Player Matchup

Cliodhna
Cliodhna
Kuzcode
Cliodhna
Level 160
God Stats
6W - 4L
1,677 SR
Queue Stats
177W - 178L
1,674 Elo+
Party 2
Geb
Geb
MrWisp
Geb
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
358W - 311L
1,569 Elo+
Party 2
Bellona
Bellona
Naswipp
Bellona
Level 156
God Stats
1W - 1L
1,323 SR
Queue Stats
49W - 47L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
NiftyDC
Tsukuyomi
Level 160
God Stats
2W - 2L
1,585 SR
Queue Stats
10W - 7L
1,603 Elo+
Solo
Tiamat
Tiamat
oTHEORYo
Tiamat
Level 160
God Stats
17W - 23L
1,489 SR
Queue Stats
402W - 402L
1,641 Elo+
Solo
Team Averages
Level 146
1,515 SR
1,610 Elo+

VS

Team Averages
Level 139
1,544 SR
1,566 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AriesEclipse
Horus
Level 159
God Stats
3W - 4L
1,492 SR
Queue Stats
241W - 219L
1,591 Elo+
Solo
Mercury
Mercury
HBGL
Mercury
Level 154
God Stats
24W - 17L
1,728 SR
Queue Stats
336W - 305L
1,673 Elo+
Party 1
Cliodhna
Cliodhna
senjuflashy
Cliodhna
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 123L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kuzcode
Cliodhna
16
10 / 2 / 3
9,867
658
14,475
12,738
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
MrWisp
Geb
11
1 / 1 / 11
7,683
512
5,156
10,959
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Naswipp
Bellona
16
5 / 3 / 4
9,538
636
11,481
13,759
12,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
NiftyDC
Tsukuyomi
16
7 / 3 / 6
10,125
675
14,059
11,977
9,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
oTHEORYo
Tiamat
14
2 / 4 / 7
8,554
570
9,736
10,048
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 3 / 4
7,799
520
6,070
14,378
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
 
Scylla
12
3 / 4 / 4
7,473
498
8,426
10,502
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 2
8,959
597
6,317
14,382
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
HBGL
Mercury
12
2 / 6 / 6
7,415
494
6,178
12,321
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
senjuflashy
Cliodhna
12
1 / 8 / 3
7,261
484
6,472
14,424
7,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
25
Kills
13
13
Deaths
25
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
4
1.67
L
Scylla
 
Scylla
3
4
4
1.25
L
4
4
2
1.25
L
Mercury
HBGL
Mercury
2
6
6
0.83
W
Cliodhna
Kuzcode
Cliodhna
10
2
3
5.75
W
Geb
MrWisp
Geb
1
1
11
6.5
W
Bellona
Naswipp
Bellona
5
3
4
2.33
W
Tsukuyomi
NiftyDC
Tsukuyomi
7
3
6
3.33
W
Tiamat
oTHEORYo
Tiamat
2
4
7
1.38
L
Cliodhna
senjuflashy
Cliodhna
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,907
Damage
33,463
59,481
Taken
66,007
44,886
Mitigated
34,587
18,626
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,070
1,699
203
1,987
14,378
16,265
0
5,075
9,058
18,012
0
L
Scylla
 
Scylla
8,426
1,242
42
1,459
10,502
2,272
0
2,993
7,315
41,671
0
L
6,317
2,405
168
5,580
14,382
5,824
974
1,762
12,588
0
49,567
L
Mercury
HBGL
Mercury
6,178
3,269
0
1,860
12,321
3,169
0
2,034
10,115
0
46,010
W
Cliodhna
Kuzcode
Cliodhna
14,475
2,994
0
4,043
12,738
5,375
259
4,206
8,475
0
68,844
W
Geb
MrWisp
Geb
5,156
794
0
1,436
10,959
11,749
96
4,028
6,931
20,455
2,265
W
Bellona
Naswipp
Bellona
11,481
5,111
0
5,948
13,759
12,476
241
1,079
12,658
0
74,778
W
Tsukuyomi
NiftyDC
Tsukuyomi
14,059
3,170
0
4,511
11,977
9,892
272
1,672
10,305
0
71,851
W
Tiamat
oTHEORYo
Tiamat
9,736
530
0
2,688
10,048
5,394
517
3,511
6,537
59,023
0
L
Cliodhna
senjuflashy
Cliodhna
6,472
504
0
3,081
14,424
7,057
0
1,813
12,573
0
42,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
38,907
520
Minions Killed
363
0
Camps Cleared
0
1,547,036
Distance Traveled
1,449,778
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,799
520
25
2
0
271,075
5
L
Scylla
7,473
498
70
5
0
270,648
7
L
Horus
8,959
597
96
6
0
277,217
6
L
Mercury
7,415
494
79
5
0
339,861
6
W
Cliodhna
9,867
658
107
7
0
337,305
5
W
Geb
7,683
512
38
3
0
305,109
5
W
Bellona
9,538
636
126
8
0
260,940
2
W
Tsukuyomi
10,125
675
142
9
0
352,582
4
W
Tiamat
8,554
570
107
7
0
291,100
5
L
Cliodhna
7,261
484
93
6
0
290,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role