Player Matchup

Yemoja
Yemoja
Leirbag2004
Yemoja
Level 43
God Stats
1W - 0L
1,778 SR
Queue Stats
4W - 8L
1,285 Elo+
Solo
Chaac
Chaac
MAXLUM8178
Chaac
Level 26
God Stats
4W - 0L
1,827 SR
Queue Stats
211W - 244L
1,436 Elo+
Party 1
Scylla
Scylla
Stevey--Boy
Scylla
Level 84
God Stats
1W - 0L
1,232 SR
Queue Stats
18W - 20L
1,344 Elo+
Party 3
Hachiman
Hachiman
Ziray0
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,293 Elo+
Party 3
Pele
Pele
xldavid98
Pele
Level 62
God Stats
4W - 9L
1,409 SR
Queue Stats
509W - 540L
1,477 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,367 Elo+

VS

Team Averages
Level 55
1,519 SR
1,541 Elo+
Chernobog
Chernobog
BIuxrrr
Chernobog
Level 58
God Stats
5W - 9L
1,500 SR
Queue Stats
857W - 1,049L
1,319 Elo+
Party 2
Sun Wukong
Sun Wukong
K9Sn00py1
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,677 Elo+
Party 4
Cliodhna
Cliodhna
MASEDOG1423
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,677 Elo+
Party 4
Ymir
Ymir
TheGooberPatrol
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 4
Nu Wa
Nu Wa
αvαlon
Nu Wa
Level 126
God Stats
15W - 11L
1,594 SR
Queue Stats
313W - 391L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 16
10,503
457
5,288
13,560
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
19
5 / 2 / 5
11,975
521
14,469
23,999
23,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
15 / 0 / 10
13,364
581
26,751
11,458
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Ziray0
Hachiman
17
11 / 5 / 10
11,974
521
25,106
20,086
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
19
5 / 2 / 10
12,046
524
11,589
13,916
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIuxrrr
Chernobog
15
3 / 9 / 3
9,834
428
12,760
23,102
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
K9Sn00py1
Sun Wukong
15
1 / 6 / 1
9,317
405
11,353
22,792
16,526
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MASEDOG1423
Cliodhna
13
1 / 9 / 4
8,760
381
8,680
22,989
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 9 / 3
9,512
414
10,065
24,186
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
αvαlon
Nu Wa
17
2 / 4 / 1
10,272
447
6,938
11,007
3,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
37
Kills
9
10
Deaths
37
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BIuxrrr
Chernobog
3
9
3
0.5
L
Sun Wukong
K9Sn00py1
Sun Wukong
1
6
1
0.25
W
Yemoja
1
1
16
9
L
Cliodhna
MASEDOG1423
Cliodhna
1
9
4
0.33
W
Chaac
5
2
5
3.75
W
Scylla
15
0
10
20
L
2
9
3
0.39
W
Hachiman
Ziray0
Hachiman
11
5
10
3.2
W
Pele
5
2
10
5
L
Nu Wa
αvαlon
Nu Wa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,203
Damage
49,796
83,019
Taken
104,076
52,825
Mitigated
51,110
33,883
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BIuxrrr
Chernobog
12,760
7,277
0
3,336
23,102
5,337
0
9,657
13,445
0
67,306
L
Sun Wukong
K9Sn00py1
Sun Wukong
11,353
1,659
0
2,717
22,792
16,526
338
1,482
21,310
0
54,050
W
Yemoja
5,288
1,990
5,485
3,741
13,560
12,359
457
4,451
9,109
21,757
0
L
Cliodhna
MASEDOG1423
Cliodhna
8,680
1,686
0
5,627
22,989
6,710
0
6,901
16,088
0
50,161
W
Chaac
14,469
3,506
315
12,269
23,999
23,456
3,455
866
23,133
3,508
87,614
W
Scylla
26,751
3,926
0
2,378
11,458
4,568
1,791
3,569
7,889
112,755
0
L
10,065
1,164
222
1,827
24,186
19,216
0
11,824
12,362
26,916
0
W
Hachiman
Ziray0
Hachiman
25,106
12,819
0
6,023
20,086
7,082
4,897
5,301
14,785
0
81,183
W
Pele
11,589
2,771
0
3,672
13,916
5,360
882
2,816
11,100
0
86,415
L
Nu Wa
αvαlon
Nu Wa
6,938
705
48
3,302
11,007
3,321
469
2,578
8,429
73,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
47,695
574
Minions Killed
445
0
Camps Cleared
0
2,168,391
Distance Traveled
1,924,167
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,834
428
102
4
0
371,694
5
L
Sun Wukong
9,317
405
91
4
0
441,081
4
W
Yemoja
10,503
457
39
2
0
385,838
4
L
Cliodhna
8,760
381
86
4
0
406,737
5
W
Chaac
11,975
521
138
6
0
437,226
0
W
Scylla
13,364
581
165
7
0
441,923
11
L
Ymir
9,512
414
31
1
0
372,510
6
W
Hachiman
11,974
521
104
5
0
394,081
6
W
Pele
12,046
524
128
6
0
509,323
1
L
Nu Wa
10,272
447
135
6
0
332,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role