Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
B3a5TlY dUD3
Gilgamesh
Level 144
God Stats
5W - 5L
1,724 SR
Queue Stats
207W - 188L
1,646 Elo+
Party 1
Da Ji
Da Ji
Babybluee x
Da Ji
Level 144
God Stats
7W - 7L
1,815 SR
Queue Stats
454W - 428L
1,616 Elo+
Solo
Eset
Eset
Borknut
Eset
Level 126
God Stats
10W - 11L
1,846 SR
Queue Stats
256W - 249L
1,570 Elo+
Party 1
Team Averages
Level 139
1,677 SR
1,566 Elo+

VS

Team Averages
Level 127
1,496 SR
1,593 Elo+
Danzaburou
Danzaburou
Artagorn
Danzaburou
Level 160
God Stats
6W - 7L
1,295 SR
Queue Stats
437W - 424L
1,601 Elo+
Solo
Shiva
Shiva
Barbiefan1224
Shiva
Level 123
God Stats
7W - 1L
1,650 SR
Queue Stats
195W - 170L
1,477 Elo+
Solo
Mercury
Mercury
PssySlayer69
Mercury
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
123W - 115L
1,651 Elo+
Solo
Athena
Athena
cookmonk12
Athena
Level 84
God Stats
2W - 1L
1,486 SR
Queue Stats
140W - 110L
1,615 Elo+
Solo
Ah Puch
Ah Puch
exoguess
Ah Puch
Level 114
God Stats
9W - 4L
1,352 SR
Queue Stats
143W - 126L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 0
6,019
602
4,822
5,321
1,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
9
0 / 3 / 2
5,217
522
2,670
8,039
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
B3a5TlY dUD3
Gilgamesh
9
1 / 6 / 0
5,435
544
5,262
8,928
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 0
5,738
574
2,956
7,371
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Borknut
Eset
8
0 / 3 / 1
5,068
507
2,882
8,985
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artagorn
Danzaburou
12
3 / 0 / 1
7,060
706
3,960
5,648
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 4
7,482
748
7,309
7,419
5,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
PssySlayer69
Mercury
11
2 / 0 / 7
6,284
628
4,337
5,860
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
cookmonk12
Athena
11
3 / 0 / 8
6,474
647
4,506
9,306
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
exoguess
Ah Puch
12
4 / 2 / 2
7,016
702
7,995
4,700
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
17
17
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Ymir
 
Ymir
0
3
2
0.33
W
Danzaburou
Artagorn
Danzaburou
3
0
1
3.5
L
Gilgamesh
B3a5TlY dUD3
Gilgamesh
1
6
0
0.17
L
2
2
0
1
W
5
1
4
7
L
Eset
Borknut
Eset
0
3
1
0.17
W
Mercury
PssySlayer69
Mercury
2
0
7
5.5
W
Athena
cookmonk12
Athena
3
0
8
7
W
Ah Puch
exoguess
Ah Puch
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
28,107
38,644
Taken
32,933
19,594
Mitigated
17,344
9,924
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,822
2,207
0
667
5,321
1,400
0
739
4,582
0
45,099
L
Ymir
 
Ymir
2,670
365
0
1,492
8,039
5,525
0
5,425
2,614
26,788
0
W
Danzaburou
Artagorn
Danzaburou
3,960
1,515
0
2,676
5,648
1,717
408
453
5,195
0
46,565
L
Gilgamesh
B3a5TlY dUD3
Gilgamesh
5,262
1,618
0
1,746
8,928
6,242
0
735
8,193
0
27,524
L
2,956
511
0
2,939
7,371
2,443
0
1,688
5,683
0
28,395
W
7,309
1,582
233
2,354
7,419
5,379
112
680
6,405
0
38,615
L
Eset
Borknut
Eset
2,882
1,048
0
3,080
8,985
3,984
0
3,369
5,616
16,369
0
W
Mercury
PssySlayer69
Mercury
4,337
1,813
0
660
5,860
1,774
186
766
4,969
0
38,661
W
Athena
cookmonk12
Athena
4,506
1,212
0
2,114
9,306
6,698
0
2,275
6,933
12,133
2,782
W
Ah Puch
exoguess
Ah Puch
7,995
158
0
1,334
4,700
1,776
126
1,121
3,446
50,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
34,316
324
Minions Killed
384
0
Camps Cleared
0
983,087
Distance Traveled
1,076,852
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,019
602
102
10
0
184,999
2
L
Ymir
5,217
522
59
6
0
198,115
3
W
Danzaburou
7,060
706
94
9
0
197,571
3
L
Gilgamesh
5,435
544
51
5
0
190,862
0
L
Da Ji
5,738
574
67
7
0
236,338
1
W
Shiva
7,482
748
89
9
0
206,287
3
L
Eset
5,068
507
45
5
0
172,773
2
W
Mercury
6,284
628
75
8
0
253,410
1
W
Athena
6,474
647
26
3
0
225,543
4
W
Ah Puch
7,016
702
100
10
0
194,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role