Player Matchup

Ao Kuang
Ao Kuang
Andersavage
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,303 Elo+
Party 1
Osiris
Osiris
JrFrosty1
Osiris
Level 25
God Stats
4W - 2L
1,543 SR
Queue Stats
61W - 87L
1,370 Elo+
Solo
Discordia
Discordia
RadioBuzz
Discordia
Level 27
God Stats
0W - 1L
1,036 SR
Queue Stats
7W - 12L
1,303 Elo+
Party 1
Terra
Terra
ambertrichome
Terra
Level 49
God Stats
6W - 7L
1,529 SR
Queue Stats
186W - 218L
1,324 Elo+
Solo
Hou Yi
Hou Yi
nedkamer77
Hou Yi
Level 21
God Stats
2W - 5L
1,432 SR
Queue Stats
33W - 54L
1,407 Elo+
Solo
Team Averages
Level 33
1,408 SR
1,341 Elo+

VS

Team Averages
Level 54
1,461 SR
1,414 Elo+
Hachiman
Hachiman
DivineJumpman
Hachiman
Level 47
God Stats
22W - 31L
1,507 SR
Queue Stats
112W - 134L
1,474 Elo+
Solo
Ra
Ra
MorganRey
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,342 Elo+
Solo
Nu Wa
Nu Wa
MuchMind freak
Nu Wa
Level 29
God Stats
15W - 16L
1,354 SR
Queue Stats
16W - 19L
1,235 Elo+
Party 2
Yemoja
Yemoja
Pologofister
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,492 Elo+
Party 2
Shiva
Shiva
loneNoble
Shiva
Level 90
God Stats
3W - 3L
1,441 SR
Queue Stats
75W - 75L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andersavage
Ao Kuang
16
1 / 6 / 1
9,115
701
2,509
13,423
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
JrFrosty1
Osiris
15
2 / 3 / 1
8,793
676
7,071
14,009
13,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
RadioBuzz
Discordia
14
0 / 1 / 1
7,950
612
4,757
6,014
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 3
9,213
709
6,251
14,567
12,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
nedkamer77
Hou Yi
14
1 / 4 / 2
8,046
619
5,149
11,133
4,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivineJumpman
Hachiman
19
4 / 1 / 6
11,162
859
7,785
8,115
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 5
9,947
765
6,602
7,855
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 8
9,542
734
11,571
5,581
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
3 / 0 / 10
10,085
776
9,119
9,150
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
loneNoble
Shiva
18
7 / 0 / 10
10,769
828
12,628
13,221
9,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
19
19
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Andersavage
Ao Kuang
1
6
1
0.25
W
Hachiman
DivineJumpman
Hachiman
4
1
6
7
L
Osiris
JrFrosty1
Osiris
2
3
1
0.83
W
3
4
5
1.38
W
2
0
8
6
W
Yemoja
3
0
10
8
L
Discordia
RadioBuzz
Discordia
0
1
1
0.5
L
1
5
3
0.5
W
Shiva
loneNoble
Shiva
7
0
10
12
L
Hou Yi
nedkamer77
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
47,705
59,146
Taken
43,922
38,968
Mitigated
29,527
14,138
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Andersavage
Ao Kuang
2,509
308
0
2,749
13,423
6,298
0
4,799
8,328
28,043
3,265
W
Hachiman
DivineJumpman
Hachiman
7,785
3,538
0
1,932
8,115
3,336
3,477
2,822
5,293
0
55,613
L
Osiris
JrFrosty1
Osiris
7,071
1,738
0
3,489
14,009
13,374
954
6,682
7,065
0
33,767
W
6,602
704
1,465
1,705
7,855
3,232
1,220
3,108
4,747
22,248
0
W
11,571
3,716
90
1,310
5,581
2,099
981
1,021
4,560
29,377
0
W
Yemoja
9,119
1,025
1,804
1,091
9,150
11,249
848
3,300
5,850
21,822
0
L
Discordia
RadioBuzz
Discordia
4,757
273
0
846
6,014
2,238
0
2,357
3,517
22,830
0
L
6,251
466
3,991
2,540
14,567
12,736
0
7,927
6,316
18,413
0
W
Shiva
loneNoble
Shiva
12,628
2,002
0
5,055
13,221
9,611
63
3,156
8,865
0
45,154
L
Hou Yi
nedkamer77
Hou Yi
5,149
1,064
291
232
11,133
4,322
0
4,327
6,628
0
16,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
51,505
209
Minions Killed
256
0
Camps Cleared
0
1,226,100
Distance Traveled
1,318,512
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,115
701
74
6
0
267,278
7
W
Hachiman
11,162
859
98
8
0
280,196
6
L
Osiris
8,793
676
54
4
0
274,759
0
W
Ra
9,947
765
44
3
0
173,596
0
W
Nu Wa
9,542
734
39
3
0
285,226
0
W
Yemoja
10,085
776
21
2
0
278,953
0
L
Discordia
7,950
612
39
3
0
250,668
3
L
Terra
9,213
709
26
2
0
264,348
0
W
Shiva
10,769
828
54
4
0
300,541
2
L
Hou Yi
8,046
619
16
1
0
169,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role