Player Matchup

Nemesis
Nemesis
BuZzQC81
Nemesis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 229L
1,276 Elo+
Solo
Sylvanus
Sylvanus
GingyNinjy
Sylvanus
Level 65
God Stats
3W - 2L
1,700 SR
Queue Stats
60W - 56L
1,350 Elo+
Solo
The Morrigan
The Morrigan
Goofed-_-Up
The Morrigan
Level 62
God Stats
1W - 4L
1,273 SR
Queue Stats
173W - 196L
1,381 Elo+
Party 1
Hachiman
Hachiman
PhAntOm_ShoTzzz
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RJO_buckets
Morgan Le Fay
Level 26
God Stats
7W - 6L
1,626 SR
Queue Stats
27W - 32L
1,368 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,340 Elo+

VS

Team Averages
Level 103
1,475 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Copicuo
Baron Samedi
Level 143
God Stats
29W - 41L
1,483 SR
Queue Stats
606W - 634L
1,391 Elo+
Solo
Bacchus
Bacchus
Mangler789
Bacchus
Level 103
God Stats
46W - 36L
1,484 SR
Queue Stats
195W - 200L
1,341 Elo+
Solo
Tiamat
Tiamat
Raccoonhumper69
Tiamat
Level 69
God Stats
3W - 2L
1,385 SR
Queue Stats
4W - 2L
1,504 Elo+
Solo
Hun Batz
Hun Batz
iLionxKxng
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 142L
1,393 Elo+
Solo
Olorun
Olorun
upremeSay
Olorun
Level 112
God Stats
8W - 7L
1,525 SR
Queue Stats
150W - 170L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuZzQC81
Nemesis
12
4 / 1 / 1
8,208
513
4,523
10,006
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
GingyNinjy
Sylvanus
12
0 / 3 / 3
7,213
451
4,671
11,681
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
Goofed-_-Up
The Morrigan
13
1 / 4 / 0
7,906
494
6,230
7,228
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
2 / 4 / 2
7,284
455
6,376
9,082
2,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RJO_buckets
Morgan Le Fay
13
2 / 3 / 3
8,151
509
6,604
6,997
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Copicuo
Baron Samedi
14
2 / 3 / 2
8,257
516
5,629
9,122
3,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Mangler789
Bacchus
14
5 / 2 / 3
8,480
530
6,139
11,593
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 5
8,349
522
10,073
9,299
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
iLionxKxng
Hun Batz
16
5 / 2 / 1
9,260
579
5,400
10,679
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
upremeSay
Olorun
15
0 / 0 / 2
8,646
540
962
6,626
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
15
15
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BuZzQC81
Nemesis
4
1
1
4.5
W
Baron Samedi
Copicuo
Baron Samedi
2
3
2
1
L
Sylvanus
GingyNinjy
Sylvanus
0
3
3
0.5
L
The Morrigan
Goofed-_-Up
The Morrigan
1
4
0
0.25
W
Bacchus
Mangler789
Bacchus
5
2
3
3.25
L
Hachiman
2
4
2
0.75
L
Morgan Le Fay
RJO_buckets
Morgan Le Fay
2
3
3
1.17
W
3
2
5
2.75
W
Hun Batz
iLionxKxng
Hun Batz
5
2
1
2.75
W
Olorun
upremeSay
Olorun
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
28,203
44,994
Taken
47,319
19,649
Mitigated
25,756
10,025
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BuZzQC81
Nemesis
4,523
1,168
0
3,245
10,006
3,818
667
3,289
6,717
0
35,987
W
Baron Samedi
Copicuo
Baron Samedi
5,629
269
756
3,142
9,122
3,542
850
5,748
3,374
43,224
0
L
Sylvanus
GingyNinjy
Sylvanus
4,671
1,193
953
3,068
11,681
8,481
52
9,150
2,531
20,759
0
L
The Morrigan
Goofed-_-Up
The Morrigan
6,230
1,388
0
250
7,228
2,228
0
1,959
5,137
43,753
3,067
W
Bacchus
Mangler789
Bacchus
6,139
1,530
172
3,596
11,593
10,561
275
3,312
8,281
20,046
0
L
Hachiman
6,376
3,322
0
1,040
9,082
2,625
891
4,832
4,250
0
37,398
L
Morgan Le Fay
RJO_buckets
Morgan Le Fay
6,604
1,443
0
1,469
6,997
2,497
98
3,505
3,492
42,720
0
W
10,073
703
0
3,102
9,299
5,501
464
2,032
7,267
54,972
0
W
Hun Batz
iLionxKxng
Hun Batz
5,400
637
0
5,233
10,679
3,759
1,376
1,752
8,927
92
58,764
W
Olorun
upremeSay
Olorun
962
106
86
4,316
6,626
2,393
1,920
3,094
3,532
47,588
6,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
42,992
307
Minions Killed
443
0
Camps Cleared
0
1,460,775
Distance Traveled
1,431,206
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,208
513
53
3
0
330,562
0
W
Baron Samedi
8,257
516
91
6
0
267,000
1
L
Sylvanus
7,213
451
34
2
0
287,522
3
L
The Morrigan
7,906
494
95
6
0
277,964
4
W
Bacchus
8,480
530
23
1
0
298,121
2
L
Hachiman
7,284
455
51
3
0
279,018
3
L
Morgan Le Fay
8,151
509
74
5
0
285,709
2
W
Tiamat
8,349
522
118
7
0
261,928
5
W
Hun Batz
9,260
579
91
6
0
309,716
0
W
Olorun
8,646
540
120
8
0
294,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role