Player Matchup

Charybdis
Charybdis
SaikyOnTinder
Charybdis
Level 67
God Stats
2W - 1L
1,702 SR
Queue Stats
15W - 11L
1,471 Elo+
Solo
Yemoja
Yemoja
Syjo
Yemoja
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,252 Elo+
Solo
Bastet
Bastet
dfgserxvbxg
Bastet
Level 65
God Stats
71W - 73L
1,558 SR
Queue Stats
709W - 731L
1,538 Elo+
Solo
Discordia
Discordia
primateMurder
Discordia
Level 102
God Stats
13W - 11L
1,500 SR
Queue Stats
114W - 208L
1,392 Elo+
Solo
Amaterasu
Amaterasu
zerque12
Amaterasu
Level 142
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 5L
1,729 Elo+
Solo
Team Averages
Level 96
1,564 SR
1,477 Elo+

VS

Team Averages
Level 93
1,522 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Comet1
Camazotz
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 285L
1,485 Elo+
Solo
Sol
Sol
Gíga
Sol
Level 64
God Stats
1W - 2L
1,563 SR
Queue Stats
38W - 33L
1,489 Elo+
Party 1
Medusa
Medusa
Orbitaljunk
Medusa
Level 69
God Stats
3W - 4L
1,307 SR
Queue Stats
81W - 92L
1,395 Elo+
Solo
Yemoja
Yemoja
SnyKoi
Yemoja
Level 96
God Stats
2W - 0L
1,739 SR
Queue Stats
101W - 92L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SaikyOnTinder
Charybdis
8
0 / 1 / 0
4,334
542
3,720
4,941
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Syjo
Yemoja
7
0 / 0 / 0
4,549
569
1,557
2,635
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
9
0 / 2 / 0
4,861
608
2,304
5,310
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
primateMurder
Discordia
2
0 / 1 / 0
3,224
403
61
517
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
zerque12
Amaterasu
10
5 / 2 / 0
6,113
764
5,195
6,986
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 2
6,006
751
3,250
6,304
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
Comet1
Camazotz
8
1 / 5 / 0
4,726
591
3,301
7,514
1,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Gíga
Sol
9
1 / 0 / 2
5,521
690
2,266
2,998
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
9
0 / 0 / 0
4,707
588
1,833
3,830
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
SnyKoi
Yemoja
8
1 / 0 / 1
4,917
615
1,336
3,545
1,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
5
Kills
6
6
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
2
4
W
Camazotz
Comet1
Camazotz
1
5
0
0.2
W
Sol
Gíga
Sol
1
0
2
2
W
Medusa
0
0
0
0
L
Charybdis
SaikyOnTinder
Charybdis
0
1
0
0
W
Yemoja
SnyKoi
Yemoja
1
0
1
1.5
L
Yemoja
Syjo
Yemoja
0
0
0
0
L
Bastet
0
2
0
0
L
Discordia
primateMurder
Discordia
0
1
0
0
L
Amaterasu
zerque12
Amaterasu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,837
Damage
11,986
20,389
Taken
24,191
8,134
Mitigated
6,873
7,645
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,250
1,982
0
2,038
6,304
2,071
0
19
6,285
0
32,253
W
Camazotz
Comet1
Camazotz
3,301
1,379
0
1,900
7,514
1,596
0
0
7,514
0
19,347
W
Sol
Gíga
Sol
2,266
1,067
0
1,810
2,998
697
1,658
42
2,956
28,270
0
W
Medusa
1,833
430
0
2,137
3,830
1,165
0
893
2,937
0
26,722
L
Charybdis
SaikyOnTinder
Charybdis
3,720
1,856
0
1,962
4,941
940
0
1,577
3,364
0
26,814
W
Yemoja
SnyKoi
Yemoja
1,336
217
414
1,313
3,545
1,344
0
664
2,881
9,390
1,254
L
Yemoja
Syjo
Yemoja
1,557
327
675
620
2,635
1,162
0
456
2,179
10,723
0
L
Bastet
2,304
361
0
1,403
5,310
1,357
0
1,122
3,573
0
30,845
L
Discordia
primateMurder
Discordia
61
0
0
0
517
142
0
383
134
2,221
0
L
Amaterasu
zerque12
Amaterasu
5,195
2,627
0
2,985
6,986
4,533
50
0
6,964
0
31,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
25,877
225
Minions Killed
272
0
Camps Cleared
0
700,066
Distance Traveled
840,910
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,006
751
86
11
0
228,261
0
W
Camazotz
4,726
591
39
5
0
144,524
2
W
Sol
5,521
690
71
9
0
167,964
1
W
Medusa
4,707
588
55
7
0
150,339
3
L
Charybdis
4,334
542
56
7
0
141,268
1
W
Yemoja
4,917
615
21
3
0
149,822
0
L
Yemoja
4,549
569
24
3
0
155,642
2
L
Bastet
4,861
608
71
9
0
196,066
3
L
Discordia
3,224
403
1
0
0
22,811
0
L
Amaterasu
6,113
764
73
9
0
184,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role