Player Matchup

Anubis
Anubis
Chalklits
Anubis
Level 127
God Stats
2W - 2L
1,838 SR
Queue Stats
264W - 246L
1,612 Elo+
Solo
Hun Batz
Hun Batz
RyanLF920
Hun Batz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,584 Elo+
Solo
Hel
Hel
SevenPetals
Hel
Level 127
God Stats
13W - 11L
1,306 SR
Queue Stats
634W - 501L
1,605 Elo+
Party 1
Tiamat
Tiamat
THENERDFIGHTER53
Tiamat
Level 91
God Stats
2W - 3L
1,494 SR
Queue Stats
186W - 166L
1,553 Elo+
Solo
Cerberus
Cerberus
XxAmdirxX
Cerberus
Level 156
God Stats
1W - 6L
1,395 SR
Queue Stats
330W - 313L
1,571 Elo+
Party 1
Team Averages
Level 127
1,507 SR
1,585 Elo+

VS

Team Averages
Level 140
1,630 SR
1,578 Elo+
Thoth
Thoth
Cabâl
Thoth
Level 160
God Stats
5W - 0L
1,715 SR
Queue Stats
199W - 111L
1,635 Elo+
Party 2
Hachiman
Hachiman
ChrisNone
Hachiman
Level 129
God Stats
12W - 11L
1,176 SR
Queue Stats
934W - 816L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Lindsaylll
Aphrodite
Level 160
God Stats
5W - 2L
1,531 SR
Queue Stats
244W - 203L
1,578 Elo+
Party 2
Apollo
Apollo
Thermogenics
Apollo
Level 145
God Stats
2W - 0L
1,892 SR
Queue Stats
23W - 29L
1,499 Elo+
Solo
Ymir
Ymir
netsuun
Ymir
Level 107
God Stats
5W - 0L
1,836 SR
Queue Stats
279W - 304L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chalklits
Anubis
18
5 / 3 / 11
10,512
751
7,404
11,494
6,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
RyanLF920
Hun Batz
16
4 / 7 / 14
9,956
711
15,444
16,751
13,087
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 14
9,932
709
8,240
13,525
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 12
10,138
724
15,437
15,579
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
XxAmdirxX
Cerberus
17
5 / 4 / 15
10,930
781
12,870
20,573
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cabâl
Thoth
19
8 / 4 / 11
11,594
828
21,487
14,419
4,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
ChrisNone
Hachiman
15
2 / 6 / 8
9,859
704
15,031
12,530
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Lindsaylll
Aphrodite
17
3 / 2 / 9
10,474
748
10,240
14,793
6,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
5 / 5 / 9
11,124
795
16,754
15,078
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
netsuun
Ymir
18
2 / 5 / 10
10,574
755
4,093
19,274
22,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
67
22
Kills
20
20
Deaths
22
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cabâl
Thoth
8
4
11
3.38
L
Anubis
Chalklits
Anubis
5
3
11
3.5
W
Hachiman
ChrisNone
Hachiman
2
6
8
1
W
Aphrodite
Lindsaylll
Aphrodite
3
2
9
3.75
L
Hun Batz
RyanLF920
Hun Batz
4
7
14
1.57
L
4
2
14
5.5
L
4
4
12
2.5
W
Apollo
5
5
9
1.9
L
Cerberus
XxAmdirxX
Cerberus
5
4
15
3.13
W
Ymir
netsuun
Ymir
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,395
Damage
67,605
77,922
Taken
76,094
60,181
Mitigated
43,527
40,672
Healing
35,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cabâl
Thoth
21,487
427
1,502
1,625
14,419
4,603
918
7,917
6,502
33,130
0
L
Anubis
Chalklits
Anubis
7,404
300
482
1,111
11,494
6,031
1,483
5,387
6,107
31,609
0
W
Hachiman
ChrisNone
Hachiman
15,031
5,560
1,367
1,033
12,530
4,055
1,154
8,431
4,099
0
27,446
W
Aphrodite
Lindsaylll
Aphrodite
10,240
695
9,370
10,101
14,793
6,985
1,037
8,299
6,494
30,762
0
L
Hun Batz
RyanLF920
Hun Batz
15,444
1,420
1,018
720
16,751
13,087
652
7,409
9,342
0
25,249
L
8,240
652
15,579
8,911
13,525
10,089
744
8,013
5,512
13,924
0
L
15,437
863
2,900
3,811
15,579
9,411
1,250
8,726
6,853
30,693
0
W
Apollo
16,754
7,130
826
3,690
15,078
5,755
2,619
8,831
6,247
0
36,588
L
Cerberus
XxAmdirxX
Cerberus
12,870
468
201
5,939
20,573
21,563
271
6,285
14,288
20,790
0
W
Ymir
netsuun
Ymir
4,093
46
1,183
4,488
19,274
22,129
136
10,473
8,801
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
53,625
152
Minions Killed
169
0
Camps Cleared
0
1,337,977
Distance Traveled
1,243,204
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,594
828
30
2
0
264,349
4
L
Anubis
10,512
751
53
4
0
254,987
3
W
Hachiman
9,859
704
16
1
0
246,277
0
W
Aphrodite
10,474
748
44
3
0
271,335
3
L
Hun Batz
9,956
711
12
1
0
255,600
4
L
Hel
9,932
709
16
1
0
289,418
0
L
Tiamat
10,138
724
46
3
0
277,013
0
W
Apollo
11,124
795
40
3
0
248,758
0
L
Cerberus
10,930
781
25
2
0
260,959
2
W
Ymir
10,574
755
39
3
0
212,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role