Player Matchup

Sol
Sol
Gold I
PERFECMAN
Sol
Gold I
Level 150
God Stats
17W - 10L
1,616 SR
Queue Stats
697W - 704L
1,531 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TheHappyBean
Erlang Shen
Gold IV
Level 82
God Stats
3W - 1L
1,640 SR
Queue Stats
139W - 131L
1,516 MMR
Solo
Nu Wa
Nu Wa
Platinum III
TheSarcasticKing
Nu Wa
Platinum III
Level 125
God Stats
31W - 15L
1,831 SR
Queue Stats
202W - 208L
1,567 MMR
Solo
Cabrakan
Cabrakan
Gold V
drnin10dough
Cabrakan
Gold V
Level 147
God Stats
4W - 2L
1,725 SR
Queue Stats
98W - 101L
1,420 MMR
Solo
Bellona
Bellona
Gold III
xFoulsilver
Bellona
Gold III
Level 146
God Stats
5W - 6L
1,676 SR
Queue Stats
218W - 213L
1,442 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,698 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,603 SR
1,524 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
MateoUwU
Ymir
Platinum V
Level 158
God Stats
8W - 8L
2,015 SR
Queue Stats
246W - 251L
1,530 MMR
Solo
Hera
Hera
Silver II
Sínce
Hera
Silver II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,946
722
4,166
6,088
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
TheHappyBean
Erlang Shen
12
2 / 0 / 3
6,634
603
2,871
4,881
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 0 / 2
7,222
657
7,676
4,272
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
drnin10dough
Cabrakan
10
0 / 0 / 8
6,332
576
3,506
5,645
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
xFoulsilver
Bellona
12
2 / 1 / 0
7,130
648
7,754
7,806
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetGebCliodhnaArachne

VS

Bans
AtlasThothIzanamiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 2 / 1
5,617
511
3,202
10,235
5,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
 
Awilix
10
1 / 3 / 0
5,587
508
1,481
6,332
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
8
0 / 2 / 0
4,929
448
2,262
5,582
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
0 / 3 / 0
5,019
456
800
8,568
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Sínce
Hera
10
0 / 4 / 0
5,527
502
2,918
4,489
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Awilix
 
Awilix
1
3
0
0.33
L
Chronos
 
Chronos
0
2
0
0
L
Ymir
0
3
0
0
W
4
0
1
4.5
L
Hera
Sínce
Hera
0
4
0
0
W
Erlang Shen
TheHappyBean
Erlang Shen
2
0
3
3.5
W
6
0
2
7
W
Cabrakan
drnin10dough
Cabrakan
0
0
8
4
W
Bellona
xFoulsilver
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
10,663
28,692
Taken
35,206
16,332
Mitigated
13,776
14,323
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,202
2,501
0
4,882
10,235
5,169
0
549
9,550
0
19,693
L
Awilix
 
Awilix
1,481
572
0
1,604
6,332
1,858
0
2,390
3,792
0
28,516
L
Chronos
 
Chronos
2,262
835
0
1,660
5,582
1,246
0
3,156
2,330
26,748
0
L
Ymir
800
206
0
1,189
8,568
4,157
0
5,923
2,359
15,471
0
W
4,166
2,406
0
3,042
6,088
1,758
2,832
1,188
4,900
55,815
3,015
L
Hera
Sínce
Hera
2,918
270
0
250
4,489
1,346
93
2,487
1,827
37,778
0
W
Erlang Shen
TheHappyBean
Erlang Shen
2,871
987
0
2,766
4,881
2,619
0
457
4,376
0
40,168
W
7,676
1,616
0
1,493
4,272
1,301
502
1,590
2,488
45,987
0
W
Cabrakan
drnin10dough
Cabrakan
3,506
636
109
2,402
5,645
4,481
0
2,402
3,142
11,782
0
W
Bellona
xFoulsilver
Bellona
7,754
3,598
0
4,511
7,806
6,173
0
0
7,276
0
45,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
26,679
407
Minions Killed
300
0
Camps Cleared
0
1,135,570
Distance Traveled
1,115,825
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,617
511
67
6
0
238,239
3
L
Awilix
5,587
508
64
6
0
237,532
1
L
Chronos
4,929
448
54
5
0
223,841
3
L
Ymir
5,019
456
26
2
0
206,176
1
W
Sol
7,946
722
122
11
0
206,724
3
L
Hera
5,527
502
89
8
0
210,037
2
W
Erlang Shen
6,634
603
81
7
0
262,330
4
W
Nu Wa
7,222
657
91
8
0
208,221
4
W
Cabrakan
6,332
576
14
1
0
223,921
3
W
Bellona
7,130
648
99
9
0
234,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role