Player Matchup

Xing Tian
Xing Tian
Elixer666
Xing Tian
Level 160
God Stats
1W - 2L
1,315 SR
Queue Stats
9W - 14L
1,435 Elo+
Party 2
Osiris
Osiris
Kingslayer62
Osiris
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 60L
1,485 Elo+
Party 2
Vulcan
Vulcan
Luminixxzz
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,332 Elo+
Solo
Da Ji
Da Ji
thepecos98
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,404 Elo+
Solo
Hou Yi
Hou Yi
willie0590
Hou Yi
Level 103
God Stats
2W - 5L
1,350 SR
Queue Stats
48W - 38L
1,574 Elo+
Solo
Team Averages
Level 120
1,433 SR
1,446 Elo+

VS

Team Averages
Level 110
1,553 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Flames1993
Sylvanus
Level 98
God Stats
1W - 1L
1,291 SR
Queue Stats
66W - 83L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Happytile
Nu Wa
Level 66
God Stats
64W - 43L
1,545 SR
Queue Stats
77W - 62L
1,482 Elo+
Solo
Achilles
Achilles
R0B0TSANDWICH
Achilles
Level 100
God Stats
3W - 2L
1,845 SR
Queue Stats
66W - 91L
1,559 Elo+
Party 1
Zeus
Zeus
Tenbønes
Zeus
Level 128
God Stats
11W - 6L
1,585 SR
Queue Stats
290W - 305L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elixer666
Xing Tian
17
2 / 2 / 6
12,302
1,118
9,004
29,147
25,743
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
17
3 / 4 / 4
12,349
1,123
8,352
22,527
19,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Luminixxzz
Vulcan
18
4 / 6 / 5
13,116
1,192
14,763
13,983
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
1 / 7 / 2
10,875
989
4,845
10,371
3,365
Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
willie0590
Hou Yi
19
1 / 4 / 8
12,667
1,152
14,138
16,113
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

141

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
7 / 1 / 14
14,308
1,301
27,643
7,820
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Flames1993
Sylvanus
19
3 / 5 / 16
12,354
1,123
11,706
18,514
22,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Happytile
Nu Wa
18
2 / 3 / 15
12,158
1,105
14,068
9,067
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
R0B0TSANDWICH
Achilles
19
5 / 2 / 14
12,925
1,175
14,239
14,164
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
19
6 / 0 / 13
13,478
1,225
20,867
4,557
1,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
11
Kills
23
23
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
14
14
L
Xing Tian
Elixer666
Xing Tian
2
2
6
2.5
W
Sylvanus
Flames1993
Sylvanus
3
5
16
2.2
W
Nu Wa
Happytile
Nu Wa
2
3
15
3.17
L
Osiris
3
4
4
1.25
L
Vulcan
Luminixxzz
Vulcan
4
6
5
1.08
W
Achilles
R0B0TSANDWICH
Achilles
5
2
14
6
W
Zeus
6
0
13
12.5
L
Da Ji
1
7
2
0.29
L
Hou Yi
willie0590
Hou Yi
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
88,523
92,141
Taken
54,122
59,225
Mitigated
50,483
5,467
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
27,643
13,917
0
3,934
7,820
3,419
0
3,039
4,781
0
69,605
L
Xing Tian
Elixer666
Xing Tian
9,004
542
640
534
29,147
25,743
0
12,608
16,125
22,763
0
W
Sylvanus
Flames1993
Sylvanus
11,706
1,175
1,846
3,311
18,514
22,058
0
7,263
11,251
18,106
0
W
Nu Wa
Happytile
Nu Wa
14,068
2,834
112
456
9,067
3,448
0
5,307
3,760
39,585
0
L
Osiris
8,352
3,006
0
1,201
22,527
19,704
0
12,250
10,148
6,516
11,948
L
Vulcan
Luminixxzz
Vulcan
14,763
5,718
132
1,407
13,983
4,838
0
7,327
6,530
55,317
0
W
Achilles
R0B0TSANDWICH
Achilles
14,239
2,605
0
3,130
14,164
19,855
0
6,980
7,184
67
27,171
W
Zeus
20,867
4,012
0
870
4,557
1,703
0
3,410
1,147
43,515
0
L
Da Ji
4,845
1,210
0
417
10,371
3,365
0
5,613
4,687
0
10,067
L
Hou Yi
willie0590
Hou Yi
14,138
7,553
0
1,136
16,113
5,575
0
8,910
6,855
0
66,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,309
Gold Earned
65,223
305
Minions Killed
248
6
Camps Cleared
10
1,020,885
Distance Traveled
1,101,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,308
1,301
97
9
5
246,730
3
L
Xing Tian
12,302
1,118
22
2
0
266,691
3
W
Sylvanus
12,354
1,123
14
1
0
182,230
1
W
Nu Wa
12,158
1,105
41
4
2
206,498
0
L
Osiris
12,349
1,123
29
3
0
208,708
0
L
Vulcan
13,116
1,192
110
10
1
222,041
0
W
Achilles
12,925
1,175
42
4
2
225,674
0
W
Zeus
13,478
1,225
54
5
1
240,614
1
L
Da Ji
10,875
989
12
1
2
103,875
0
L
Hou Yi
12,667
1,152
132
12
3
219,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role