Player Matchup

Cthulhu
Cthulhu
JuLlnt814337
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 216L
1,260 Elo+
Party 2
Izanami
Izanami
haitam81a
Izanami
Level 94
God Stats
0W - 1L
1,331 SR
Queue Stats
39W - 57L
1,322 Elo+
Party 2
Ra
Ra
itz_AgentX
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,073 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,218 Elo+

VS

Team Averages
Level 57
1,422 SR
1,329 Elo+
King Arthur
King Arthur
PoisenSTS
King Arthur
Level 97
God Stats
4W - 2L
1,498 SR
Queue Stats
16W - 21L
1,428 Elo+
Party 1
Hades
Hades
Rakhor
Hades
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,176 Elo+
Solo
Khepri
Khepri
Tequila_Papaya
Khepri
Level 44
God Stats
15W - 10L
1,266 SR
Queue Stats
27W - 22L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuLlnt814337
Cthulhu
14
2 / 4 / 5
9,893
618
7,209
18,968
12,619
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
haitam81a
Izanami
15
5 / 8 / 4
11,332
708
14,761
15,497
5,736
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 7
11,647
728
13,651
15,318
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PoisenSTS
King Arthur
17
7 / 5 / 11
11,864
742
15,012
16,749
15,446
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Rakhor
Hades
18
10 / 3 / 10
12,916
807
18,084
15,106
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 17
12,589
787
10,507
15,277
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
20
20
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JuLlnt814337
Cthulhu
2
4
5
1.13
W
King Arthur
PoisenSTS
King Arthur
7
5
11
2.5
W
Hades
Rakhor
Hades
10
3
10
5
W
3
2
17
5.75
L
Izanami
haitam81a
Izanami
5
8
4
0.88
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
43,603
49,783
Taken
47,132
24,196
Mitigated
48,329
12,015
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JuLlnt814337
Cthulhu
7,209
1,018
710
1,602
18,968
12,619
0
11,300
7,342
20,495
0
W
King Arthur
PoisenSTS
King Arthur
15,012
656
1,068
1,478
16,749
15,446
448
6,563
10,186
0
51,909
W
Hades
Rakhor
Hades
18,084
2,296
1,820
7,894
15,106
12,401
1,474
5,818
9,288
48,118
0
W
10,507
1,216
517
2,792
15,277
20,482
856
8,760
6,517
26,391
0
L
Izanami
haitam81a
Izanami
14,761
11,041
0
2,330
15,497
5,736
0
8,727
6,421
0
46,663
L
13,651
2,053
4,055
3,318
15,318
5,841
52
8,372
6,682
56,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
37,369
166
Minions Killed
155
6
Camps Cleared
6
746,770
Distance Traveled
860,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,893
618
22
1
0
279,008
1
W
King Arthur
11,864
742
60
4
4
305,109
3
W
Hades
12,916
807
72
5
2
266,059
3
W
Khepri
12,589
787
23
1
0
288,995
2
L
Izanami
11,332
708
48
3
3
219,002
4
L
Ra
11,647
728
96
6
3
248,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role