Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EnzoAgustixD
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,349 Elo+
Party 2
Ares
Ares
Evnsantos
Ares
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Ichedt
Cernunnos
Level 141
God Stats
7W - 3L
1,725 SR
Queue Stats
320W - 351L
1,496 Elo+
Party 3
Mulan
Mulan
MaTJP
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 2
Team Averages
Level 100
1,545 SR
1,443 Elo+

VS

Team Averages
Level 102
1,476 SR
1,487 Elo+
Cthulhu
Cthulhu
NiltonSanso
Cthulhu
Level 156
God Stats
3W - 2L
1,193 SR
Queue Stats
146W - 138L
1,440 Elo+
Party 1
Olorun
Olorun
OverLordBrPk
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,537 Elo+
Solo
Mulan
Mulan
Regis_CronosXD
Mulan
Level 67
God Stats
6W - 3L
1,685 SR
Queue Stats
143W - 144L
1,437 Elo+
Solo
Neith
Neith
gleisonikila
Neith
Level 127
God Stats
4W - 8L
1,500 SR
Queue Stats
23W - 24L
1,649 Elo+
Party 1
Kali
Kali
supergohan2003
Kali
Level 53
God Stats
6W - 8L
1,500 SR
Queue Stats
79W - 92L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 3
6,594
659
6,489
5,270
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
EnzoAgustixD
Mercury
9
3 / 4 / 1
5,393
539
2,788
7,275
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
2 / 1 / 2
5,841
584
3,013
5,818
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Ichedt
Cernunnos
9
2 / 1 / 2
5,388
539
4,617
5,412
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
MaTJP
Mulan
7
0 / 6 / 1
4,768
477
2,738
6,731
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NiltonSanso
Cthulhu
9
1 / 1 / 3
5,363
536
2,224
7,386
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
9
1 / 5 / 0
5,388
539
2,530
5,738
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 1 / 5
7,519
752
9,706
10,862
6,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,532
553
708
3,811
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 2
5,826
583
2,583
6,120
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
14
14
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
3
1.75
L
Mercury
EnzoAgustixD
Mercury
3
4
1
0.88
L
Ares
2
1
2
3
L
Cernunnos
Ichedt
Cernunnos
2
1
2
3
L
Mulan
MaTJP
Mulan
0
6
1
0.08
W
Cthulhu
NiltonSanso
Cthulhu
1
1
3
2.5
W
Olorun
1
5
0
0.2
W
8
1
5
10.5
W
1
1
0
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
17,751
30,506
Taken
33,917
12,091
Mitigated
14,589
8,066
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,489
859
348
1,642
5,270
1,818
0
1,337
3,933
40,648
0
L
Mercury
EnzoAgustixD
Mercury
2,788
1,456
0
495
7,275
2,177
0
328
6,947
0
23,829
L
Ares
3,013
463
279
1,969
5,818
3,762
0
1,681
4,137
9,878
0
L
Cernunnos
Ichedt
Cernunnos
4,617
2,356
0
2,259
5,412
1,618
0
990
4,422
0
37,360
L
Mulan
MaTJP
Mulan
2,738
661
0
1,074
6,731
2,716
0
0
6,731
0
14,517
W
Cthulhu
NiltonSanso
Cthulhu
2,224
321
227
2,194
7,386
3,121
0
2,536
4,769
12,862
0
W
Olorun
2,530
1,342
145
833
5,738
1,871
370
2,762
2,758
26,734
3,022
W
9,706
1,560
68
7,020
10,862
6,362
0
2,782
7,764
0
38,211
W
708
269
0
746
3,811
1,202
700
89
3,722
0
23,561
W
2,583
752
0
1,504
6,120
2,033
0
864
5,167
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
29,628
243
Minions Killed
281
0
Camps Cleared
0
928,693
Distance Traveled
949,284
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,594
659
85
9
0
199,716
2
L
Mercury
5,393
539
47
5
0
207,883
1
L
Ares
5,841
584
11
1
0
185,612
3
L
Cernunnos
5,388
539
65
7
0
184,681
0
L
Mulan
4,768
477
35
4
0
150,801
4
W
Cthulhu
5,363
536
16
2
0
196,627
2
W
Olorun
5,388
539
57
6
0
176,920
1
W
Mulan
7,519
752
85
9
0
190,671
2
W
Neith
5,532
553
69
7
0
170,953
3
W
Kali
5,826
583
54
5
0
214,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role