Player Matchup

Nu Wa
Nu Wa
CALL800SCORPION
Nu Wa
Level 121
God Stats
42W - 38L
1,490 SR
Queue Stats
918W - 991L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Infused Spark
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,553 Elo+
Party 1
Athena
Athena
TMFalgrim
Athena
Level 105
God Stats
2W - 3L
1,266 SR
Queue Stats
199W - 237L
1,424 Elo+
Solo
Mercury
Mercury
Totem Addict
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Horus
Horus
geoffrey080
Horus
Level 134
God Stats
1W - 1L
1,592 SR
Queue Stats
39W - 18L
1,500 Elo+
Solo
Team Averages
Level 92
1,470 SR
1,501 Elo+

VS

Team Averages
Level 66
1,495 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
N0ahT0725
Anhur
Level 126
God Stats
46W - 41L
1,417 SR
Queue Stats
400W - 419L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
captainKRUNCH84-
Kuzenbo
Level 29
God Stats
7W - 9L
1,417 SR
Queue Stats
34W - 33L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
vicheat
Kukulkan
Level 61
God Stats
49W - 27L
1,534 SR
Queue Stats
71W - 59L
1,483 Elo+
Party 2
Mulan
Mulan
zRequizite
Mulan
Level 46
God Stats
20W - 22L
1,609 SR
Queue Stats
50W - 37L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,928
1,193
17,723
7,018
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
5 / 4 / 10
11,832
1,183
11,704
15,923
18,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
TMFalgrim
Athena
18
3 / 3 / 11
11,277
1,128
11,263
24,621
19,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Totem Addict
Mercury
18
9 / 3 / 8
13,289
1,329
18,351
12,683
5,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 9
12,436
1,244
13,157
15,667
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

231

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 5 / 10
11,347
1,135
12,034
12,113
3,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
N0ahT0725
Anhur
16
3 / 8 / 6
10,828
1,083
7,521
16,942
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 5
10,506
1,051
5,802
14,809
13,932
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
vicheat
Kukulkan
18
7 / 5 / 10
13,314
1,331
24,024
12,708
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
17
4 / 4 / 10
12,175
1,218
16,357
18,958
14,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
25
Kills
17
17
Deaths
25
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
10
1.4
W
2
2
13
4.25
W
Guan Yu
5
4
10
2.5
L
Anhur
N0ahT0725
Anhur
3
8
6
0.75
W
Athena
TMFalgrim
Athena
3
3
11
2.83
W
Mercury
Totem Addict
Mercury
9
3
8
4.33
L
1
3
5
1.17
W
6
5
9
2.1
L
Kukulkan
vicheat
Kukulkan
7
5
10
2.4
L
Mulan
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,198
Damage
65,738
75,912
Taken
75,530
55,072
Mitigated
41,647
14,551
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,034
1,454
349
1,030
12,113
3,758
0
2,676
9,320
29,809
0
W
17,723
6,868
0
120
7,018
3,316
0
4,444
2,574
49,211
0
W
Guan Yu
11,704
2,357
1,654
3,206
15,923
18,702
0
9,571
6,352
0
15,640
L
Anhur
N0ahT0725
Anhur
7,521
3,809
0
343
16,942
4,031
0
9,222
7,578
0
17,000
W
Athena
TMFalgrim
Athena
11,263
3,337
361
5,134
24,621
19,130
0
14,067
10,554
32,669
0
W
Mercury
Totem Addict
Mercury
18,351
14,123
0
333
12,683
5,639
0
6,471
6,095
0
35,585
L
5,802
2,146
0
178
14,809
13,932
0
6,915
7,665
14,035
0
W
13,157
7,196
1,127
2,616
15,667
8,285
0
7,371
8,176
0
24,745
L
Kukulkan
vicheat
Kukulkan
24,024
2,398
202
196
12,708
5,124
0
4,129
8,494
63,377
0
L
Mulan
16,357
2,553
0
3,350
18,958
14,802
0
6,044
12,719
1,309
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,762
Gold Earned
58,170
194
Minions Killed
194
9
Camps Cleared
3
975,303
Distance Traveled
936,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,347
1,135
25
3
0
172,945
0
W
Nu Wa
11,928
1,193
78
8
0
163,453
0
W
Guan Yu
11,832
1,183
11
1
4
182,532
0
L
Anhur
10,828
1,083
12
1
0
168,591
0
W
Athena
11,277
1,128
39
4
0
208,380
0
W
Mercury
13,289
1,329
29
3
5
231,511
0
L
Kuzenbo
10,506
1,051
12
1
1
208,626
0
W
Horus
12,436
1,244
37
4
0
189,427
1
L
Kukulkan
13,314
1,331
105
11
0
185,575
0
L
Mulan
12,175
1,218
40
4
2
200,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role