Player Matchup

Kali
Kali
Dartayan33
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 130L
1,479 Elo+
Party 2
Neith
Neith
Finechoicewick
Neith
Level 45
God Stats
3W - 1L
1,828 SR
Queue Stats
100W - 112L
1,486 Elo+
Solo
Horus
Horus
Hejci1
Horus
Level 28
God Stats
2W - 2L
1,424 SR
Queue Stats
7W - 14L
1,306 Elo+
Party 4
Sobek
Sobek
Kii-Raz
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
PostureCheckM8
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,306 Elo+
Party 4
Team Averages
Level 54
1,550 SR
1,403 Elo+

VS

Team Averages
Level 39
1,530 SR
1,579 Elo+
Kuzenbo
Kuzenbo
ChuchoBlastSola
Kuzenbo
Level 62
God Stats
8W - 6L
1,291 SR
Queue Stats
127W - 106L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
Drogadura
Kukulkan
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
SapereX
Da Ji
Level 28
God Stats
8W - 5L
1,608 SR
Queue Stats
80W - 75L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Szamuro
Baron Samedi
Level 27
God Stats
9W - 3L
1,718 SR
Queue Stats
65W - 61L
1,545 Elo+
Party 1
Izanami
Izanami
Ðemolition
Izanami
Level 29
God Stats
7W - 3L
1,531 SR
Queue Stats
136W - 45L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
11,440
715
7,538
18,932
8,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 6
11,572
723
23,110
17,731
8,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Hejci1
Horus
16
2 / 3 / 8
10,177
636
7,294
20,325
24,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Kii-Raz
Sobek
17
4 / 3 / 7
10,799
675
8,219
24,830
35,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 5 / 6
11,091
693
17,343
14,592
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,927
683
5,066
20,912
19,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Drogadura
Kukulkan
18
0 / 3 / 10
11,383
711
4,872
10,696
9,403
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
SapereX
Da Ji
19
3 / 2 / 5
11,664
729
13,652
18,938
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Szamuro
Baron Samedi
19
2 / 4 / 8
11,653
728
18,665
11,966
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ðemolition
Izanami
20
17 / 1 / 2
16,076
1,005
30,740
20,431
9,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
16
Kills
23
23
Deaths
16
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
6
4
0.5
L
3
7
7
0.93
W
Kukulkan
Drogadura
Kukulkan
0
3
10
1.67
L
6
5
6
1.8
L
Horus
Hejci1
Horus
2
3
8
2
L
Sobek
Kii-Raz
Sobek
4
3
7
2.5
L
1
5
6
0.8
W
Da Ji
SapereX
Da Ji
3
2
5
2.75
W
Baron Samedi
Szamuro
Baron Samedi
2
4
8
1.5
W
Izanami
Ðemolition
Izanami
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,504
Damage
72,995
96,410
Taken
82,943
82,707
Mitigated
52,043
22,754
Healing
29,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
1,770
0
2,153
20,912
19,939
72
6,976
12,490
10,649
0
L
7,538
2,750
0
3,584
18,932
8,675
110
6,170
12,489
0
25,866
W
Kukulkan
Drogadura
Kukulkan
4,872
756
0
2,746
10,696
9,403
519
2,598
8,062
25,457
0
L
23,110
7,305
0
4,055
17,731
8,116
212
4,204
13,257
0
61,698
L
Horus
Hejci1
Horus
7,294
3,038
3,400
5,319
20,325
24,658
34
5,092
14,792
0
21,799
L
Sobek
Kii-Raz
Sobek
8,219
687
344
3,383
24,830
35,221
86
6,801
17,446
22,226
0
L
17,343
3,674
451
2,218
14,592
6,037
0
4,651
9,687
60,208
0
W
Da Ji
SapereX
Da Ji
13,652
3,335
375
4,491
18,938
8,730
2,400
4,067
14,733
0
41,210
W
Baron Samedi
Szamuro
Baron Samedi
18,665
928
3,295
3,874
11,966
4,757
642
4,900
6,964
43,355
0
W
Izanami
Ðemolition
Izanami
30,740
25,842
0
12,719
20,431
9,214
5,224
7,021
13,073
0
137,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
61,703
258
Minions Killed
354
0
Camps Cleared
0
1,526,112
Distance Traveled
1,625,872
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,927
683
12
1
0
305,765
0
L
Kali
11,440
715
45
3
0
292,402
2
W
Kukulkan
11,383
711
51
3
0
294,717
0
L
Neith
11,572
723
73
5
0
305,316
1
L
Horus
10,177
636
27
2
0
299,385
3
L
Sobek
10,799
675
24
2
0
344,149
0
L
Nu Wa
11,091
693
89
6
0
284,860
1
W
Da Ji
11,664
729
45
3
0
366,185
3
W
Baron Samedi
11,653
728
59
4
0
305,763
2
W
Izanami
16,076
1,005
187
12
0
353,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role