Player Matchup

Tyr
Tyr
DarklordStrahd
Tyr
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 84L
1,455 Elo+
Party 1
Mercury
Mercury
Dawndrain
Mercury
Level 146
God Stats
2W - 3L
1,252 SR
Queue Stats
90W - 64L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
Immortal0400
Ah Puch
Level 135
God Stats
4W - 3L
1,718 SR
Queue Stats
102W - 76L
1,456 Elo+
Party 1
Medusa
Medusa
Savenbron
Medusa
Level 109
God Stats
2W - 2L
1,308 SR
Queue Stats
25W - 21L
1,292 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UndeadWarlord88
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,398 Elo+
Party 1
Team Averages
Level 133
1,456 SR
1,420 Elo+

VS

Team Averages
Level 89
1,500 SR
1,486 Elo+
Medusa
Medusa
CausticValkyrie
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
ChiefSunday
Fenrir
Level 77
God Stats
1W - 4L
1,761 SR
Queue Stats
98W - 101L
1,519 Elo+
Solo
Cthulhu
Cthulhu
EightBitKid
Cthulhu
Level 129
God Stats
1W - 4L
1,291 SR
Queue Stats
97W - 117L
1,501 Elo+
Solo
Hercules
Hercules
JuryDuty1212
Hercules
Level 77
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 92L
1,389 Elo+
Solo
Tyr
Tyr
K-ICE1
Tyr
Level 146
God Stats
6W - 8L
1,447 SR
Queue Stats
323W - 346L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 11
12,050
803
12,210
17,662
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Dawndrain
Mercury
17
4 / 7 / 16
10,619
708
13,847
14,715
7,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Immortal0400
Ah Puch
20
8 / 3 / 12
12,241
816
34,189
12,796
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Savenbron
Medusa
15
2 / 5 / 9
9,715
648
9,656
13,361
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
UndeadWarlord88
Ah Muzen Cab
20
6 / 2 / 17
12,282
819
24,764
15,348
14,168
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 7
9,016
601
9,188
15,872
8,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
18
9 / 4 / 7
10,959
731
14,196
24,964
19,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
EightBitKid
Cthulhu
17
3 / 5 / 11
10,757
717
20,305
21,028
20,469
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
JuryDuty1212
Hercules
18
0 / 3 / 12
10,376
692
5,995
27,046
31,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
K-ICE1
Tyr
15
3 / 5 / 12
9,398
627
13,289
17,202
22,905
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
26
Kills
18
18
Deaths
26
65
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Fenrir
9
4
7
3.13
W
6
1
11
11.5
W
Mercury
Dawndrain
Mercury
4
7
16
1.71
L
Cthulhu
EightBitKid
Cthulhu
3
5
11
1.7
W
Ah Puch
Immortal0400
Ah Puch
8
3
12
4.67
L
Hercules
JuryDuty1212
Hercules
0
3
12
2
L
Tyr
K-ICE1
Tyr
3
5
12
1.8
W
Medusa
Savenbron
Medusa
2
5
9
1.3
W
Ah Muzen Cab
UndeadWarlord88
Ah Muzen Cab
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,666
Damage
62,973
73,882
Taken
106,112
55,614
Mitigated
102,888
25,091
Healing
35,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,188
3,706
294
290
15,872
8,011
165
5,574
10,042
0
20,789
L
Fenrir
14,196
3,283
1,084
9,602
24,964
19,522
139
5,768
18,789
119
19,670
W
12,210
1,255
776
5,806
17,662
21,825
167
4,448
13,214
273
19,199
W
Mercury
Dawndrain
Mercury
13,847
5,366
1,684
1,792
14,715
7,073
1,221
3,381
11,334
0
27,617
L
Cthulhu
EightBitKid
Cthulhu
20,305
2,018
3,888
3,757
21,028
20,469
649
7,700
12,978
45,660
0
W
Ah Puch
Immortal0400
Ah Puch
34,189
1,399
773
3,369
12,796
6,509
722
3,945
8,851
54,123
0
L
Hercules
JuryDuty1212
Hercules
5,995
539
985
10,831
27,046
31,981
12
8,000
18,486
0
11,601
L
Tyr
K-ICE1
Tyr
13,289
1,381
1,626
3,366
17,202
22,905
114
5,368
11,434
0
20,961
W
Medusa
Savenbron
Medusa
9,656
3,755
1,030
2,807
13,361
6,039
0
4,281
9,080
0
20,298
W
Ah Muzen Cab
UndeadWarlord88
Ah Muzen Cab
24,764
11,149
1,380
5,674
15,348
14,168
2,605
4,369
10,979
0
53,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
50,506
154
Minions Killed
166
0
Camps Cleared
0
1,496,936
Distance Traveled
1,368,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,016
601
49
3
0
244,185
0
L
Fenrir
10,959
731
29
2
0
289,745
2
W
Tyr
12,050
803
6
0
0
332,481
1
W
Mercury
10,619
708
14
1
0
326,212
1
L
Cthulhu
10,757
717
59
4
0
263,388
0
W
Ah Puch
12,241
816
59
4
0
286,411
1
L
Hercules
10,376
692
14
1
0
290,098
0
L
Tyr
9,398
627
15
1
0
280,942
2
W
Medusa
9,715
648
20
1
0
253,960
1
W
Ah Muzen Cab
12,282
819
55
4
0
297,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role