Player Matchup

Pele
Pele
Diamond II
 
Pele
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Jorbatron
Mulan
Diamond V
Level 160
God Stats
25W - 20L
1,605 SR
Queue Stats
91W - 86L
2,114 MMR
Solo
Agni
Agni
Platinum II
kimdokja
Agni
Platinum II
Level 86
God Stats
3W - 1L
1,870 SR
Queue Stats
38W - 37L
1,969 MMR
Party 2
Medusa
Medusa
Platinum II
roiands
Medusa
Platinum II
Level 105
God Stats
2W - 1L
1,880 SR
Queue Stats
215W - 154L
2,155 MMR
Party 2
Atlas
Atlas
Diamond III
xXluh12Xx
Atlas
Diamond III
Level 155
God Stats
23W - 16L
1,661 SR
Queue Stats
386W - 380L
2,240 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,703 SR
1,996 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,629 SR
1,816 MMR
The Morrigan
The Morrigan
Diamond I
 
The Morrigan
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
NicoWilliamsJR
Bacchus
Diamond III
Level 84
God Stats
6W - 5L
1,702 SR
Queue Stats
76W - 70L
2,080 MMR
Solo
Artemis
Artemis
Platinum II
PurebredGorilla
Artemis
Platinum II
Level 108
God Stats
8W - 5L
1,779 SR
Queue Stats
100W - 77L
1,965 MMR
Solo
Awilix
Awilix
Platinum I
sand333
Awilix
Platinum I
Level 120
God Stats
11W - 6L
1,662 SR
Queue Stats
151W - 159L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 2 / 4
6,826
621
6,334
8,214
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
Jorbatron
Mulan
12
0 / 0 / 1
6,646
604
5,215
5,981
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
11
4 / 3 / 4
6,579
598
4,553
5,034
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
roiands
Medusa
12
4 / 1 / 0
6,881
626
7,084
5,680
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
xXluh12Xx
Atlas
9
1 / 3 / 7
5,683
517
3,276
7,971
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaKhepriHou Yi

VS

Bans
BastetThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 4 / 3
6,437
585
6,514
5,526
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
1 / 0 / 0
6,155
560
2,881
7,463
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 3 / 3
5,592
508
4,168
8,909
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 2
5,480
498
3,678
6,700
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
sand333
Awilix
8
2 / 4 / 1
5,478
498
3,552
6,836
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
9
9
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
4
3.5
L
The Morrigan
 
The Morrigan
3
4
3
1.13
L
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Mulan
Jorbatron
Mulan
0
0
1
0.5
L
2
3
3
1.17
L
1
3
2
0.67
W
Agni
4
3
4
2
W
Medusa
roiands
Medusa
4
1
0
4
L
Awilix
sand333
Awilix
2
4
1
0.63
W
Atlas
xXluh12Xx
Atlas
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
20,793
32,880
Taken
35,434
13,274
Mitigated
16,886
9,144
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,334
2,179
0
711
8,214
2,784
0
2,640
5,574
0
44,410
L
The Morrigan
 
The Morrigan
6,514
1,505
0
484
5,526
1,742
30
1,745
3,717
34,279
2,927
L
Gilgamesh
 
Gilgamesh
2,881
1,118
0
3,614
7,463
4,360
0
0
7,463
0
35,460
W
Mulan
Jorbatron
Mulan
5,215
1,325
0
4,065
5,981
3,755
620
973
5,008
0
41,028
L
4,168
1,054
0
1,022
8,909
7,724
0
3,422
5,487
16,165
0
L
3,678
1,539
0
1,961
6,700
1,280
0
1,159
5,541
0
30,688
W
Agni
4,553
269
0
750
5,034
1,390
0
1,554
3,480
34,552
0
W
Medusa
roiands
Medusa
7,084
3,228
0
2,594
5,680
1,472
32
1,029
4,651
0
45,045
L
Awilix
sand333
Awilix
3,552
1,456
0
2,392
6,836
1,780
0
1,253
5,583
0
29,244
W
Atlas
xXluh12Xx
Atlas
3,276
1,464
0
1,024
7,971
3,873
0
2,627
4,675
14,149
3,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
29,142
350
Minions Killed
297
0
Camps Cleared
0
1,141,489
Distance Traveled
1,131,932
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,826
621
79
7
0
253,756
1
L
The Morrigan
6,437
585
67
6
0
205,199
8
L
Gilgamesh
6,155
560
84
8
0
250,162
1
W
Mulan
6,646
604
94
9
0
225,380
6
L
Bacchus
5,592
508
29
3
0
232,356
1
L
Artemis
5,480
498
60
5
0
196,503
4
W
Agni
6,579
598
64
6
0
230,539
1
W
Medusa
6,881
626
93
8
0
217,780
5
L
Awilix
5,478
498
57
5
0
247,712
3
W
Atlas
5,683
517
20
2
0
214,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role