Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Mafarco
Bellona
Level 109
God Stats
0W - 1L
1,696 SR
Queue Stats
48W - 38L
1,470 Elo+
Solo
Serqet
Serqet
Ryasin
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,681 Elo+
Solo
Hades
Hades
Sash_United
Hades
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 61L
1,764 Elo+
Solo
Bakasura
Bakasura
adawdarawt
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,399 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,563 Elo+

VS

Team Averages
Level 75
1,500 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
JAG2711
Pele
Level 94
God Stats
3W - 0L
1,502 SR
Queue Stats
47W - 42L
1,511 Elo+
Party 2
Nox
Nox
Kageryusama
Nox
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,436 Elo+
Party 3
Xbalanque
Xbalanque
Rogatek
Xbalanque
Level 66
God Stats
3W - 1L
1,498 SR
Queue Stats
132W - 117L
1,431 Elo+
Party 3
Danzaburou
Danzaburou
sweeneytom1
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 9 / 4
6,915
576
4,676
12,215
3,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Mafarco
Bellona
16
3 / 4 / 4
8,840
737
10,879
19,418
16,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Ryasin
Serqet
14
2 / 5 / 8
8,345
695
5,641
10,155
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 2 / 6
10,017
835
20,528
15,717
11,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
adawdarawt
Bakasura
14
1 / 7 / 7
8,607
717
6,261
15,060
6,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 18
9,682
807
7,282
11,458
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
JAG2711
Pele
17
13 / 3 / 9
10,494
875
17,760
17,298
11,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 18
8,857
738
8,136
7,931
3,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Rogatek
Xbalanque
17
7 / 2 / 14
9,856
821
17,324
8,372
4,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
sweeneytom1
Danzaburou
16
2 / 3 / 18
9,120
760
10,524
10,174
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
14
Kills
27
27
Deaths
14
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
9
4
0.22
W
Ra
 
Ra
3
1
18
12
W
Pele
JAG2711
Pele
13
3
9
5.83
W
2
5
18
2.2
L
Bellona
Mafarco
Bellona
3
4
4
1.25
W
Xbalanque
Rogatek
Xbalanque
7
2
14
7
L
Serqet
Ryasin
Serqet
2
5
8
1.2
L
8
2
6
5.5
L
Bakasura
adawdarawt
Bakasura
1
7
7
0.64
W
Danzaburou
sweeneytom1
Danzaburou
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
61,026
72,565
Taken
55,233
42,534
Mitigated
34,139
28,960
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,676
712
1,460
1,632
12,215
3,405
104
2,775
9,440
13,999
0
W
Ra
 
Ra
7,282
864
3,877
5,090
11,458
10,497
234
6,259
4,394
19,253
0
W
Pele
JAG2711
Pele
17,760
3,170
198
7,635
17,298
11,272
92
5,479
10,639
0
31,817
W
8,136
966
1,040
1,151
7,931
3,351
382
4,393
3,483
11,775
0
L
Bellona
Mafarco
Bellona
10,879
2,489
1,888
7,383
19,418
16,823
0
3,521
15,897
0
23,048
W
Xbalanque
Rogatek
Xbalanque
17,324
8,920
1,398
2,980
8,372
4,540
636
2,874
5,357
0
25,825
L
Serqet
Ryasin
Serqet
5,641
1,066
846
545
10,155
5,056
0
1,996
8,159
0
6,590
L
20,528
1,138
1,774
8,421
15,717
11,037
0
3,710
12,007
37,081
0
L
Bakasura
adawdarawt
Bakasura
6,261
3,889
1,623
3,388
15,060
6,213
0
3,416
11,644
0
7,872
W
Danzaburou
sweeneytom1
Danzaburou
10,524
3,310
604
2,572
10,174
4,479
1,041
6,199
3,895
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
48,009
111
Minions Killed
120
0
Camps Cleared
0
1,054,213
Distance Traveled
1,092,933
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,915
576
18
2
0
181,644
0
W
Ra
9,682
807
30
3
0
217,008
0
W
Pele
10,494
875
30
3
0
243,574
0
W
Nox
8,857
738
21
2
0
206,187
2
L
Bellona
8,840
737
26
2
0
204,799
0
W
Xbalanque
9,856
821
12
1
0
215,747
4
L
Serqet
8,345
695
3
0
0
218,668
1
L
Hades
10,017
835
43
4
0
237,543
0
L
Bakasura
8,607
717
21
2
0
211,559
0
W
Danzaburou
9,120
760
27
2
0
210,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role