Player Matchup

Izanami
Izanami
Dellim
Izanami
Level 87
God Stats
8W - 9L
1,518 SR
Queue Stats
70W - 58L
1,471 Elo+
Solo
Skadi
Skadi
Gerarr08
Skadi
Level 75
God Stats
4W - 2L
1,366 SR
Queue Stats
197W - 186L
1,494 Elo+
Solo
Merlin
Merlin
XmarcelinoX
Merlin
Level 76
God Stats
18W - 19L
1,512 SR
Queue Stats
89W - 90L
1,438 Elo+
Solo
Bacchus
Bacchus
eldrilo0
Bacchus
Level 95
God Stats
4W - 4L
1,443 SR
Queue Stats
232W - 260L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
pedrabarbosa
Sun Wukong
Level 149
God Stats
60W - 61L
1,519 SR
Queue Stats
309W - 333L
1,396 Elo+
Solo
Team Averages
Level 96
1,472 SR
1,444 Elo+

VS

Team Averages
Level 64
1,489 SR
1,394 Elo+
Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cristian_nb3
Charybdis
Level 17
God Stats
4W - 8L
1,327 SR
Queue Stats
8W - 19L
1,310 Elo+
Party 1
Shiva
Shiva
TTV_ZakGamingX
Shiva
Level 63
God Stats
22W - 30L
1,443 SR
Queue Stats
526W - 576L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
X_kaioblack_X
Zhong Kui
Level 103
God Stats
3W - 1L
1,676 SR
Queue Stats
130W - 159L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
sheriquegames
Kuzenbo
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 75L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dellim
Izanami
17
8 / 1 / 2
9,789
612
10,583
9,969
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Gerarr08
Skadi
14
3 / 0 / 3
7,930
496
8,399
6,585
1,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
1 / 2 / 4
9,071
567
7,791
8,076
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
eldrilo0
Bacchus
12
0 / 2 / 3
7,531
471
4,308
12,864
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
pedrabarbosa
Sun Wukong
15
3 / 0 / 2
8,932
558
7,974
12,999
6,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 0
6,600
413
3,515
11,978
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Cristian_nb3
Charybdis
12
0 / 3 / 2
6,944
434
7,098
10,840
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 0
7,523
470
8,667
13,382
9,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
X_kaioblack_X
Zhong Kui
9
2 / 2 / 0
6,837
427
3,082
6,612
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
12
2 / 3 / 0
6,857
429
5,009
12,084
15,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Charybdis
Cristian_nb3
Charybdis
0
3
2
0.33
W
Izanami
Dellim
Izanami
8
1
2
9
W
Skadi
Gerarr08
Skadi
3
0
3
4.5
L
1
4
0
0.25
L
Zhong Kui
X_kaioblack_X
Zhong Kui
2
2
0
1
W
Merlin
1
2
4
1.5
W
Bacchus
eldrilo0
Bacchus
0
2
3
0.75
W
Sun Wukong
pedrabarbosa
Sun Wukong
3
0
2
4
L
Kuzenbo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,055
Damage
27,371
50,493
Taken
54,896
29,507
Mitigated
37,351
19,435
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,515
595
0
5,049
11,978
4,221
0
1,781
10,197
0
31,906
L
Charybdis
Cristian_nb3
Charybdis
7,098
3,951
0
2,224
10,840
3,720
41
2,843
7,997
0
57,530
W
Izanami
Dellim
Izanami
10,583
5,188
0
3,007
9,969
4,657
5,753
1,473
8,496
0
70,530
W
Skadi
Gerarr08
Skadi
8,399
4,147
0
3,263
6,585
1,661
204
1,414
5,171
0
48,592
L
8,667
2,038
267
2,478
13,382
9,476
0
1,951
11,431
0
43,957
L
Zhong Kui
X_kaioblack_X
Zhong Kui
3,082
891
0
2,913
6,612
4,285
298
2,655
3,957
26,634
0
W
Merlin
7,791
242
0
2,366
8,076
2,907
642
2,155
5,921
65,782
0
W
Bacchus
eldrilo0
Bacchus
4,308
790
0
4,055
12,864
13,512
56
3,049
9,815
15,826
0
W
Sun Wukong
pedrabarbosa
Sun Wukong
7,974
1,486
0
6,744
12,999
6,770
1,131
0
12,999
0
61,178
L
Kuzenbo
5,009
2,238
576
2,464
12,084
15,649
183
2,869
9,215
20,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
34,761
467
Minions Killed
355
0
Camps Cleared
0
1,574,767
Distance Traveled
1,341,935
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,600
413
66
4
0
310,521
4
L
Charybdis
6,944
434
111
7
0
285,658
2
W
Izanami
9,789
612
128
8
0
336,505
2
W
Skadi
7,930
496
77
5
0
301,485
4
L
Shiva
7,523
470
92
6
0
280,468
4
L
Zhong Kui
6,837
427
59
4
0
150,225
0
W
Merlin
9,071
567
126
8
0
292,888
4
W
Bacchus
7,531
471
26
2
0
302,651
5
W
Sun Wukong
8,932
558
110
7
0
341,238
1
L
Kuzenbo
6,857
429
27
2
0
315,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role