,361
3
L
Sylvanus
9,713
571
19
1
1
238,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role