Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BenCammm
Poseidon
Level 63
God Stats
2W - 1L
1,668 SR
Queue Stats
18W - 28L
1,367 Elo+
Party 3
Ah Puch
Ah Puch
ImmenseIntense
Ah Puch
Level 124
God Stats
3W - 0L
1,903 SR
Queue Stats
42W - 31L
1,564 Elo+
Party 1
Vamana
Vamana
SKULL147258
Vamana
Level 86
God Stats
9W - 7L
1,573 SR
Queue Stats
61W - 57L
1,583 Elo+
Party 3
Cliodhna
Cliodhna
V-Bandanakidz
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,631 Elo+
Party 1
Team Averages
Level 71
1,629 SR
1,529 Elo+

VS

Team Averages
Level 38
1,592 SR
1,488 Elo+
Danzaburou
Danzaburou
Majson00
Danzaburou
Level 28
God Stats
16W - 13L
1,373 SR
Queue Stats
62W - 81L
1,235 Elo+
Solo
Kukulkan
Kukulkan
MouSer7
Kukulkan
Level 120
God Stats
2W - 2L
1,955 SR
Queue Stats
8W - 8L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Raffocado
Jormungandr
Level 15
God Stats
1W - 3L
1,381 SR
Queue Stats
7W - 7L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
Zarakou
Nu Wa
Level 13
God Stats
1W - 2L
1,750 SR
Queue Stats
4W - 5L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
tajivio
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 8
7,464
746
7,211
9,634
8,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
BenCammm
Poseidon
14
2 / 3 / 8
7,524
752
7,404
6,643
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 8
8,306
831
8,618
7,848
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
6 / 0 / 8
8,123
812
7,832
5,359
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
V-Bandanakidz
Cliodhna
16
8 / 1 / 7
8,602
860
12,091
9,186
3,407
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majson00
Danzaburou
11
0 / 4 / 1
6,336
634
2,163
8,770
2,656
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MouSer7
Kukulkan
14
3 / 4 / 2
7,697
770
5,263
7,616
2,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Raffocado
Jormungandr
11
0 / 5 / 1
6,376
638
3,735
11,952
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Zarakou
Nu Wa
12
1 / 4 / 1
6,766
677
8,850
10,348
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
tajivio
Hun Batz
12
1 / 5 / 1
6,796
680
4,725
10,237
3,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
5
5
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
8
7
W
Poseidon
BenCammm
Poseidon
2
3
8
2
W
3
1
8
7
L
Danzaburou
Majson00
Danzaburou
0
4
1
0.13
L
Kukulkan
MouSer7
Kukulkan
3
4
2
1
L
Jormungandr
Raffocado
Jormungandr
0
5
1
0.1
W
Vamana
6
0
8
10
W
Cliodhna
V-Bandanakidz
Cliodhna
8
1
7
11.5
L
Nu Wa
Zarakou
Nu Wa
1
4
1
0.38
L
Hun Batz
tajivio
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,156
Damage
24,736
38,670
Taken
48,923
20,149
Mitigated
20,316
9,211
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,211
1,433
0
3,337
9,634
8,995
169
4,953
4,681
0
17,622
W
Poseidon
BenCammm
Poseidon
7,404
1,157
0
0
6,643
2,146
0
4,342
2,301
28,837
0
W
8,618
370
0
2,226
7,848
3,062
1,456
2,560
5,288
32,858
0
L
Danzaburou
Majson00
Danzaburou
2,163
713
0
1,266
8,770
2,656
0
3,776
4,994
0
9,170
L
Kukulkan
MouSer7
Kukulkan
5,263
691
0
250
7,616
2,845
0
2,129
5,487
22,162
0
L
Jormungandr
Raffocado
Jormungandr
3,735
204
0
710
11,952
8,090
0
2,290
9,662
10,340
0
W
Vamana
7,832
3,901
0
1,294
5,359
2,539
257
2,498
2,861
0
19,342
W
Cliodhna
V-Bandanakidz
Cliodhna
12,091
656
0
2,354
9,186
3,407
0
3,495
5,691
0
35,246
L
Nu Wa
Zarakou
Nu Wa
8,850
1,783
0
1,735
10,348
3,019
0
3,889
6,459
22,866
0
L
Hun Batz
tajivio
Hun Batz
4,725
791
0
0
10,237
3,706
0
3,938
6,299
0
17,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
33,971
229
Minions Killed
142
0
Camps Cleared
0
1,045,081
Distance Traveled
905,992
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,464
746
23
2
0
203,255
1
W
Poseidon
7,524
752
39
4
0
194,356
0
W
Ah Puch
8,306
831
75
8
0
199,232
2
L
Danzaburou
6,336
634
25
3
0
160,689
2
L
Kukulkan
7,697
770
46
5
0
176,078
0
L
Jormungandr
6,376
638
10
1
0
188,899
0
W
Vamana
8,123
812
34
3
0
226,995
0
W
Cliodhna
8,602
860
58
6
0
221,243
2
L
Nu Wa
6,766
677
31
3
0
174,029
3
L
Hun Batz
6,796
680
30
3
0
206,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role