Player Matchup

Fafnir
Fafnir
EThote Llama
Fafnir
Level 118
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 23L
1,416 Elo+
Party 1
King Arthur
King Arthur
Grimidous
King Arthur
Level 87
God Stats
8W - 15L
1,500 SR
Queue Stats
23W - 37L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
RyceGuru
Danzaburou
Level 8
God Stats
0W - 3L
1,419 SR
Queue Stats
8W - 15L
1,310 Elo+
Party 1
Janus
Janus
Yunieverse
Janus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
365W - 433L
1,411 Elo+
Party 2
Arachne
Arachne
hanafate
Arachne
Level 27
God Stats
10W - 12L
1,180 SR
Queue Stats
228W - 292L
1,193 Elo+
Party 2
Team Averages
Level 77
1,463 SR
1,313 Elo+

VS

Team Averages
Level 85
1,423 SR
1,440 Elo+
Persephone
Persephone
Megaknight7542
Persephone
Level 145
God Stats
6W - 4L
1,742 SR
Queue Stats
409W - 368L
1,454 Elo+
Party 3
Awilix
Awilix
THE BiG Po98
Awilix
Level 119
God Stats
5W - 2L
1,088 SR
Queue Stats
458W - 418L
1,431 Elo+
Party 3
Ymir
Ymir
THE BiGBAT98
Ymir
Level 21
God Stats
14W - 6L
1,545 SR
Queue Stats
150W - 113L
1,458 Elo+
Party 3
Medusa
Medusa
llBandoull
Medusa
Level 101
God Stats
23W - 10L
1,420 SR
Queue Stats
257W - 205L
1,466 Elo+
Party 3
Mulan
Mulan
lts wired
Mulan
Level 37
God Stats
29W - 40L
1,321 SR
Queue Stats
280W - 324L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
2 / 3 / 1
6,104
436
4,900
9,835
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Grimidous
King Arthur
13
2 / 1 / 0
7,361
526
7,521
9,877
6,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
RyceGuru
Danzaburou
9
0 / 6 / 1
5,676
405
3,379
8,220
1,829
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
2 / 6 / 1
6,689
478
5,861
8,140
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
hanafate
Arachne
11
1 / 5 / 0
6,545
468
2,211
12,106
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Megaknight7542
Persephone
14
5 / 2 / 6
8,987
642
10,126
7,127
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
6 / 1 / 8
8,155
583
6,401
10,995
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 8
7,491
535
2,715
7,847
6,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
llBandoull
Medusa
13
4 / 2 / 5
7,543
539
7,849
7,902
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
lts wired
Mulan
13
2 / 2 / 0
7,766
555
7,350
11,191
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
7
Kills
21
21
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
1
0.83
L
King Arthur
Grimidous
King Arthur
2
1
0
2
W
Persephone
Megaknight7542
Persephone
5
2
6
4
L
Danzaburou
RyceGuru
Danzaburou
0
6
1
0.08
W
Awilix
6
1
8
10
W
4
0
8
8
L
Janus
2
6
1
0.42
L
Arachne
hanafate
Arachne
1
5
0
0.2
W
Medusa
llBandoull
Medusa
4
2
5
3.25
W
Mulan
lts wired
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
34,441
48,178
Taken
45,062
21,086
Mitigated
24,391
7,101
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,900
2,029
0
2,384
9,835
7,263
0
3,885
5,950
12,783
0
L
King Arthur
Grimidous
King Arthur
7,521
591
0
30
9,877
6,892
0
1,036
8,300
6,496
34,092
W
Persephone
Megaknight7542
Persephone
10,126
1,577
0
2,011
7,127
2,394
0
2,701
4,248
63,441
0
L
Danzaburou
RyceGuru
Danzaburou
3,379
1,098
0
904
8,220
1,829
0
951
7,269
0
27,752
W
Awilix
6,401
2,828
0
1,043
10,995
3,918
0
3,019
7,750
0
41,733
W
2,715
515
0
544
7,847
6,890
0
1,306
6,457
14,467
0
L
Janus
5,861
161
0
857
8,140
1,899
396
3,846
4,256
40,023
0
L
Arachne
hanafate
Arachne
2,211
1,492
0
2,926
12,106
3,203
0
4,186
7,894
0
30,331
W
Medusa
llBandoull
Medusa
7,849
3,505
0
2,739
7,902
2,567
870
2,804
5,090
0
50,424
W
Mulan
lts wired
Mulan
7,350
351
0
5,609
11,191
8,622
587
1,657
9,492
8,269
34,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
39,942
288
Minions Killed
389
0
Camps Cleared
0
1,329,664
Distance Traveled
1,316,169
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,104
436
13
1
0
254,288
6
L
King Arthur
7,361
526
76
5
0
283,827
0
W
Persephone
8,987
642
104
7
0
271,233
2
L
Danzaburou
5,676
405
57
4
0
253,199
4
W
Awilix
8,155
583
70
5
0
310,083
1
W
Ymir
7,491
535
34
2
0
247,972
1
L
Janus
6,689
478
79
6
0
263,063
1
L
Arachne
6,545
468
63
5
0
275,287
0
W
Medusa
7,543
539
84
6
0
260,625
1
W
Mulan
7,766
555
97
7
0
226,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role