Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Zebidezing
Anubis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
261W - 49L
2,107 Elo+
Party 2
Team Averages
Level 159
1,500 SR
1,702 Elo+

VS

Team Averages
Level 131
1,528 SR
1,578 Elo+
Atlas
Atlas
GETwithHIT
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Eset
Eset
XxThony-TruandxX
Eset
Level 147
God Stats
7W - 5L
1,583 SR
Queue Stats
328W - 219L
1,613 Elo+
Party 1
Cupid
Cupid
floSR06
Cupid
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 167L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 2 / 5
8,822
882
10,692
10,951
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
 
Shiva
12
2 / 1 / 14
7,598
760
8,055
12,841
9,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Zebidezing
Anubis
13
5 / 1 / 10
8,009
801
8,100
6,578
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 6 / 4
6,296
630
4,956
12,736
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 3
6,858
686
7,157
8,145
2,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
floSR06
Cupid
10
3 / 5 / 1
6,732
673
5,666
8,782
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
5
6.25
W
Shiva
 
Shiva
2
1
14
9
L
Atlas
0
6
4
0.33
L
1
6
3
0.42
W
Anubis
Zebidezing
Anubis
5
1
10
10
L
Cupid
floSR06
Cupid
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
17,779
30,370
Taken
29,663
19,225
Mitigated
13,338
10,068
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,692
2,688
0
1,858
10,951
6,512
495
4,295
6,656
0
22,610
W
Shiva
 
Shiva
8,055
3,113
606
4,140
12,841
9,369
240
4,883
7,958
0
18,776
L
Atlas
4,956
1,641
0
576
12,736
8,625
0
4,108
8,327
7,783
0
L
7,157
680
308
960
8,145
2,291
0
2,406
5,588
31,485
0
W
Anubis
Zebidezing
Anubis
8,100
784
0
3,464
6,578
3,344
476
3,259
3,319
33,868
0
L
Cupid
floSR06
Cupid
5,666
2,837
111
1,167
8,782
2,422
0
1,775
6,861
0
17,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
19,886
124
Minions Killed
95
7
Camps Cleared
2
538,722
Distance Traveled
465,623
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,822
882
31
3
5
188,379
1
W
Shiva
7,598
760
25
3
1
181,545
4
L
Atlas
6,296
630
9
1
0
133,775
2
L
Eset
6,858
686
61
6
0
168,468
2
W
Anubis
8,009
801
68
7
1
168,798
4
L
Cupid
6,732
673
25
3
2
163,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role