Player Matchup

Ganesha
Ganesha
Casketfortwo
Ganesha
Level 160
God Stats
6W - 5L
1,604 SR
Queue Stats
23W - 23L
1,548 Elo+
Party 4
Discordia
Discordia
Herny1234
Discordia
Level 158
God Stats
2W - 0L
1,489 SR
Queue Stats
64W - 60L
1,554 Elo+
Party 4
Thanatos
Thanatos
Lvaillo
Thanatos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,527 Elo+
Party 3
Horus
Horus
MsWonderful62
Horus
Level 156
God Stats
3W - 1L
1,817 SR
Queue Stats
51W - 47L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
T3PP3N
Danzaburou
Level 138
God Stats
37W - 15L
1,589 SR
Queue Stats
173W - 115L
1,595 Elo+
Party 4
Team Averages
Level 151
1,600 SR
1,564 Elo+

VS

Team Averages
Level 130
1,537 SR
1,509 Elo+
Cerberus
Cerberus
Fly Jays
Cerberus
Level 128
God Stats
2W - 8L
1,500 SR
Queue Stats
55W - 71L
1,510 Elo+
Party 1
King Arthur
King Arthur
Juduh
King Arthur
Level 127
God Stats
2W - 6L
1,499 SR
Queue Stats
42W - 44L
1,545 Elo+
Party 1
Merlin
Merlin
TONY1000
Merlin
Level 143
God Stats
6W - 2L
1,675 SR
Queue Stats
98W - 99L
1,454 Elo+
Party 2
Anubis
Anubis
iGhalos
Anubis
Level 146
God Stats
2W - 3L
1,443 SR
Queue Stats
169W - 170L
1,514 Elo+
Party 2
Apollo
Apollo
shimonetta
Apollo
Level 106
God Stats
6W - 9L
1,567 SR
Queue Stats
136W - 149L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Casketfortwo
Ganesha
20
0 / 3 / 17
13,621
757
6,948
26,528
33,819
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Herny1234
Discordia
20
7 / 1 / 10
13,992
777
20,560
13,997
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lvaillo
Thanatos
20
6 / 7 / 6
13,341
741
12,986
16,931
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 14
12,073
671
8,943
14,251
17,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
T3PP3N
Danzaburou
20
13 / 2 / 11
14,892
827
35,261
21,107
9,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fly Jays
Cerberus
18
3 / 6 / 5
12,420
690
10,313
25,568
35,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Juduh
King Arthur
17
3 / 7 / 5
11,030
613
12,326
22,041
17,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
TONY1000
Merlin
19
1 / 4 / 9
11,770
654
19,611
14,821
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
iGhalos
Anubis
19
3 / 4 / 4
12,482
693
11,411
12,139
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
shimonetta
Apollo
18
3 / 6 / 5
11,721
651
14,696
22,074
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
27
Kills
13
14
Deaths
27
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Casketfortwo
Ganesha
0
3
17
2.83
L
Cerberus
Fly Jays
Cerberus
3
6
5
0.92
W
Discordia
Herny1234
Discordia
7
1
10
12
L
King Arthur
Juduh
King Arthur
3
7
5
0.79
W
Thanatos
Lvaillo
Thanatos
6
7
6
1.29
W
1
1
14
8
W
Danzaburou
T3PP3N
Danzaburou
13
2
11
9.25
L
Merlin
TONY1000
Merlin
1
4
9
1.38
L
Anubis
iGhalos
Anubis
3
4
4
1.25
L
Apollo
shimonetta
Apollo
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,698
Damage
68,357
92,814
Taken
96,643
73,762
Mitigated
69,771
36,830
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Casketfortwo
Ganesha
6,948
240
2,610
3,246
26,528
33,819
383
13,726
12,696
37,178
0
L
Cerberus
Fly Jays
Cerberus
10,313
706
0
6,085
25,568
35,234
0
5,538
20,030
28,096
0
W
Discordia
Herny1234
Discordia
20,560
1,466
383
2,097
13,997
6,231
2,672
5,124
8,723
84,147
0
L
King Arthur
Juduh
King Arthur
12,326
1,499
0
1,250
22,041
17,552
18
3,824
18,217
0
24,720
W
Thanatos
Lvaillo
Thanatos
12,986
3,501
0
8,642
16,931
6,969
0
5,498
11,183
0
49,766
W
8,943
3,608
5,013
5,134
14,251
17,165
299
4,908
9,258
0
17,588
W
Danzaburou
T3PP3N
Danzaburou
35,261
18,791
0
9,705
21,107
9,578
4,116
12,079
8,770
0
85,819
L
Merlin
TONY1000
Merlin
19,611
833
81
3,376
14,821
4,649
0
6,796
8,025
61,200
0
L
Anubis
iGhalos
Anubis
11,411
1,040
0
4,126
12,139
4,675
743
3,518
8,621
48,045
0
L
Apollo
shimonetta
Apollo
14,696
7,460
0
5,761
22,074
7,661
58
7,832
14,242
0
53,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
59,423
389
Minions Killed
316
0
Camps Cleared
0
1,776,795
Distance Traveled
1,432,303
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,621
757
40
2
0
349,708
10
L
Cerberus
12,420
690
57
3
0
281,281
1
W
Discordia
13,992
777
116
6
0
387,560
3
L
King Arthur
11,030
613
20
1
0
281,770
1
W
Thanatos
13,341
741
67
4
0
364,037
2
W
Horus
12,073
671
29
2
0
361,023
1
W
Danzaburou
14,892
827
137
8
0
314,467
1
L
Merlin
11,770
654
82
5
0
329,768
0
L
Anubis
12,482
693
88
5
0
237,661
1
L
Apollo
11,721
651
69
4
0
301,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role