Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BAHANDER-BR
Cliodhna
Level 63
God Stats
18W - 21L
1,629 SR
Queue Stats
199W - 215L
1,420 Elo+
Solo
Jing Wei
Jing Wei
FatalGames
Jing Wei
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 4L
1,476 Elo+
Party 2
Bellona
Bellona
ObamaKlaoWeno
Bellona
Level 83
God Stats
11W - 9L
1,347 SR
Queue Stats
22W - 16L
1,236 Elo+
Solo
Poseidon
Poseidon
elchoso
Poseidon
Level 104
God Stats
9W - 10L
1,313 SR
Queue Stats
63W - 70L
1,395 Elo+
Solo
Team Averages
Level 71
1,458 SR
1,405 Elo+

VS

Team Averages
Level 78
1,488 SR
1,398 Elo+
Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
D33PP3N3TR4T10N
Fafnir
Level 128
God Stats
25W - 14L
1,685 SR
Queue Stats
437W - 426L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
JoaKing_SF
Gilgamesh
Level 67
God Stats
0W - 3L
1,126 SR
Queue Stats
9W - 26L
1,283 Elo+
Party 1
Pele
Pele
POLLO_RODRIGUEZ1
Pele
Level 68
God Stats
1W - 3L
1,356 SR
Queue Stats
11W - 22L
1,315 Elo+
Party 1
Anubis
Anubis
vini_an3d
Anubis
Level 52
God Stats
0W - 2L
1,773 SR
Queue Stats
59W - 87L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 8
8,060
576
8,027
10,509
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
BAHANDER-BR
Cliodhna
13
1 / 1 / 5
7,516
537
4,564
8,708
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
FatalGames
Jing Wei
13
4 / 2 / 1
8,189
585
4,278
8,255
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
6 / 0 / 3
8,707
622
9,426
6,190
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
elchoso
Poseidon
13
1 / 3 / 2
7,661
547
6,056
6,443
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 5 / 1
6,943
496
3,012
10,623
3,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 3 / 1
7,956
568
7,724
11,200
9,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JoaKing_SF
Gilgamesh
10
0 / 2 / 1
6,155
440
2,263
8,514
4,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,410
458
3,995
9,901
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
vini_an3d
Anubis
13
1 / 3 / 2
7,355
525
7,391
8,749
4,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
6
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
L
Rama
 
Rama
0
5
1
0.1
W
Cliodhna
BAHANDER-BR
Cliodhna
1
1
5
3.5
L
4
3
1
1.5
W
Jing Wei
FatalGames
Jing Wei
4
2
1
2.25
L
Gilgamesh
JoaKing_SF
Gilgamesh
0
2
1
0.25
W
Bellona
6
0
3
7.5
L
1
3
2
0.67
W
Poseidon
elchoso
Poseidon
1
3
2
0.67
L
Anubis
vini_an3d
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
24,385
40,105
Taken
48,987
21,682
Mitigated
25,306
12,192
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,027
1,310
0
1,662
10,509
9,375
0
4,554
5,309
24,185
0
L
Rama
 
Rama
3,012
2,233
0
3,429
10,623
3,225
1,046
1,886
8,737
0
50,827
W
Cliodhna
BAHANDER-BR
Cliodhna
4,564
360
0
3,967
8,708
2,480
47
2,921
5,787
0
44,466
L
7,724
1,246
1,322
2,030
11,200
9,554
0
4,540
6,660
23,528
0
W
Jing Wei
FatalGames
Jing Wei
4,278
3,626
0
4,017
8,255
2,338
92
2,676
5,579
0
39,750
L
Gilgamesh
JoaKing_SF
Gilgamesh
2,263
594
0
1,196
8,514
4,955
0
1,023
7,491
0
23,006
W
Bellona
9,426
3,307
0
1,346
6,190
5,872
273
1,107
5,083
0
48,759
L
3,995
736
0
1,085
9,901
3,281
0
1,376
8,525
0
40,119
W
Poseidon
elchoso
Poseidon
6,056
531
0
1,200
6,443
1,617
565
3,857
2,586
54,042
842
L
Anubis
vini_an3d
Anubis
7,391
498
0
3,221
8,749
4,291
528
5,258
3,491
46,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
34,819
418
Minions Killed
349
0
Camps Cleared
0
1,496,129
Distance Traveled
1,232,404
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,060
576
29
2
0
319,076
7
L
Rama
6,943
496
100
7
0
200,523
0
W
Cliodhna
7,516
537
87
6
0
309,130
3
L
Fafnir
7,956
568
33
2
0
256,182
4
W
Jing Wei
8,189
585
97
7
0
255,682
3
L
Gilgamesh
6,155
440
57
4
0
245,054
1
W
Bellona
8,707
622
100
7
0
326,104
1
L
Pele
6,410
458
62
4
0
297,425
0
W
Poseidon
7,661
547
105
8
0
286,137
2
L
Anubis
7,355
525
97
7
0
233,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role