Player Matchup

Chang'e
Chang'e
Andromyda
Chang'e
Level 28
God Stats
4W - 6L
1,450 SR
Queue Stats
13W - 22L
1,462 Elo+
Party 3
Hou Yi
Hou Yi
Leader237
Hou Yi
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 44L
1,462 Elo+
Party 3
Pele
Pele
NobleXMassacre
Pele
Level 65
God Stats
73W - 60L
1,490 SR
Queue Stats
380W - 370L
1,424 Elo+
Solo
Anhur
Anhur
bulldozier21
Anhur
Level 103
God Stats
2W - 4L
1,161 SR
Queue Stats
86W - 127L
1,375 Elo+
Party 1
Nemesis
Nemesis
iiSeII-_-
Nemesis
Level 28
God Stats
19W - 20L
1,495 SR
Queue Stats
54W - 92L
1,360 Elo+
Party 1
Team Averages
Level 52
1,419 SR
1,416 Elo+

VS

Team Averages
Level 73
1,455 SR
1,409 Elo+
Ah Puch
Ah Puch
ChillyWilliyy
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 143L
1,432 Elo+
Party 2
Khepri
Khepri
Frxsh818
Khepri
Level 67
God Stats
2W - 2L
1,648 SR
Queue Stats
68W - 76L
1,429 Elo+
Party 2
Thanatos
Thanatos
Maxciiv
Thanatos
Level 128
God Stats
8W - 11L
1,416 SR
Queue Stats
41W - 37L
1,370 Elo+
Solo
Heimdallr
Heimdallr
tinglepringle
Heimdallr
Level 49
God Stats
3W - 5L
1,320 SR
Queue Stats
85W - 109L
1,408 Elo+
Party 2
Shiva
Shiva
zFehndi
Shiva
Level 43
God Stats
10W - 20L
1,389 SR
Queue Stats
85W - 114L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andromyda
Chang'e
18
2 / 3 / 12
11,150
485
13,453
17,046
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Leader237
Hou Yi
18
7 / 4 / 7
11,578
503
11,104
17,274
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 7
13,146
572
14,076
21,028
15,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 5 / 10
12,007
522
17,997
21,500
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
iiSeII-_-
Nemesis
20
18 / 5 / 9
13,397
582
22,527
22,606
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 8 / 7
10,695
465
22,951
15,026
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Frxsh818
Khepri
16
0 / 6 / 14
10,463
455
7,175
22,066
26,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Maxciiv
Thanatos
16
3 / 10 / 2
10,278
447
11,609
25,108
9,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
tinglepringle
Heimdallr
19
11 / 8 / 1
12,195
530
20,001
20,838
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
zFehndi
Shiva
18
3 / 6 / 1
10,355
450
13,070
18,165
20,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
37
Kills
21
21
Deaths
38
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andromyda
Chang'e
2
3
12
2.67
L
Ah Puch
4
8
7
0.94
L
Khepri
Frxsh818
Khepri
0
6
14
1.17
W
Hou Yi
Leader237
Hou Yi
7
4
7
2.63
L
Thanatos
Maxciiv
Thanatos
3
10
2
0.4
W
2
4
7
1.38
W
8
5
10
2.6
W
Nemesis
iiSeII-_-
Nemesis
18
5
9
4.5
L
Heimdallr
tinglepringle
Heimdallr
11
8
1
1.44
L
Shiva
zFehndi
Shiva
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,157
Damage
74,806
99,454
Taken
101,203
37,175
Mitigated
69,388
40,182
Healing
27,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andromyda
Chang'e
13,453
1,634
5,085
7,298
17,046
4,440
663
7,151
9,895
56,372
0
L
Ah Puch
22,951
1,645
249
2,227
15,026
5,091
470
2,010
12,820
65,671
0
L
Khepri
Frxsh818
Khepri
7,175
624
0
1,057
22,066
26,530
375
5,425
16,137
34,578
3,247
W
Hou Yi
Leader237
Hou Yi
11,104
4,215
0
4,937
17,274
4,872
1,822
6,128
11,146
0
75,362
L
Thanatos
Maxciiv
Thanatos
11,609
3,301
0
15,287
25,108
9,889
0
2,454
22,456
0
75,586
W
14,076
2,385
0
8,965
21,028
15,386
522
1,222
19,806
10,337
95,655
W
17,997
7,575
876
8,141
21,500
5,185
2,233
8,492
13,008
0
63,538
W
Nemesis
iiSeII-_-
Nemesis
22,527
13,626
0
4,880
22,606
7,292
187
6,954
15,652
0
84,725
L
Heimdallr
tinglepringle
Heimdallr
20,001
7,188
485
4,804
20,838
7,286
1,403
2,630
18,146
0
71,202
L
Shiva
zFehndi
Shiva
13,070
3,304
45
3,397
18,165
20,592
124
3,233
14,862
0
66,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
53,986
671
Minions Killed
485
0
Camps Cleared
0
2,131,250
Distance Traveled
2,006,147
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,150
485
132
6
0
416,244
7
L
Ah Puch
10,695
465
103
4
0
374,590
1
L
Khepri
10,463
455
48
2
0
407,714
1
W
Hou Yi
11,578
503
113
5
0
394,558
5
L
Thanatos
10,278
447
113
5
0
391,466
6
W
Pele
13,146
572
222
10
0
443,403
2
W
Anhur
12,007
522
106
5
0
393,453
5
W
Nemesis
13,397
582
98
4
0
483,592
3
L
Heimdallr
12,195
530
109
5
0
404,276
3
L
Shiva
10,355
450
112
5
0
428,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role