Player Matchup

Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NicoEasy97
Hou Yi
Level 101
God Stats
8W - 3L
1,752 SR
Queue Stats
127W - 129L
1,400 Elo+
Party 1
Sol
Sol
Santi46
Sol
Level 108
God Stats
18W - 12L
1,529 SR
Queue Stats
147W - 176L
1,458 Elo+
Party 3
Camazotz
Camazotz
Tarmus_34
Camazotz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 203L
1,521 Elo+
Party 3
Thanatos
Thanatos
Zedorg
Thanatos
Level 69
God Stats
7W - 9L
1,461 SR
Queue Stats
56W - 60L
1,420 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,460 Elo+

VS

Team Averages
Level 103
1,404 SR
1,392 Elo+
Medusa
Medusa
JioStarFreed
Medusa
Level 134
God Stats
3W - 0L
1,697 SR
Queue Stats
149W - 168L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
MajorKratos
Kuzenbo
Level 106
God Stats
4W - 4L
1,434 SR
Queue Stats
352W - 372L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
Zottolus
Sun Wukong
Level 54
God Stats
1W - 3L
1,107 SR
Queue Stats
48W - 60L
1,314 Elo+
Party 4
Nu Wa
Nu Wa
fingerbleed
Nu Wa
Level 62
God Stats
12W - 10L
1,282 SR
Queue Stats
49W - 65L
1,324 Elo+
Party 4
Ravana
Ravana
whitty86
Ravana
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 113L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 7 / 4
10,434
386
9,784
24,884
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
NicoEasy97
Hou Yi
19
0 / 4 / 1
11,385
422
8,629
15,510
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
17
3 / 9 / 2
11,668
432
15,320
21,953
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Tarmus_34
Camazotz
17
3 / 6 / 0
12,148
450
11,402
21,261
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Zedorg
Thanatos
18
3 / 9 / 0
11,517
427
7,119
21,927
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 1 / 4
15,926
590
18,240
17,801
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
MajorKratos
Kuzenbo
19
4 / 1 / 21
14,236
527
11,537
25,983
45,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Zottolus
Sun Wukong
19
5 / 2 / 13
13,990
518
14,818
22,217
19,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 3 / 10
14,004
519
17,988
11,686
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
whitty86
Ravana
20
14 / 2 / 3
16,461
610
14,441
12,753
7,755
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
9
Kills
34
35
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
4
0.29
W
Medusa
5
1
4
7
W
Kuzenbo
MajorKratos
Kuzenbo
4
1
21
14.5
L
Hou Yi
NicoEasy97
Hou Yi
0
4
1
0.13
L
Sol
3
9
2
0.44
L
Camazotz
Tarmus_34
Camazotz
3
6
0
0.5
L
Thanatos
Zedorg
Thanatos
3
9
0
0.33
W
Sun Wukong
Zottolus
Sun Wukong
5
2
13
5.75
W
6
3
10
3.67
W
Ravana
whitty86
Ravana
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,254
Damage
77,024
105,535
Taken
90,440
56,036
Mitigated
84,650
42,007
Healing
30,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,784
596
0
6,515
24,884
20,889
0
8,917
15,617
32,927
0
W
Medusa
18,240
8,235
0
10,370
17,801
7,453
7,540
3,848
13,953
0
148,387
W
Kuzenbo
MajorKratos
Kuzenbo
11,537
5,432
431
6,086
25,983
45,910
2,020
6,451
19,415
34,322
0
L
Hou Yi
NicoEasy97
Hou Yi
8,629
3,240
0
3,348
15,510
4,266
1,220
2,966
12,474
0
87,414
L
Sol
15,320
3,215
0
6,826
21,953
7,065
64
6,908
13,685
92,354
9,103
L
Camazotz
Tarmus_34
Camazotz
11,402
2,956
0
10,361
21,261
16,615
0
4,722
16,401
0
77,439
L
Thanatos
Zedorg
Thanatos
7,119
1,990
0
14,957
21,927
7,201
0
5,122
16,663
0
86,328
W
Sun Wukong
Zottolus
Sun Wukong
14,818
3,220
0
7,566
22,217
19,030
1,912
3,496
18,023
0
64,886
W
17,988
6,364
164
1,723
11,686
4,502
2,180
6,743
4,816
91,789
0
W
Ravana
whitty86
Ravana
14,441
3,358
0
4,255
12,753
7,755
897
3,628
8,751
0
144,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
74,617
641
Minions Killed
692
0
Camps Cleared
0
2,130,496
Distance Traveled
2,632,598
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,434
386
45
2
0
435,688
16
W
Medusa
15,926
590
234
9
0
490,248
6
W
Kuzenbo
14,236
527
40
1
0
568,447
3
L
Hou Yi
11,385
422
170
6
0
469,884
6
L
Sol
11,668
432
158
6
0
387,261
3
L
Camazotz
12,148
450
141
5
0
388,328
2
L
Thanatos
11,517
427
127
5
0
449,335
3
W
Sun Wukong
13,990
518
99
4
0
546,348
2
W
Nu Wa
14,004
519
143
5
0
479,414
0
W
Ravana
16,461
610
176
7
0
548,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role