Player Matchup

The Morrigan
The Morrigan
Platinum I
 
The Morrigan
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
GateKeeperVaris
Scylla
Diamond V
Level 68
God Stats
1W - 1L
1,810 SR
Queue Stats
68W - 66L
2,035 MMR
Solo
Bakasura
Bakasura
Platinum IV
ThatOnlyGreekBoy
Bakasura
Platinum IV
Level 140
God Stats
1W - 2L
1,541 SR
Queue Stats
28W - 10L
2,043 MMR
Party 2
Medusa
Medusa
Platinum I
xXxJIEBAxXx
Medusa
Platinum I
Level 103
God Stats
0W - 2L
1,360 SR
Queue Stats
72W - 62L
1,831 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
Łucıƒer
Danzaburou
Diamond V
Level 106
God Stats
3W - 3L
1,640 SR
Queue Stats
268W - 264L
2,121 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,570 SR
1,906 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,581 SR
2,003 MMR
Freya
Freya
Platinum III
Agent10007
Freya
Platinum III
Level 160
God Stats
5W - 4L
1,521 SR
Queue Stats
337W - 310L
1,898 MMR
Solo
Tyr
Tyr
Platinum II
Ketore
Tyr
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,842 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
Raminnnnn
Nu Wa
Diamond V
Level 107
God Stats
70W - 58L
1,698 SR
Queue Stats
310W - 306L
2,180 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Trulzion
Guan Yu
Diamond IV
Level 158
God Stats
3W - 2L
1,566 SR
Queue Stats
352W - 324L
2,160 MMR
Solo
Camazotz
Camazotz
Diamond V
Zeldrιs
Camazotz
Diamond V
Level 157
God Stats
15W - 16L
1,618 SR
Queue Stats
481W - 465L
1,934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 8 / 4
9,764
465
8,917
11,281
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 9 / 2
10,239
488
18,882
15,838
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
8,374
399
2,771
13,610
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
17
1 / 6 / 3
10,595
505
19,069
22,407
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Łucıƒer
Danzaburou
16
0 / 7 / 0
9,867
470
7,607
19,043
15,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothSolAgniAtlas

VS

Bans
BellonaCliodhnaBastetAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
10 / 2 / 5
13,152
626
17,003
21,190
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Ketore
Tyr
20
3 / 1 / 9
13,036
621
12,609
21,661
25,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Raminnnnn
Nu Wa
20
11 / 2 / 6
13,011
620
15,087
12,471
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Trulzion
Guan Yu
18
2 / 4 / 15
11,861
565
7,571
20,573
18,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
Zeldrιs
Camazotz
20
7 / 1 / 8
12,927
616
12,225
26,264
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
10
Kills
33
33
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
4
0.38
W
Freya
10
2
5
6.25
L
6
9
2
0.78
W
Tyr
Ketore
Tyr
3
1
9
7.5
W
Nu Wa
Raminnnnn
Nu Wa
11
2
6
7
L
2
3
2
1
W
Guan Yu
Trulzion
Guan Yu
2
4
15
2.38
W
Camazotz
Zeldrιs
Camazotz
7
1
8
11
L
Medusa
1
6
3
0.42
L
Danzaburou
Łucıƒer
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
64,495
82,179
Taken
102,159
35,541
Mitigated
62,717
16,344
Healing
60,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,917
672
0
307
11,281
3,637
0
5,846
5,289
64,746
566
W
Freya
17,003
5,880
0
12,694
21,190
6,302
3,083
6,354
14,598
103,258
0
L
18,882
1,949
0
1,605
15,838
4,797
0
6,727
8,974
71,012
0
W
Tyr
Ketore
Tyr
12,609
669
0
10,280
21,661
25,222
226
3,296
18,221
0
94,464
W
Nu Wa
Raminnnnn
Nu Wa
15,087
2,113
0
3,906
12,471
3,215
2,122
6,153
5,904
99,209
0
L
2,771
1,772
0
2,265
13,610
4,614
0
4,510
8,894
0
35,286
W
Guan Yu
Trulzion
Guan Yu
7,571
932
5,993
8,702
20,573
18,003
462
7,413
12,774
8,833
32,183
W
Camazotz
Zeldrιs
Camazotz
12,225
4,254
0
18,939
26,264
9,975
3,347
4,270
21,853
0
97,519
L
Medusa
19,069
9,570
0
6,758
22,407
6,828
448
10,603
11,656
0
91,777
L
Danzaburou
Łucıƒer
Danzaburou
7,607
2,301
0
5,409
19,043
15,665
686
5,111
13,817
0
77,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
63,987
594
Minions Killed
692
0
Camps Cleared
0
1,640,672
Distance Traveled
2,244,294
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,764
465
124
6
0
281,907
5
W
Freya
13,152
626
130
6
0
390,578
5
L
Scylla
10,239
488
96
5
0
333,701
0
W
Tyr
13,036
621
189
9
0
508,880
6
W
Nu Wa
13,011
620
163
8
0
417,981
4
L
Bakasura
8,374
399
89
4
0
361,008
4
W
Guan Yu
11,861
565
59
3
0
458,665
4
W
Camazotz
12,927
616
151
7
0
468,190
5
L
Medusa
10,595
505
134
6
0
337,447
7
L
Danzaburou
9,867
470
151
7
0
326,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role