Player Matchup

Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Karma5948
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,648 Elo+
Party 2
Thor
Thor
MrCryAlot66
Thor
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 32L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Vaarayy
Gilgamesh
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 21L
1,592 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,522 Elo+

VS

Team Averages
Level 88
1,611 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
datahanska
Ymir
Level 47
God Stats
23W - 21L
1,550 SR
Queue Stats
278W - 275L
1,515 Elo+
Party 3
Scylla
Scylla
pesukarhuMao
Scylla
Level 64
God Stats
57W - 48L
1,582 SR
Queue Stats
143W - 125L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
puuhapetzku
Amaterasu
Level 65
God Stats
17W - 9L
1,613 SR
Queue Stats
390W - 441L
1,541 Elo+
Party 3
Hun Batz
Hun Batz
stondeboi
Hun Batz
Level 125
God Stats
2W - 1L
1,813 SR
Queue Stats
46W - 51L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
14 / 1 / 7
9,927
709
16,482
15,113
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
 
Aphrodite
14
2 / 1 / 12
8,570
612
5,866
9,107
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Karma5948
Thoth
15
6 / 3 / 9
8,655
618
6,876
6,894
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 4 / 8
10,319
737
19,868
12,346
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Vaarayy
Gilgamesh
14
8 / 2 / 5
8,388
599
8,653
8,977
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 8 / 5
7,363
526
5,308
10,335
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 10 / 2
5,923
423
2,991
17,419
7,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
12
3 / 7 / 2
7,856
561
5,361
11,549
2,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
puuhapetzku
Amaterasu
12
1 / 9 / 0
6,999
500
2,201
13,514
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
stondeboi
Hun Batz
11
4 / 10 / 2
7,620
544
6,812
13,351
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
44
Kills
11
11
Deaths
44
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
1
7
17.5
W
Aphrodite
 
Aphrodite
2
1
12
8
L
Chiron
 
Chiron
2
8
5
0.56
W
Thoth
Karma5948
Thoth
6
3
9
3.5
W
14
4
8
4.5
W
Gilgamesh
Vaarayy
Gilgamesh
8
2
5
5.25
L
1
10
2
0.2
L
Scylla
3
7
2
0.57
L
Amaterasu
puuhapetzku
Amaterasu
1
9
0
0.11
L
Hun Batz
stondeboi
Hun Batz
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,745
Damage
22,673
52,437
Taken
66,168
21,173
Mitigated
23,403
19,047
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,482
8,818
0
3,147
15,113
8,097
1,024
1,618
13,495
0
60,345
W
Aphrodite
 
Aphrodite
5,866
1,037
2,636
7,338
9,107
3,081
1,358
1,501
7,606
47,661
1,448
L
Chiron
 
Chiron
5,308
1,663
304
1,156
10,335
1,916
0
1,268
9,067
0
27,120
W
Thoth
Karma5948
Thoth
6,876
744
0
1,187
6,894
2,103
0
1,402
5,492
49,750
0
W
19,868
7,993
0
2,253
12,346
4,430
1,136
2,150
10,196
0
67,809
W
Gilgamesh
Vaarayy
Gilgamesh
8,653
2,650
0
2,486
8,977
3,462
315
1,681
7,296
0
37,432
L
2,991
737
0
1,176
17,419
7,694
0
4,545
12,874
12,702
0
L
Scylla
5,361
626
0
1,478
11,549
2,744
0
2,831
8,718
30,028
0
L
Amaterasu
puuhapetzku
Amaterasu
2,201
599
0
2,342
13,514
7,730
1,700
1,681
11,833
0
34,386
L
Hun Batz
stondeboi
Hun Batz
6,812
2,367
0
1,364
13,351
3,319
0
2,285
11,066
0
24,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
35,761
428
Minions Killed
229
0
Camps Cleared
0
1,382,389
Distance Traveled
1,169,913
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,927
709
77
6
0
294,009
0
W
Aphrodite
8,570
612
86
6
0
252,135
1
L
Chiron
7,363
526
47
3
0
239,326
5
W
Thoth
8,655
618
74
5
0
272,726
0
W
Thor
10,319
737
117
8
0
261,463
2
W
Gilgamesh
8,388
599
74
5
0
302,056
3
L
Ymir
5,923
423
18
1
0
204,486
3
L
Scylla
7,856
561
47
3
0
238,624
0
L
Amaterasu
6,999
500
82
6
0
231,147
1
L
Hun Batz
7,620
544
35
3
0
256,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role