Player Matchup

Olorun
Olorun
DukeChillington
Olorun
Level 87
God Stats
6W - 6L
1,325 SR
Queue Stats
227W - 226L
1,297 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIlVlKINGllI
Morgan Le Fay
Level 18
God Stats
5W - 10L
1,723 SR
Queue Stats
41W - 86L
1,163 Elo+
Party 1
Tyr
Tyr
TheEdgelord8361
Tyr
Level 21
God Stats
1W - 3L
1,447 SR
Queue Stats
45W - 109L
1,151 Elo+
Party 1
Ymir
Ymir
kG mammal
Ymir
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 49L
1,124 Elo+
Party 1
Thor
Thor
mr larry90
Thor
Level 55
God Stats
3W - 1L
1,723 SR
Queue Stats
77W - 114L
1,150 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,177 Elo+

VS

Team Averages
Level 73
1,476 SR
1,333 Elo+
Horus
Horus
AlexxxWayne
Horus
Level 46
God Stats
2W - 0L
1,656 SR
Queue Stats
129W - 162L
1,322 Elo+
Solo
Bastet
Bastet
Andre_Lima27
Bastet
Level 122
God Stats
35W - 29L
1,523 SR
Queue Stats
473W - 545L
1,405 Elo+
Solo
Discordia
Discordia
Elturri7
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,343 Elo+
Party 2
Ymir
Ymir
ExoEsqueletus
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,284 Elo+
Party 2
Medusa
Medusa
emmaLaMuerte54_
Medusa
Level 61
God Stats
23W - 25L
1,199 SR
Queue Stats
63W - 75L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
6,857
490
7,256
8,514
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
IIlVlKINGllI
Morgan Le Fay
10
0 / 6 / 0
6,065
433
4,994
8,861
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 3 / 0
4,485
320
582
2,183
590
Ymir
10
4 / 4 / 4
6,823
487
11,956
9,205
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 7 / 1
7,251
518
5,368
10,847
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,098
507
4,457
7,540
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
12
8 / 2 / 6
7,512
537
9,831
8,886
2,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Elturri7
Discordia
12
3 / 1 / 4
7,049
504
4,755
7,243
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 2 / 2
7,031
502
2,466
12,462
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 4 / 6
6,371
455
4,725
8,650
2,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
25
25
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Bastet
8
2
6
5.5
L
3
5
4
1
W
Discordia
Elturri7
Discordia
3
1
4
5
W
5
2
2
3
L
Morgan Le Fay
IIlVlKINGllI
Morgan Le Fay
0
6
0
0
L
0
3
0
0
W
3
4
6
1.5
L
Ymir
4
4
4
1.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
26,234
39,610
Taken
44,781
13,819
Mitigated
20,453
5,573
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,457
2,446
121
1,740
7,540
5,155
454
795
6,670
0
23,185
W
Bastet
9,831
2,466
0
3,505
8,886
2,709
0
4,291
4,441
0
34,760
L
7,256
3,523
90
2,570
8,514
3,237
630
1,819
6,653
30,856
6,513
W
Discordia
Elturri7
Discordia
4,755
349
14
2,472
7,243
2,043
88
3,848
3,395
34,210
0
W
2,466
489
104
3,091
12,462
7,885
144
7,167
4,927
18,492
0
L
Morgan Le Fay
IIlVlKINGllI
Morgan Le Fay
4,994
653
0
455
8,861
2,596
930
2,859
5,584
30,831
0
L
582
302
0
25
2,183
590
0
0
2,129
0
4,035
W
4,725
2,134
0
3,230
8,650
2,661
406
6,153
2,078
0
15,877
L
Ymir
11,956
2,084
0
334
9,205
4,316
300
1,246
7,777
31,403
0
L
5,368
2,077
0
2,099
10,847
3,080
0
693
9,881
0
33,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
35,061
217
Minions Killed
221
0
Camps Cleared
0
1,058,827
Distance Traveled
1,245,266
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,098
507
48
3
0
243,119
1
W
Bastet
7,512
537
49
4
0
283,847
1
L
Olorun
6,857
490
52
4
0
247,719
2
W
Discordia
7,049
504
64
5
0
236,706
0
W
Ymir
7,031
502
35
3
0
232,636
1
L
Morgan Le Fay
6,065
433
51
4
0
234,478
0
L
Tyr
4,485
320
12
1
0
73,240
0
W
Medusa
6,371
455
25
2
0
248,958
0
L
Ymir
6,823
487
48
3
0
256,901
0
L
Thor
7,251
518
54
4
0
246,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role