Player Matchup

Raijin
Raijin
Gold I
HeyItsMedicine
Raijin
Gold I
Level 157
God Stats
8W - 16L
1,226 SR
Queue Stats
324W - 325L
1,627 MMR
Solo
Nemesis
Nemesis
Gold III
R3lZlimShady
Nemesis
Gold III
Level 125
God Stats
2W - 5L
1,357 SR
Queue Stats
81W - 94L
1,647 MMR
Solo
Sol
Sol
Platinum V
Retribution1098
Sol
Platinum V
Level 143
God Stats
8W - 7L
1,396 SR
Queue Stats
360W - 358L
1,626 MMR
Solo
Geb
Geb
Gold I
bradass21
Geb
Gold I
Level 134
God Stats
6W - 4L
1,817 SR
Queue Stats
67W - 65L
1,621 MMR
Solo
Bellona
Bellona
Gold II
vaironyjean
Bellona
Gold II
Level 157
God Stats
5W - 2L
1,955 SR
Queue Stats
166W - 158L
1,627 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,550 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,472 SR
1,630 MMR
Ares
Ares
Gold II
DemonessSin
Ares
Gold II
Level 107
God Stats
2W - 3L
1,212 SR
Queue Stats
228W - 239L
1,698 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Qoish 6E
Erlang Shen
Gold II
Level 105
God Stats
3W - 9L
1,431 SR
Queue Stats
218W - 229L
1,586 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Trap_Mansion
Cabrakan
Gold II
Level 157
God Stats
21W - 20L
1,715 SR
Queue Stats
603W - 602L
1,655 MMR
Solo
Chronos
Chronos
Silver I
dTaiNeD-
Chronos
Silver I
Level 157
God Stats
8W - 7L
1,500 SR
Queue Stats
281W - 261L
1,585 MMR
Solo
Neith
Neith
Gold I
robotninjaattack
Neith
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
10,270
642
10,981
6,775
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
R3lZlimShady
Nemesis
16
7 / 4 / 8
10,020
626
11,924
11,873
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 3
9,858
616
6,564
5,224
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 12
8,171
511
3,522
10,688
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
vaironyjean
Bellona
15
1 / 0 / 5
9,052
566
5,307
12,273
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetAtlasLoki

VS

Bans
CliodhnaArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,832
427
5,194
12,626
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Qoish 6E
Erlang Shen
13
5 / 4 / 0
8,688
543
5,339
11,974
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Trap_Mansion
Cabrakan
15
0 / 3 / 0
8,723
545
7,278
12,263
14,893
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
dTaiNeD-
Chronos
16
1 / 1 / 1
9,299
581
3,323
7,666
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 2
7,874
492
4,384
9,019
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
8
1
3
9.5
L
Erlang Shen
Qoish 6E
Erlang Shen
5
4
0
1.25
W
Nemesis
R3lZlimShady
Nemesis
7
4
8
2.75
W
2
0
3
3.5
L
Cabrakan
Trap_Mansion
Cabrakan
0
3
0
0
W
0
1
12
6
L
Chronos
dTaiNeD-
Chronos
1
1
1
1.5
L
0
5
2
0.2
W
Bellona
vaironyjean
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
25,518
46,833
Taken
53,548
28,867
Mitigated
34,600
17,628
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
337
272
1,581
12,626
9,476
0
7,352
5,274
18,631
0
W
10,981
1,095
0
2,099
6,775
2,513
0
1,150
5,625
81,867
0
L
Erlang Shen
Qoish 6E
Erlang Shen
5,339
2,616
0
2,310
11,974
4,514
0
4,880
7,094
0
41,087
W
Nemesis
R3lZlimShady
Nemesis
11,924
4,738
0
2,582
11,873
4,748
0
3,955
7,918
0
72,974
W
6,564
2,143
0
2,830
5,224
3,090
0
1,741
3,483
77,154
0
L
Cabrakan
Trap_Mansion
Cabrakan
7,278
1,330
0
4,403
12,263
14,893
0
0
12,263
71,239
0
W
3,522
440
316
2,886
10,688
7,624
0
2,435
8,253
19,001
1,960
L
Chronos
dTaiNeD-
Chronos
3,323
1,296
0
2,890
7,666
2,262
1,090
4,177
3,489
73,045
0
L
4,384
1,527
0
1,590
9,019
3,455
0
4,294
4,725
0
61,395
W
Bellona
vaironyjean
Bellona
5,307
2,278
0
6,915
12,273
10,892
234
6,514
5,759
3,236
48,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
41,416
532
Minions Killed
513
0
Camps Cleared
0
1,641,309
Distance Traveled
1,495,270
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,832
427
17
1
0
297,880
1
W
Raijin
10,270
642
142
9
0
317,109
6
L
Erlang Shen
8,688
543
73
5
0
335,255
0
W
Nemesis
10,020
626
110
7
0
327,579
8
W
Sol
9,858
616
141
9
0
324,962
4
L
Cabrakan
8,723
545
151
9
0
263,350
1
W
Geb
8,171
511
21
1
0
329,165
3
L
Chronos
9,299
581
155
10
0
319,314
2
L
Neith
7,874
492
117
7
0
279,471
4
W
Bellona
9,052
566
118
7
0
342,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role