Player Matchup

Ao Kuang
Ao Kuang
OwlBearTurtle
Ao Kuang
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 80L
1,489 Elo+
Solo
Tiamat
Tiamat
OzHakan
Tiamat
Level 15
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 2
Chaac
Chaac
SubSidedSymptom
Chaac
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,678 Elo+
Party 3
Cthulhu
Cthulhu
TheBotsAline
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 50L
1,873 Elo+
Party 3
Olorun
Olorun
TurkGnS
Olorun
Level 43
God Stats
0W - 1L
1,474 SR
Queue Stats
4W - 8L
1,207 Elo+
Party 2
Team Averages
Level 53
1,443 SR
1,499 Elo+

VS

Team Averages
Level 109
1,635 SR
1,596 Elo+
Mulan
Mulan
VlllXXlll
Mulan
Level 144
God Stats
8W - 0L
1,975 SR
Queue Stats
191W - 160L
1,539 Elo+
Party 1
Bacchus
Bacchus
Vortrin
Bacchus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 260L
1,422 Elo+
Solo
Tyr
Tyr
Xuriy
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,659 Elo+
Party 1
Bastet
Bastet
YaGirlJuliB
Bastet
Level 29
God Stats
1W - 0L
1,908 SR
Queue Stats
12W - 4L
1,744 Elo+
Party 1
Cupid
Cupid
vGimme
Cupid
Level 123
God Stats
4W - 4L
1,292 SR
Queue Stats
145W - 120L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OwlBearTurtle
Ao Kuang
20
13 / 11 / 2
13,494
794
16,693
27,755
13,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
OzHakan
Tiamat
18
2 / 9 / 11
11,944
703
15,976
17,833
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 10
13,129
772
25,487
27,966
37,961
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TheBotsAline
Cthulhu
19
3 / 6 / 15
12,379
728
23,513
24,262
33,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
TurkGnS
Olorun
16
1 / 9 / 10
10,772
634
12,109
20,404
9,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
VlllXXlll
Mulan
20
11 / 6 / 18
13,271
781
21,458
34,652
44,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
Vortrin
Bacchus
20
5 / 4 / 25
13,164
774
19,498
30,325
37,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyr
Xuriy
Tyr
18
4 / 7 / 16
12,199
718
8,757
17,164
16,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
20
17 / 5 / 13
14,419
848
35,462
24,017
11,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
vGimme
Cupid
20
6 / 5 / 20
13,555
797
20,223
20,506
9,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
135
26
Kills
43
44
Deaths
27
48
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
OwlBearTurtle
Ao Kuang
13
11
2
1.27
L
Tiamat
OzHakan
Tiamat
2
9
11
0.83
L
7
9
10
1.33
L
Cthulhu
TheBotsAline
Cthulhu
3
6
15
1.75
L
Olorun
TurkGnS
Olorun
1
9
10
0.67
W
Mulan
VlllXXlll
Mulan
11
6
18
3.33
W
Bacchus
Vortrin
Bacchus
5
4
25
4.38
W
Tyr
Xuriy
Tyr
4
7
16
1.71
W
Bastet
17
5
13
4.7
W
Cupid
vGimme
Cupid
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,778
Damage
105,398
118,220
Taken
126,664
103,465
Mitigated
118,663
29,081
Healing
57,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
OwlBearTurtle
Ao Kuang
16,693
4,589
416
6,319
27,755
13,999
263
2,754
25,001
24,559
0
L
Tiamat
OzHakan
Tiamat
15,976
1,735
627
2,370
17,833
8,364
261
3,591
14,242
27,275
0
L
25,487
4,486
764
5,469
27,966
37,961
187
3,648
24,318
0
42,516
L
Cthulhu
TheBotsAline
Cthulhu
23,513
1,440
2,157
4,708
24,262
33,634
0
7,554
16,708
48,723
0
L
Olorun
TurkGnS
Olorun
12,109
6,784
1,422
4,829
20,404
9,507
648
2,503
17,901
26,530
0
W
Mulan
VlllXXlll
Mulan
21,458
1,455
347
14,033
34,652
44,341
0
19,967
14,685
656
37,389
W
Bacchus
Vortrin
Bacchus
19,498
2,636
625
12,386
30,325
37,156
1,018
16,169
14,156
31,665
0
W
Tyr
Xuriy
Tyr
8,757
1,628
1,616
3,793
17,164
16,613
0
9,375
7,789
0
18,412
W
Bastet
35,462
6,817
1,526
11,020
24,017
11,169
437
11,715
12,302
0
47,219
W
Cupid
vGimme
Cupid
20,223
11,986
1,322
10,824
20,506
9,384
3,740
11,065
9,441
0
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,718
Gold Earned
66,608
181
Minions Killed
152
0
Camps Cleared
0
1,285,655
Distance Traveled
1,614,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,494
794
30
2
0
233,161
0
L
Tiamat
11,944
703
26
2
0
249,751
0
L
Chaac
13,129
772
38
2
0
275,981
0
L
Cthulhu
12,379
728
46
3
0
295,965
0
L
Olorun
10,772
634
41
2
0
230,797
0
W
Mulan
13,271
781
28
2
0
314,147
0
W
Bacchus
13,164
774
27
2
0
341,417
3
W
Tyr
12,199
718
16
1
0
264,554
0
W
Bastet
14,419
848
29
2
0
382,629
0
W
Cupid
13,555
797
52
3
0
311,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role