Player Matchup

Ullr
Ullr
BallsOfSt33l3
Ullr
Level 84
God Stats
1W - 2L
1,715 SR
Queue Stats
197W - 199L
1,361 Elo+
Solo
Ymir
Ymir
KingGangster4-0
Ymir
Level 83
God Stats
8W - 4L
1,812 SR
Queue Stats
93W - 88L
1,385 Elo+
Solo
Loki
Loki
LOBKillerBee
Loki
Level 81
God Stats
0W - 3L
1,294 SR
Queue Stats
64W - 64L
1,420 Elo+
Solo
Sol
Sol
Yuyuyan614
Sol
Level 101
God Stats
74W - 76L
1,471 SR
Queue Stats
355W - 388L
1,374 Elo+
Solo
Anubis
Anubis
lll Siphon lll
Anubis
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 88L
1,390 Elo+
Solo
Team Averages
Level 96
1,558 SR
1,386 Elo+

VS

Team Averages
Level 108
1,496 SR
1,445 Elo+
Erlang Shen
Erlang Shen
EFFORTLES5
Erlang Shen
Level 80
God Stats
12W - 8L
1,666 SR
Queue Stats
78W - 88L
1,472 Elo+
Solo
Ymir
Ymir
SynysterSaint092
Ymir
Level 86
God Stats
5W - 0L
1,278 SR
Queue Stats
73W - 48L
1,399 Elo+
Solo
Merlin
Merlin
TheKiloEffect
Merlin
Level 113
God Stats
1W - 1L
1,242 SR
Queue Stats
74W - 75L
1,392 Elo+
Solo
Hou Yi
Hou Yi
Wulfbiter
Hou Yi
Level 136
God Stats
2W - 0L
1,770 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Shiva
Shiva
XMacabreMenaceX
Shiva
Level 125
God Stats
7W - 6L
1,525 SR
Queue Stats
21W - 27L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,923
407
6,147
11,927
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 0
9,215
542
7,104
13,596
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 5 / 2
7,716
454
4,480
8,155
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
7,544
444
10,430
12,945
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 2
8,472
498
4,853
7,832
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EFFORTLES5
Erlang Shen
16
5 / 3 / 2
10,039
591
6,489
13,141
11,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 13
8,369
492
5,313
9,825
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
9,329
549
3,782
6,532
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Wulfbiter
Hou Yi
16
5 / 3 / 6
9,277
546
10,343
13,797
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 1 / 5
10,531
619
12,909
13,034
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
21
21
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Erlang Shen
EFFORTLES5
Erlang Shen
5
3
2
2
L
6
4
0
1.5
L
0
5
2
0.2
W
0
0
13
6.5
W
1
3
4
1
W
Hou Yi
Wulfbiter
Hou Yi
5
3
6
2.67
W
10
1
5
12.5
L
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
38,836
54,455
Taken
56,329
18,240
Mitigated
33,428
12,565
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,147
1,757
199
1,954
11,927
3,521
432
1,969
9,958
0
38,695
W
Erlang Shen
EFFORTLES5
Erlang Shen
6,489
2,698
0
5,920
13,141
11,109
1,212
2,935
10,116
0
53,607
L
7,104
236
90
736
13,596
4,082
0
2,946
10,442
52,144
0
L
4,480
667
44
535
8,155
3,508
0
0
8,155
0
35,129
W
5,313
1,272
0
847
9,825
8,954
233
4,430
5,382
24,396
0
W
3,782
202
0
694
6,532
2,408
1,346
4,372
1,950
50,288
0
W
Hou Yi
Wulfbiter
Hou Yi
10,343
4,523
0
6,993
13,797
4,875
921
5,276
8,481
0
59,265
W
12,909
2,914
470
2,555
13,034
6,082
1,211
4,883
7,500
0
75,691
L
10,430
3,182
293
5,038
12,945
3,598
966
2,029
10,876
42,877
0
L
4,853
42
0
3,676
7,832
3,531
312
1,668
5,929
50,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
47,545
427
Minions Killed
479
0
Camps Cleared
0
1,481,214
Distance Traveled
1,602,814
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,923
407
67
4
0
243,226
1
W
Erlang Shen
10,039
591
124
7
0
289,666
1
L
Ymir
9,215
542
92
5
0
329,537
0
L
Loki
7,716
454
74
4
0
324,448
0
W
Ymir
8,369
492
34
2
0
318,931
4
W
Merlin
9,329
549
116
7
0
317,232
6
W
Hou Yi
9,277
546
89
5
0
302,433
5
W
Shiva
10,531
619
116
7
0
374,552
4
L
Sol
7,544
444
90
5
0
279,115
1
L
Anubis
8,472
498
104
6
0
304,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role