Player Matchup

Medusa
Medusa
RainbowSatan
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
Reinee
Vamana
Level 129
God Stats
3W - 5L
1,611 SR
Queue Stats
18W - 18L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
Skurzasty
Baron Samedi
Level 46
God Stats
0W - 1L
1,697 SR
Queue Stats
16W - 12L
1,569 Elo+
Party 3
Ravana
Ravana
Tyraen
Ravana
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
17W - 18L
1,529 Elo+
Party 3
Khepri
Khepri
ZwartRaven1
Khepri
Level 99
God Stats
12W - 9L
1,562 SR
Queue Stats
329W - 344L
1,535 Elo+
Party 2
Team Averages
Level 64
1,571 SR
1,535 Elo+

VS

Team Averages
Level 103
1,588 SR
1,551 Elo+
Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PanDa_DbL
Bellona
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 298L
1,523 Elo+
Party 1
Thor
Thor
RëkìVT
Thor
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 34L
1,713 Elo+
Party 1
Khepri
Khepri
dabiju
Khepri
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
524W - 473L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
yehidje
Heimdallr
Level 144
God Stats
3W - 2L
1,941 SR
Queue Stats
212W - 180L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 4 / 1
3,921
490
2,142
5,314
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Reinee
Vamana
1
0 / 0 / 0
3,117
390
0
499
153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Skurzasty
Baron Samedi
7
0 / 4 / 0
4,410
551
1,428
5,994
1,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Tyraen
Ravana
8
0 / 2 / 0
4,655
582
2,412
6,562
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
7
1 / 4 / 0
4,582
573
1,446
7,360
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 0 / 2
5,522
690
3,593
2,334
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PanDa_DbL
Bellona
10
2 / 0 / 0
5,794
724
4,175
5,426
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
10
1 / 0 / 3
5,553
694
1,305
4,235
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
dabiju
Khepri
9
1 / 0 / 6
5,196
650
2,718
3,466
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
yehidje
Heimdallr
9
8 / 1 / 2
5,950
744
8,212
5,723
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
14
14
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
2
3
W
Bellona
PanDa_DbL
Bellona
2
0
0
2
L
Medusa
0
4
1
0.13
L
Vamana
Reinee
Vamana
0
0
0
0
W
Thor
1
0
3
2.5
L
Baron Samedi
Skurzasty
Baron Samedi
0
4
0
0
L
Ravana
Tyraen
Ravana
0
2
0
0
L
Khepri
1
4
0
0.25
W
Khepri
dabiju
Khepri
1
0
6
4
W
Heimdallr
yehidje
Heimdallr
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,428
Damage
20,003
25,729
Taken
21,184
7,475
Mitigated
8,516
6,202
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,593
123
0
345
2,334
761
594
1,391
943
23,876
0
W
Bellona
PanDa_DbL
Bellona
4,175
977
0
2,637
5,426
3,139
30
0
5,426
0
30,056
L
Medusa
2,142
939
0
1,370
5,314
844
0
1,037
4,276
0
11,638
L
Vamana
Reinee
Vamana
0
0
0
0
499
153
0
0
499
0
1,030
W
Thor
1,305
203
0
2,739
4,235
1,294
0
194
4,041
0
34,436
L
Baron Samedi
Skurzasty
Baron Samedi
1,428
146
0
1,177
5,994
1,749
0
3,119
2,401
20,368
0
L
Ravana
Tyraen
Ravana
2,412
629
0
2,439
6,562
1,943
0
0
6,562
0
18,180
L
Khepri
1,446
254
0
1,216
7,360
2,786
0
1,681
5,667
12,643
0
W
Khepri
dabiju
Khepri
2,718
548
0
750
3,466
1,204
0
439
3,027
18,052
0
W
Heimdallr
yehidje
Heimdallr
8,212
4,042
0
868
5,723
2,118
0
850
4,873
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,685
Gold Earned
28,015
139
Minions Killed
292
0
Camps Cleared
0
698,116
Distance Traveled
857,805
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,522
690
60
8
0
165,787
2
W
Bellona
5,794
724
76
10
0
166,003
6
L
Medusa
3,921
490
24
3
0
208,306
2
L
Vamana
3,117
390
1
0
0
13,483
0
W
Thor
5,553
694
75
9
0
185,879
1
L
Baron Samedi
4,410
551
54
7
0
143,146
3
L
Ravana
4,655
582
42
5
0
145,870
1
L
Khepri
4,582
573
18
2
0
187,311
3
W
Khepri
5,196
650
34
4
0
178,261
1
W
Heimdallr
5,950
744
47
6
0
161,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role