Player Matchup

Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ImSuperior7692
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Janus
Janus
Mr Aluminum9288
Janus
Level 128
God Stats
27W - 30L
1,617 SR
Queue Stats
188W - 190L
1,476 Elo+
Party 2
Thor
Thor
SENTINEL V3
Thor
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 100L
1,565 Elo+
Party 3
Team Averages
Level 106
1,523 SR
1,508 Elo+

VS

Team Averages
Level 72
1,531 SR
1,551 Elo+
Fenrir
Fenrir
Doofus Migee
Fenrir
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 130L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 100
God Stats
140W - 112L
1,558 SR
Queue Stats
201W - 219L
1,479 Elo+
Solo
Thanatos
Thanatos
RR Leek
Thanatos
Level 125
God Stats
6W - 9L
1,382 SR
Queue Stats
53W - 55L
1,592 Elo+
Solo
Shiva
Shiva
SWEAT_GIBBIE_BOI
Shiva
Level 41
God Stats
1W - 7L
1,439 SR
Queue Stats
236W - 292L
1,293 Elo+
Solo
Danzaburou
Danzaburou
TheReedBaron
Danzaburou
Level 31
God Stats
5W - 3L
1,778 SR
Queue Stats
93W - 97L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
7 / 1 / 4
6,852
623
6,838
7,131
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
 
Ares
10
4 / 1 / 5
6,299
573
3,322
7,631
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 6
5,777
525
3,614
6,952
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 2
5,884
535
4,334
4,600
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
6,797
618
6,506
9,787
4,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 3 / 2
5,122
466
2,895
9,213
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MarriedMonke
Sylvanus
10
0 / 4 / 1
5,907
537
5,596
8,181
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RR Leek
Thanatos
9
5 / 5 / 0
6,074
552
5,089
8,701
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,100
464
5,045
7,938
3,082
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheReedBaron
Danzaburou
8
1 / 3 / 2
5,242
477
4,531
6,541
1,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
4
9
W
Ares
 
Ares
4
1
5
6.5
L
Fenrir
1
3
2
0.67
W
1
2
6
2
L
Sylvanus
MarriedMonke
Sylvanus
0
4
1
0.13
W
2
2
2
1.5
L
Thanatos
RR Leek
Thanatos
5
5
0
1
W
3
1
0
3
L
0
2
1
0.25
L
Danzaburou
TheReedBaron
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
23,156
36,101
Taken
40,574
15,410
Mitigated
15,203
10,877
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,838
1,594
0
2,743
7,131
2,280
807
2,141
4,990
0
31,998
W
Ares
 
Ares
3,322
331
0
1,597
7,631
5,502
133
834
6,797
10,724
0
L
Fenrir
2,895
994
294
2,158
9,213
4,343
0
2,640
6,573
0
12,359
W
3,614
1,690
275
2,818
6,952
2,333
196
694
6,258
25,071
4,358
L
Sylvanus
MarriedMonke
Sylvanus
5,596
1,682
366
2,682
8,181
3,207
0
4,200
3,603
29,984
7,788
W
4,334
214
63
444
4,600
1,007
50
1,229
3,371
28,438
0
L
Thanatos
RR Leek
Thanatos
5,089
1,812
0
5,898
8,701
2,742
0
1,479
7,166
0
28,518
W
6,506
2,105
0
2,937
9,787
4,288
0
0
9,787
0
41,084
L
5,045
1,167
0
1,478
7,938
3,082
94
0
7,938
0
19,993
L
Danzaburou
TheReedBaron
Danzaburou
4,531
2,077
0
2,400
6,541
1,829
0
2,021
4,520
0
30,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
27,445
266
Minions Killed
253
0
Camps Cleared
0
1,046,180
Distance Traveled
986,598
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,852
623
54
5
0
252,456
2
W
Ares
6,299
573
14
1
0
215,874
5
L
Fenrir
5,122
466
16
1
0
193,668
2
W
Olorun
5,777
525
50
5
0
200,125
3
L
Sylvanus
5,907
537
92
8
0
165,026
2
W
Janus
5,884
535
57
5
0
180,607
4
L
Thanatos
6,074
552
52
5
0
211,496
0
W
Thor
6,797
618
91
8
0
197,118
3
L
Shiva
5,100
464
40
4
0
217,181
2
L
Danzaburou
5,242
477
53
5
0
199,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role