Player Matchup

Loki
Loki
BlackJake1515
Loki
Level 28
God Stats
4W - 3L
1,515 SR
Queue Stats
333W - 332L
1,536 Elo+
Party 1
Terra
Terra
Hedgess1323
Terra
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
45W - 58L
1,387 Elo+
Solo
Bellona
Bellona
Hepiasta
Bellona
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 53L
1,507 Elo+
Solo
Xbalanque
Xbalanque
NewGagarin
Xbalanque
Level 121
God Stats
1W - 0L
1,681 SR
Queue Stats
19W - 15L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chillomat
Ah Muzen Cab
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
354W - 358L
1,541 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,510 Elo+

VS

Team Averages
Level 86
1,465 SR
1,574 Elo+
Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Espressosuchti
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,564 Elo+
Solo
Pele
Pele
KrolTafelnikof_I
Pele
Level 158
God Stats
5W - 5L
1,519 SR
Queue Stats
164W - 185L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrSabo
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 2
Fenrir
Fenrir
vinyolesg
Fenrir
Level 110
God Stats
0W - 3L
1,284 SR
Queue Stats
98W - 107L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
10,203
785
11,549
11,448
11,495
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 14
10,614
816
8,681
11,837
13,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Hepiasta
Bellona
16
4 / 3 / 17
10,145
780
10,405
14,995
16,598
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
NewGagarin
Xbalanque
14
4 / 6 / 7
9,786
753
14,586
11,783
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
chillomat
Ah Muzen Cab
17
5 / 5 / 13
10,672
821
20,387
12,931
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 6 / 7
9,021
694
7,805
14,585
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 13
8,049
619
4,096
18,314
11,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 4 / 6
9,133
703
15,663
14,432
7,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
SrSabo
Morgan Le Fay
15
4 / 7 / 12
9,168
705
12,933
13,308
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
vinyolesg
Fenrir
16
4 / 3 / 9
9,133
703
8,158
12,029
8,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
25
Kills
19
19
Deaths
25
60
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
6
7
1.42
W
8
3
9
4.17
L
0
5
13
1.3
W
4
2
14
5.5
W
Bellona
Hepiasta
Bellona
4
3
17
4.17
L
6
4
6
2.25
W
Xbalanque
NewGagarin
Xbalanque
4
6
7
1.25
L
Morgan Le Fay
SrSabo
Morgan Le Fay
4
7
12
1.43
W
Ah Muzen Cab
chillomat
Ah Muzen Cab
5
5
13
2.3
L
Fenrir
vinyolesg
Fenrir
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,608
Damage
48,655
62,994
Taken
72,668
52,323
Mitigated
38,414
21,842
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,805
176
2,712
3,375
14,585
5,568
0
1,004
13,399
16,850
0
W
11,549
1,515
681
2,874
11,448
11,495
0
4,550
6,898
0
22,197
L
4,096
730
3,835
3,091
18,314
11,873
0
1,954
16,215
8,116
0
W
8,681
1,043
5,547
3,969
11,837
13,351
97
4,989
6,848
12,913
0
W
Bellona
Hepiasta
Bellona
10,405
1,658
906
1,995
14,995
16,598
410
3,990
11,005
0
20,659
L
15,663
2,249
1,482
5,193
14,432
7,353
0
2,016
12,234
0
22,752
W
Xbalanque
NewGagarin
Xbalanque
14,586
3,403
571
2,180
11,783
4,841
1,861
6,171
5,612
0
27,388
L
Morgan Le Fay
SrSabo
Morgan Le Fay
12,933
878
763
1,100
13,308
5,598
0
1,430
11,374
38,096
0
W
Ah Muzen Cab
chillomat
Ah Muzen Cab
20,387
5,991
1,137
1,982
12,931
6,038
2,684
5,134
7,797
0
44,339
L
Fenrir
vinyolesg
Fenrir
8,158
1,443
1,912
3,451
12,029
8,022
0
2,277
9,480
0
11,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
44,504
118
Minions Killed
122
0
Camps Cleared
0
1,181,413
Distance Traveled
1,175,254
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,021
694
34
3
0
227,409
1
W
Loki
10,203
785
12
1
0
250,790
0
L
Terra
8,049
619
9
1
0
244,812
1
W
Terra
10,614
816
13
1
0
257,853
0
W
Bellona
10,145
780
22
2
0
253,653
5
L
Pele
9,133
703
13
1
0
212,148
1
W
Xbalanque
9,786
753
31
2
0
195,628
1
L
Morgan Le Fay
9,168
705
50
4
0
231,473
0
W
Ah Muzen Cab
10,672
821
40
3
0
223,489
0
L
Fenrir
9,133
703
16
1
0
259,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role