Player Matchup

Set
Set
NiGHt ZoNeZ
Set
Level 109
God Stats
4W - 10L
1,268 SR
Queue Stats
277W - 276L
1,455 Elo+
Solo
Athena
Athena
SSG_PushinP
Athena
Level 87
God Stats
6W - 9L
1,454 SR
Queue Stats
90W - 83L
1,481 Elo+
Party 1
Zeus
Zeus
SlimeHz
Zeus
Level 125
God Stats
2W - 2L
1,338 SR
Queue Stats
84W - 66L
1,567 Elo+
Party 1
Osiris
Osiris
UIGokugooff
Osiris
Level 83
God Stats
8W - 6L
1,981 SR
Queue Stats
238W - 256L
1,483 Elo+
Solo
Ullr
Ullr
o S E V 3 N o
Ullr
Level 121
God Stats
28W - 39L
1,297 SR
Queue Stats
157W - 184L
1,374 Elo+
Solo
Team Averages
Level 105
1,468 SR
1,472 Elo+

VS

Team Averages
Level 94
1,422 SR
1,466 Elo+
Achilles
Achilles
El Abduzcan5518
Achilles
Level 85
God Stats
0W - 1L
1,107 SR
Queue Stats
114W - 109L
1,438 Elo+
Party 2
Shiva
Shiva
Gamer122020
Shiva
Level 55
God Stats
6W - 7L
1,545 SR
Queue Stats
73W - 91L
1,436 Elo+
Party 2
Thor
Thor
KingxNic
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,363 Elo+
Solo
Danzaburou
Danzaburou
LittleHunter45
Danzaburou
Level 127
God Stats
8W - 10L
1,184 SR
Queue Stats
208W - 192L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Lord Nayrb
Kukulkan
Level 146
God Stats
10W - 7L
1,774 SR
Queue Stats
214W - 183L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,439
585
3,755
5,883
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
0 / 4 / 1
5,337
485
3,294
9,136
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
SlimeHz
Zeus
12
3 / 1 / 3
7,410
674
4,477
4,740
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
12
3 / 0 / 3
6,721
611
7,957
7,114
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 1
5,699
518
3,063
6,832
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 4 / 0
5,441
495
4,823
10,630
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 1 / 5
5,917
538
6,128
8,413
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
2
0 / 1 / 0
3,874
352
0
2,439
476
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LittleHunter45
Danzaburou
11
5 / 3 / 3
6,753
614
6,645
7,631
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Lord Nayrb
Kukulkan
10
0 / 2 / 0
5,882
535
1,244
5,166
1,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
9
9
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
0
0.25
L
3
1
5
5.5
L
Thor
0
1
0
0
L
Danzaburou
LittleHunter45
Danzaburou
5
3
3
2.17
L
Kukulkan
Lord Nayrb
Kukulkan
0
2
0
0
W
3
1
3
4.5
W
Athena
0
4
1
0.13
W
Zeus
SlimeHz
Zeus
3
1
3
4.5
W
Osiris
3
0
3
4.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
18,840
33,705
Taken
34,279
15,277
Mitigated
14,891
9,053
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,823
1,401
0
1,114
10,630
5,725
0
985
9,625
0
17,102
L
6,128
1,535
941
2,295
8,413
5,039
0
3,086
5,239
0
17,942
L
Thor
0
0
0
125
2,439
476
0
0
2,439
0
5,285
L
Danzaburou
LittleHunter45
Danzaburou
6,645
1,864
0
1,846
7,631
1,976
532
2,168
5,365
0
35,569
L
Kukulkan
Lord Nayrb
Kukulkan
1,244
168
0
884
5,166
1,675
0
1,248
3,840
33,883
0
W
3,755
1,883
0
1,335
5,883
2,487
0
176
5,619
0
39,033
W
Athena
3,294
918
180
1,041
9,136
4,784
0
545
8,378
16,970
0
W
Zeus
SlimeHz
Zeus
4,477
833
0
1,160
4,740
989
134
333
4,374
42,429
0
W
Osiris
7,957
4,778
87
3,516
7,114
5,443
0
0
6,762
0
28,728
W
3,063
1,225
0
1,734
6,832
1,574
0
190
6,398
0
25,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
27,867
327
Minions Killed
214
0
Camps Cleared
0
1,077,421
Distance Traveled
854,013
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,441
495
34
3
0
195,432
2
L
Shiva
5,917
538
26
2
0
219,204
0
L
Thor
3,874
352
6
1
0
61,031
0
L
Danzaburou
6,753
614
69
6
0
194,570
3
L
Kukulkan
5,882
535
79
7
0
183,776
3
W
Set
6,439
585
72
7
0
251,490
2
W
Athena
5,337
485
35
3
0
207,261
2
W
Zeus
7,410
674
100
9
0
200,674
3
W
Osiris
6,721
611
58
5
0
211,740
0
W
Ullr
5,699
518
62
6
0
206,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role