Player Matchup

Thanatos
Thanatos
BORN_IMO
Thanatos
Level 106
God Stats
10W - 3L
1,285 SR
Queue Stats
331W - 369L
1,358 Elo+
Solo
Shiva
Shiva
HammerOfDeath83
Shiva
Level 28
God Stats
6W - 4L
1,519 SR
Queue Stats
179W - 225L
1,435 Elo+
Solo
Chang'e
Chang'e
Th3N3B254
Chang'e
Level 29
God Stats
8W - 3L
1,692 SR
Queue Stats
232W - 234L
1,430 Elo+
Solo
Neith
Neith
TheZachMan7200
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,445 Elo+
Solo
Ares
Ares
doodle-bob9000
Ares
Level 7
God Stats
6W - 2L
1,515 SR
Queue Stats
99W - 114L
1,329 Elo+
Solo
Team Averages
Level 37
1,502 SR
1,399 Elo+

VS

Team Averages
Level 86
1,500 SR
1,464 Elo+
Hun Batz
Hun Batz
Aqui_e_GALO_78
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Dasean777
Aphrodite
Level 27
God Stats
6W - 12L
1,195 SR
Queue Stats
96W - 114L
1,561 Elo+
Solo
Sol
Sol
Elmaschichi04
Sol
Level 27
God Stats
2W - 6L
1,453 SR
Queue Stats
37W - 69L
1,422 Elo+
Solo
Skadi
Skadi
MageHawke-
Skadi
Level 124
God Stats
3W - 3L
1,850 SR
Queue Stats
63W - 81L
1,465 Elo+
Solo
Cthulhu
Cthulhu
STEPHANIUXA
Cthulhu
Level 115
God Stats
5W - 6L
1,502 SR
Queue Stats
54W - 44L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BORN_IMO
Thanatos
20
8 / 6 / 13
14,254
750
21,119
22,332
11,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 20
13,692
721
9,851
25,171
31,445
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chang'e
Th3N3B254
Chang'e
20
5 / 2 / 13
14,742
776
17,677
23,073
11,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 10
14,952
787
27,949
17,560
8,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 1 / 17
13,474
709
11,807
21,485
24,373
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
0 / 11 / 10
11,811
622
17,325
20,248
11,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Dasean777
Aphrodite
20
3 / 3 / 5
14,175
746
18,116
16,750
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 11 / 5
11,737
618
12,839
18,846
4,485
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
20
6 / 2 / 5
13,867
730
13,925
7,912
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
STEPHANIUXA
Cthulhu
20
4 / 5 / 9
13,279
699
21,382
38,185
44,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
31
Kills
15
15
Deaths
32
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
11
10
0.45
W
Thanatos
BORN_IMO
Thanatos
8
6
13
2.42
L
Aphrodite
Dasean777
Aphrodite
3
3
5
1.83
L
2
11
5
0.41
W
2
4
20
3
L
Skadi
6
2
5
4.25
L
Cthulhu
STEPHANIUXA
Cthulhu
4
5
9
1.7
W
Chang'e
Th3N3B254
Chang'e
5
2
13
5.75
W
11
2
10
8
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,403
Damage
83,587
109,621
Taken
101,941
87,793
Mitigated
70,560
57,237
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
17,325
3,161
0
218
20,248
11,168
0
6,579
13,633
0
40,452
W
Thanatos
BORN_IMO
Thanatos
21,119
5,256
237
14,996
22,332
11,447
1,912
7,182
14,829
0
57,540
L
Aphrodite
Dasean777
Aphrodite
18,116
1,334
4,009
6,670
16,750
7,486
1,316
6,949
9,657
65,628
0
L
12,839
2,560
0
1,622
18,846
4,485
136
3,562
14,057
42,130
0
W
9,851
1,280
3,533
9,026
25,171
31,445
933
14,534
10,274
0
38,445
L
Skadi
13,925
6,020
0
326
7,912
2,696
0
1,530
6,362
0
49,398
L
Cthulhu
STEPHANIUXA
Cthulhu
21,382
1,408
1,115
11,134
38,185
44,725
0
10,670
27,307
45,811
0
W
Chang'e
Th3N3B254
Chang'e
17,677
1,094
6,276
14,318
23,073
11,968
543
11,452
11,492
89,094
0
W
27,949
7,684
0
5,235
17,560
8,560
4,939
10,159
6,440
0
74,296
W
11,807
326
326
3,290
21,485
24,373
397
7,483
13,623
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,114
Gold Earned
64,869
369
Minions Killed
324
0
Camps Cleared
0
1,952,900
Distance Traveled
1,654,775
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,811
622
45
2
0
357,423
0
W
Thanatos
14,254
750
59
3
0
382,204
1
L
Aphrodite
14,175
746
122
6
0
348,437
0
L
Sol
11,737
618
43
2
0
267,478
0
W
Shiva
13,692
721
56
3
0
392,096
2
L
Skadi
13,867
730
69
4
0
316,647
2
L
Cthulhu
13,279
699
45
2
0
364,790
5
W
Chang'e
14,742
776
131
7
0
407,988
1
W
Neith
14,952
787
107
6
0
371,343
0
W
Ares
13,474
709
16
1
0
399,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role