Player Matchup

Merlin
Merlin
SeNor_PequeNo
Merlin
Level 69
God Stats
2W - 1L
1,484 SR
Queue Stats
21W - 23L
1,457 Elo+
Party 1
Yemoja
Yemoja
igeekonabih18
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,565 Elo+
Solo
Artemis
Artemis
vLands
Artemis
Level 13
God Stats
0W - 2L
1,606 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 1
Team Averages
Level 67
1,530 SR
1,432 Elo+

VS

Team Averages
Level 66
1,462 SR
1,454 Elo+
Hel
Hel
Foxlum56
Hel
Level 65
God Stats
4W - 11L
1,106 SR
Queue Stats
132W - 185L
1,348 Elo+
Solo
Guan Yu
Guan Yu
captndan
Guan Yu
Level 68
God Stats
4W - 0L
1,956 SR
Queue Stats
70W - 45L
1,603 Elo+
Solo
Loki
Loki
itz_AngelPR26
Loki
Level 65
God Stats
1W - 1L
1,325 SR
Queue Stats
42W - 58L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,855
604
10,439
6,973
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 4
8,215
632
7,322
13,449
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
vLands
Artemis
11
2 / 5 / 2
7,771
598
3,975
8,409
2,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,203
708
8,373
8,897
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
captndan
Guan Yu
15
7 / 0 / 6
10,027
771
10,349
13,687
16,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 8
8,903
685
7,037
10,184
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
2
3
2
1
W
Guan Yu
captndan
Guan Yu
7
0
6
10
L
0
5
4
0.4
W
2
4
8
1.5
L
Artemis
vLands
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
25,759
28,831
Taken
32,768
14,001
Mitigated
23,393
5,037
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,373
441
3,694
3,793
8,897
3,207
59
5,887
3,010
36,270
0
L
10,439
840
0
246
6,973
1,323
0
1,441
5,532
34,941
0
W
Guan Yu
captndan
Guan Yu
10,349
1,097
1,800
6,878
13,687
16,764
541
6,351
7,336
0
34,704
L
7,322
1,519
1,154
2,509
13,449
10,159
0
5,201
8,248
22,352
0
W
7,037
1,501
0
1,147
10,184
3,422
0
6,856
3,328
0
24,141
L
Artemis
vLands
Artemis
3,975
1,860
0
1,128
8,409
2,519
0
1,846
6,563
0
13,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
28,133
109
Minions Killed
141
3
Camps Cleared
8
614,015
Distance Traveled
710,952
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,203
708
51
4
1
242,921
0
L
Merlin
7,855
604
47
4
3
215,169
5
W
Guan Yu
10,027
771
57
4
2
235,625
2
L
Yemoja
8,215
632
33
3
0
203,063
2
W
Loki
8,903
685
33
3
5
232,406
2
L
Artemis
7,771
598
29
2
0
195,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role