Player Matchup

Cu Chulainn
Cu Chulainn
Il_TwoTime_lI
Cu Chulainn
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,242 Elo+
Solo
Sol
Sol
PeaceByTheGram
Sol
Level 122
God Stats
1W - 3L
1,174 SR
Queue Stats
126W - 165L
1,439 Elo+
Solo
Cerberus
Cerberus
RudzelGames
Cerberus
Level 80
God Stats
1W - 1L
1,193 SR
Queue Stats
86W - 108L
1,315 Elo+
Solo
Team Averages
Level 114
1,289 SR
1,332 Elo+

VS

Team Averages
Level 129
1,283 SR
1,356 Elo+
Ao Kuang
Ao Kuang
JustMike6582
Ao Kuang
Level 124
God Stats
5W - 13L
1,353 SR
Queue Stats
227W - 257L
1,500 Elo+
Party 1
Anhur
Anhur
LLShadowFall
Anhur
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 21L
1,373 Elo+
Party 1
Bacchus
Bacchus
Mulligan2
Bacchus
Level 156
God Stats
2W - 6L
1,189 SR
Queue Stats
40W - 55L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Il_TwoTime_lI
Cu Chulainn
12
4 / 4 / 7
8,599
782
10,736
10,669
5,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 7
9,027
821
9,455
5,574
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RudzelGames
Cerberus
13
4 / 0 / 10
9,280
844
5,610
9,498
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JustMike6582
Ao Kuang
12
5 / 2 / 0
8,089
735
6,755
10,272
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 3
7,438
676
4,485
9,697
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mulligan2
Bacchus
9
0 / 6 / 3
6,650
605
5,657
14,180
9,069
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Il_TwoTime_lI
Cu Chulainn
4
4
7
1.88
L
Ao Kuang
JustMike6582
Ao Kuang
5
2
0
2.5
L
0
6
3
0.25
L
Bacchus
Mulligan2
Bacchus
0
6
3
0.25
W
5
1
7
8.5
W
Cerberus
RudzelGames
Cerberus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,801
Damage
16,897
25,741
Taken
34,149
16,960
Mitigated
16,677
6,073
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Il_TwoTime_lI
Cu Chulainn
10,736
1,616
231
878
10,669
5,952
370
5,789
4,880
3,255
23,232
L
Ao Kuang
JustMike6582
Ao Kuang
6,755
1,749
0
3,905
10,272
4,051
0
4,634
5,638
20,987
4,655
L
4,485
2,113
0
956
9,697
3,557
220
5,909
3,788
0
22,683
L
Bacchus
Mulligan2
Bacchus
5,657
924
0
1,333
14,180
9,069
0
6,610
7,570
14,767
0
W
9,455
1,409
0
2,943
5,574
1,828
707
2,976
2,598
36,828
0
W
Cerberus
RudzelGames
Cerberus
5,610
584
0
2,021
9,498
9,180
99
4,435
5,063
18,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
22,177
144
Minions Killed
91
5
Camps Cleared
6
666,864
Distance Traveled
575,898
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,599
782
33
3
0
208,289
4
L
Ao Kuang
8,089
735
32
3
3
214,154
4
L
Anhur
7,438
676
43
4
1
156,168
1
L
Bacchus
6,650
605
16
1
2
205,576
4
W
Sol
9,027
821
69
6
3
217,568
2
W
Cerberus
9,280
844
42
4
2
241,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role