Player Matchup

Sol
Sol
Alejodegrot1
Sol
Level 126
God Stats
44W - 61L
1,496 SR
Queue Stats
385W - 396L
1,424 Elo+
Solo
Medusa
Medusa
HappeyGuns
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 229L
1,455 Elo+
Party 2
Ymir
Ymir
Indubitable1349
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,479 Elo+
Party 2
Thor
Thor
Kamlios
Thor
Level 63
God Stats
7W - 5L
1,529 SR
Queue Stats
110W - 118L
1,449 Elo+
Party 4
King Arthur
King Arthur
Lv76Magikarp
King Arthur
Level 49
God Stats
5W - 3L
1,637 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 4
Team Averages
Level 78
1,532 SR
1,457 Elo+

VS

Team Averages
Level 78
1,590 SR
1,544 Elo+
Medusa
Medusa
D4RKQU33N
Medusa
Level 24
God Stats
13W - 13L
1,463 SR
Queue Stats
41W - 39L
1,575 Elo+
Party 3
Gilgamesh
Gilgamesh
Garrosh12
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Atlas
Atlas
Yngchildsupport
Atlas
Level 124
God Stats
14W - 10L
1,643 SR
Queue Stats
268W - 260L
1,522 Elo+
Party 1
Mercury
Mercury
iR0P
Mercury
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 214L
1,607 Elo+
Party 3
Hera
Hera
tablesalt178
Hera
Level 48
God Stats
5W - 7L
1,842 SR
Queue Stats
91W - 80L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
12,131
638
8,120
15,035
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
HappeyGuns
Medusa
15
2 / 5 / 4
9,995
526
9,245
12,316
3,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 6
10,097
531
7,653
12,765
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
Kamlios
Thor
17
4 / 3 / 4
10,816
569
6,020
13,828
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Lv76Magikarp
King Arthur
17
5 / 1 / 2
11,514
606
8,327
11,206
11,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D4RKQU33N
Medusa
15
1 / 3 / 2
8,855
466
6,023
12,336
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Garrosh12
Gilgamesh
15
2 / 1 / 2
9,025
475
2,601
9,719
7,618
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 5 / 3
7,224
380
4,326
17,509
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
iR0P
Mercury
17
9 / 3 / 4
10,731
565
17,628
15,255
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 0
9,210
485
7,204
8,753
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
13
13
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Medusa
D4RKQU33N
Medusa
1
3
2
0.67
L
Gilgamesh
Garrosh12
Gilgamesh
2
1
2
3
W
Medusa
HappeyGuns
Medusa
2
5
4
0.8
W
1
3
6
1.33
W
Thor
Kamlios
Thor
4
3
4
2
W
King Arthur
Lv76Magikarp
King Arthur
5
1
2
6
L
0
5
3
0.3
L
Mercury
iR0P
Mercury
9
3
4
3.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
37,782
65,150
Taken
63,572
38,616
Mitigated
29,155
21,207
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,120
2,335
0
7,858
15,035
5,438
2,842
3,824
11,063
113,711
0
L
Medusa
D4RKQU33N
Medusa
6,023
2,464
0
4,907
12,336
3,462
0
3,496
8,840
0
60,922
L
Gilgamesh
Garrosh12
Gilgamesh
2,601
421
0
2,373
9,719
7,618
160
816
8,903
0
39,928
W
Medusa
HappeyGuns
Medusa
9,245
4,349
409
3,338
12,316
3,424
1,990
749
10,347
0
64,522
W
7,653
2,290
0
3,279
12,765
11,895
770
1,968
9,997
47,218
0
W
Thor
Kamlios
Thor
6,020
2,175
0
4,047
13,828
6,409
0
2,132
11,592
0
59,564
W
King Arthur
Lv76Magikarp
King Arthur
8,327
1,380
0
2,276
11,206
11,450
504
2,438
8,665
0
63,337
L
4,326
1,134
216
2,316
17,509
9,671
0
5,189
10,545
24,156
0
L
Mercury
iR0P
Mercury
17,628
9,421
0
1,443
15,255
5,487
0
3,471
11,784
0
85,512
L
7,204
1,772
81
1,409
8,753
2,917
0
2,801
5,952
58,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
45,045
580
Minions Killed
461
0
Camps Cleared
0
1,864,849
Distance Traveled
1,805,458
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,131
638
169
9
0
363,036
3
L
Medusa
8,855
466
103
5
0
354,793
0
L
Gilgamesh
9,025
475
76
4
0
386,931
0
W
Medusa
9,995
526
92
5
0
346,082
0
W
Ymir
10,097
531
67
4
0
366,328
5
W
Thor
10,816
569
115
6
0
408,317
0
W
King Arthur
11,514
606
137
7
0
381,086
2
L
Atlas
7,224
380
33
2
0
285,261
1
L
Mercury
10,731
565
118
6
0
425,663
5
L
Hera
9,210
485
131
7
0
352,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role