Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MatchedPlayer1
Poseidon
Level 140
God Stats
0W - 3L
1,422 SR
Queue Stats
72W - 68L
1,731 Elo+
Solo
Loki
Loki
Vasalkara
Loki
Level 64
God Stats
6W - 6L
1,605 SR
Queue Stats
82W - 86L
1,516 Elo+
Solo
Team Averages
Level 121
1,509 SR
1,582 Elo+

VS

Team Averages
Level 133
1,689 SR
1,781 Elo+
Cerberus
Cerberus
Flojaroo
Cerberus
Level 126
God Stats
1W - 1L
1,529 SR
Queue Stats
42W - 17L
1,860 Elo+
Party 1
Shiva
Shiva
MrDrProfeser
Shiva
Level 143
God Stats
4W - 2L
1,621 SR
Queue Stats
111W - 134L
1,555 Elo+
Solo
Zeus
Zeus
ZomBillyMays
Zeus
Level 129
God Stats
14W - 2L
1,917 SR
Queue Stats
22W - 6L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
4
0 / 1 / 0
3,396
679
1,648
1,347
393
Mace

Mace

+10
Physical Power

Poseidon
7
1 / 5 / 0
3,865
773
2,126
3,712
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
7
1 / 4 / 1
4,148
830
1,174
4,063
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flojaroo
Cerberus
9
1 / 0 / 9
4,849
970
1,564
3,396
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
1 / 2 / 6
4,476
895
1,695
5,162
2,088
9
8 / 0 / 2
5,898
1,180
5,137
2,580
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
10
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
Cerberus
Flojaroo
Cerberus
1
0
9
5.5
L
Poseidon
1
5
0
0.2
W
1
2
6
2
L
Loki
1
4
1
0.38
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
8,396
9,122
Taken
11,138
2,370
Mitigated
5,402
859
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,648
642
0
324
1,347
393
0
789
509
0
2,514
W
Cerberus
Flojaroo
Cerberus
1,564
165
192
1,168
3,396
2,577
172
619
2,777
11,247
0
L
Poseidon
2,126
575
0
225
3,712
1,045
0
2,781
788
8,641
454
W
1,695
180
276
959
5,162
2,088
0
1,087
4,075
0
6,974
L
Loki
1,174
60
0
310
4,063
932
0
2,828
1,059
0
4,821
W
5,137
804
0
250
2,580
737
318
577
2,003
15,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,409
Gold Earned
15,223
30
Minions Killed
74
1
Camps Cleared
5
181,121
Distance Traveled
298,796
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,396
679
1
0
0
22,546
0
W
Cerberus
4,849
970
29
6
1
98,549
1
L
Poseidon
3,865
773
19
4
1
70,140
2
W
Shiva
4,476
895
13
3
3
97,910
1
L
Loki
4,148
830
10
2
0
88,435
0
W
Zeus
5,898
1,180
32
6
1
102,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role