Player Matchup

Tiamat
Tiamat
Jpmouse1
Tiamat
Level 88
God Stats
3W - 3L
1,320 SR
Queue Stats
249W - 230L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PhilipMacrevis
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,561 Elo+
Solo
Nu Wa
Nu Wa
TeeHee137
Nu Wa
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 96L
1,595 Elo+
Party 1
Ymir
Ymir
ccmonkey121
Ymir
Level 117
God Stats
3W - 1L
1,567 SR
Queue Stats
126W - 135L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
xAlvaritox
Aphrodite
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,535 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,563 Elo+

VS

Team Averages
Level 95
1,504 SR
1,528 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Antwonatron
Aphrodite
Level 30
God Stats
0W - 1L
1,649 SR
Queue Stats
23W - 23L
1,532 Elo+
Solo
Camazotz
Camazotz
Ceballoskids02
Camazotz
Level 80
God Stats
4W - 6L
1,295 SR
Queue Stats
417W - 433L
1,519 Elo+
Solo
Sol
Sol
Elegantsnowflake
Sol
Level 57
God Stats
1W - 2L
1,571 SR
Queue Stats
109W - 109L
1,516 Elo+
Solo
Hera
Hera
HighAndSmighty
Hera
Level 156
God Stats
21W - 8L
1,506 SR
Queue Stats
973W - 969L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jpmouse1
Tiamat
18
9 / 4 / 19
11,500
821
17,451
13,917
11,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PhilipMacrevis
Ah Muzen Cab
20
13 / 2 / 18
12,703
907
28,320
18,167
8,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TeeHee137
Nu Wa
18
6 / 3 / 21
11,186
799
19,245
12,486
5,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 26
11,043
789
7,487
30,698
33,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
xAlvaritox
Aphrodite
19
6 / 1 / 26
11,338
810
8,458
14,445
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 9 / 9
9,352
668
7,108
21,811
22,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Antwonatron
Aphrodite
15
0 / 8 / 4
8,614
615
4,523
15,419
10,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
16
4 / 8 / 4
9,814
701
11,409
25,623
19,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 3
9,892
707
25,910
12,136
3,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 7 / 3
10,679
763
23,304
13,485
4,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
36
Kills
15
15
Deaths
36
110
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
9
9
0.61
L
Aphrodite
Antwonatron
Aphrodite
0
8
4
0.25
L
Camazotz
4
8
4
0.75
L
5
4
3
1.63
L
5
7
3
0.93
W
Tiamat
Jpmouse1
Tiamat
9
4
19
4.63
W
Ah Muzen Cab
PhilipMacrevis
Ah Muzen Cab
13
2
18
11
W
Nu Wa
TeeHee137
Nu Wa
6
3
21
5.5
W
2
5
26
3
W
Aphrodite
xAlvaritox
Aphrodite
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,961
Damage
72,254
89,713
Taken
88,474
69,430
Mitigated
60,474
48,751
Healing
31,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,108
1,523
1,015
2,914
21,811
22,288
36
11,668
9,852
0
14,669
L
Aphrodite
Antwonatron
Aphrodite
4,523
235
8,206
5,393
15,419
10,683
0
10,121
4,932
22,944
0
L
Camazotz
11,409
1,421
346
8,527
25,623
19,693
74
13,671
11,532
0
19,907
L
25,910
2,577
92
3,289
12,136
3,375
730
6,938
5,038
41,900
0
L
23,304
4,697
705
880
13,485
4,435
0
8,832
4,479
44,128
0
W
Tiamat
Jpmouse1
Tiamat
17,451
2,578
1,652
3,701
13,917
11,929
593
6,844
7,012
22,924
0
W
Ah Muzen Cab
PhilipMacrevis
Ah Muzen Cab
28,320
8,787
1,756
7,755
18,167
8,569
3,049
10,311
7,623
0
64,860
W
Nu Wa
TeeHee137
Nu Wa
19,245
3,904
1,684
1,140
12,486
5,543
934
7,793
4,534
34,130
0
W
7,487
692
491
5,402
30,698
33,934
78
18,128
12,151
13,786
0
W
Aphrodite
xAlvaritox
Aphrodite
8,458
1,594
15,392
9,778
14,445
9,455
459
9,646
4,656
24,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
48,351
156
Minions Killed
184
0
Camps Cleared
0
1,395,141
Distance Traveled
1,200,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,352
668
22
2
0
194,828
1
L
Aphrodite
8,614
615
43
3
0
219,909
1
L
Camazotz
9,814
701
19
1
0
260,965
2
L
Sol
9,892
707
38
3
0
263,882
0
L
Hera
10,679
763
62
4
0
261,212
0
W
Tiamat
11,500
821
14
1
0
269,379
0
W
Ah Muzen Cab
12,703
907
69
5
0
281,726
0
W
Nu Wa
11,186
799
15
1
0
276,115
0
W
Ymir
11,043
789
7
1
0
253,702
0
W
Aphrodite
11,338
810
51
4
0
314,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role