Player Matchup

Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
SneerfulTuna
Nike
Level 89
God Stats
26W - 22L
1,652 SR
Queue Stats
458W - 421L
1,569 Elo+
Solo
Hel
Hel
X1Sk1lcrusher1X
Hel
Level 105
God Stats
3W - 9L
1,548 SR
Queue Stats
323W - 308L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
difam0
Cliodhna
Level 68
God Stats
1W - 3L
1,696 SR
Queue Stats
332W - 319L
1,452 Elo+
Party 2
Ymir
Ymir
licas20
Ymir
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 249L
1,468 Elo+
Solo
Team Averages
Level 107
1,579 SR
1,488 Elo+

VS

Team Averages
Level 108
1,430 SR
1,463 Elo+
Bacchus
Bacchus
Bhab17
Bacchus
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 279L
1,478 Elo+
Solo
Zeus
Zeus
GladosKarakos
Zeus
Level 65
God Stats
11W - 9L
1,519 SR
Queue Stats
37W - 40L
1,422 Elo+
Party 1
Chaac
Chaac
Spauy
Chaac
Level 122
God Stats
2W - 3L
1,202 SR
Queue Stats
77W - 69L
1,422 Elo+
Party 1
Chernobog
Chernobog
danielito778
Chernobog
Level 68
God Stats
1W - 1L
1,201 SR
Queue Stats
114W - 110L
1,451 Elo+
Solo
Shiva
Shiva
methist1565
Shiva
Level 144
God Stats
7W - 3L
1,729 SR
Queue Stats
66W - 67L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 1 / 1
5,321
591
4,539
4,033
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,566
618
4,239
5,815
3,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,291
366
0
254
73
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
difam0
Cliodhna
11
4 / 3 / 0
6,054
673
4,562
6,545
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
licas20
Ymir
7
1 / 2 / 1
4,846
538
1,750
6,269
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bhab17
Bacchus
9
2 / 2 / 2
5,336
593
2,878
5,472
2,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,553
506
769
3,141
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Spauy
Chaac
10
1 / 2 / 0
5,667
630
2,839
6,680
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
danielito778
Chernobog
9
1 / 0 / 2
5,183
576
1,938
3,754
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 2 / 3
5,437
604
3,832
4,954
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
6
7
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
W
Bacchus
Bhab17
Bacchus
2
2
2
1.5
W
0
2
0
0
L
2
1
1
2.5
W
Chaac
Spauy
Chaac
1
2
0
0.5
L
0
0
0
0
W
Chernobog
danielito778
Chernobog
1
0
2
2
L
Cliodhna
difam0
Cliodhna
4
3
0
1.33
L
Ymir
licas20
Ymir
1
2
1
0.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,090
Damage
12,256
22,916
Taken
24,001
10,150
Mitigated
9,019
6,775
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,539
2,480
0
1,532
4,033
982
0
791
3,242
0
29,148
W
Bacchus
Bhab17
Bacchus
2,878
253
95
1,038
5,472
2,561
0
907
4,207
14,064
0
W
769
94
0
399
3,141
295
682
79
3,062
17,381
0
L
4,239
844
0
1,585
5,815
3,833
348
0
5,478
3,379
25,580
W
Chaac
Spauy
Chaac
2,839
830
0
3,186
6,680
3,470
0
963
5,717
0
30,471
L
0
0
34
83
254
73
0
209
45
530
0
W
Chernobog
danielito778
Chernobog
1,938
1,118
0
738
3,754
1,000
710
648
3,106
0
25,869
L
Cliodhna
difam0
Cliodhna
4,562
613
0
2,729
6,545
1,907
0
1,189
5,284
0
37,450
L
Ymir
licas20
Ymir
1,750
115
0
812
6,269
3,355
0
1,342
4,883
14,728
0
W
3,832
1,391
0
1,464
4,954
1,693
0
374
4,580
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
26,176
231
Minions Killed
235
0
Camps Cleared
0
723,329
Distance Traveled
860,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,321
591
58
6
0
163,018
1
W
Bacchus
5,336
593
23
3
0
169,537
0
W
Zeus
4,553
506
53
6
0
158,109
1
L
Nike
5,566
618
70
8
0
164,081
1
W
Chaac
5,667
630
73
8
0
187,846
2
L
Hel
3,291
366
1
0
0
37,086
0
W
Chernobog
5,183
576
48
5
0
161,836
1
L
Cliodhna
6,054
673
80
9
0
203,019
1
L
Ymir
4,846
538
22
2
0
156,125
5
W
Shiva
5,437
604
38
4
0
182,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role