Player Matchup

Cupid
Cupid
ExoTicPsyko
Cupid
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
473W - 464L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FromDaESLV
Tsukuyomi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 118L
1,511 Elo+
Solo
Thor
Thor
Neo_Jeager
Thor
Level 61
God Stats
5W - 4L
1,311 SR
Queue Stats
142W - 139L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Tefnut85
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,605 Elo+
Party 2
Chang'e
Chang'e
YuriTehCat
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,559 Elo+
Solo
Team Averages
Level 78
1,462 SR
1,555 Elo+

VS

Team Averages
Level 104
1,679 SR
1,560 Elo+
Bakasura
Bakasura
DRAGONZ0000
Bakasura
Level 120
God Stats
2W - 1L
1,595 SR
Queue Stats
68W - 57L
1,652 Elo+
Party 1
Izanami
Izanami
Gank Me Hard
Izanami
Level 156
God Stats
17W - 7L
1,901 SR
Queue Stats
493W - 489L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Sl3ndy02
Gilgamesh
Level 125
God Stats
1W - 2L
1,463 SR
Queue Stats
41W - 37L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
iran731
Guan Yu
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Merlin
Merlin
sdadadas89
Merlin
Level 106
God Stats
2W - 3L
1,731 SR
Queue Stats
20W - 17L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,934
562
14,206
20,681
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
FromDaESLV
Tsukuyomi
20
9 / 2 / 7
13,141
571
18,756
19,520
16,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 9
12,448
541
13,694
19,873
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Tefnut85
Jormungandr
18
9 / 3 / 12
11,904
518
17,789
21,608
19,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
YuriTehCat
Chang'e
18
3 / 5 / 11
11,652
507
12,392
20,223
7,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRAGONZ0000
Bakasura
18
5 / 7 / 3
11,489
500
12,692
20,355
11,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Gank Me Hard
Izanami
20
5 / 5 / 4
13,232
575
14,740
19,958
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sl3ndy02
Gilgamesh
14
3 / 8 / 9
10,270
447
15,188
28,329
34,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
iran731
Guan Yu
17
0 / 7 / 2
9,670
420
3,762
16,477
12,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
sdadadas89
Merlin
20
3 / 4 / 4
12,343
537
19,912
13,069
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
31
Kills
16
16
Deaths
31
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DRAGONZ0000
Bakasura
5
7
3
0.93
W
4
3
9
2.83
W
Tsukuyomi
FromDaESLV
Tsukuyomi
9
2
7
6.25
L
Izanami
Gank Me Hard
Izanami
5
5
4
1.4
W
6
3
9
3.5
L
Gilgamesh
Sl3ndy02
Gilgamesh
3
8
9
0.94
W
Jormungandr
Tefnut85
Jormungandr
9
3
12
5
W
Chang'e
YuriTehCat
Chang'e
3
5
11
1.7
L
Guan Yu
iran731
Guan Yu
0
7
2
0.14
L
Merlin
sdadadas89
Merlin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,837
Damage
66,294
101,905
Taken
98,188
59,032
Mitigated
72,625
38,544
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DRAGONZ0000
Bakasura
12,692
9,050
0
5,816
20,355
11,152
0
4,833
15,522
0
60,172
W
14,206
10,137
349
11,334
20,681
8,286
1,621
3,005
16,550
0
96,684
W
Tsukuyomi
FromDaESLV
Tsukuyomi
18,756
3,412
0
9,124
19,520
16,503
1,943
4,965
13,759
0
92,398
L
Izanami
Gank Me Hard
Izanami
14,740
11,192
0
7,048
19,958
8,721
435
7,113
12,845
0
111,743
W
13,694
4,384
0
3,700
19,873
7,541
1,050
6,903
12,613
0
96,648
L
Gilgamesh
Sl3ndy02
Gilgamesh
15,188
1,636
470
2,698
28,329
34,042
0
11,720
16,609
5,106
28,191
W
Jormungandr
Tefnut85
Jormungandr
17,789
4,311
1,082
3,429
21,608
19,553
480
4,588
16,699
53,176
0
W
Chang'e
YuriTehCat
Chang'e
12,392
469
2,332
7,194
20,223
7,149
107
5,254
14,759
72,340
0
L
Guan Yu
iran731
Guan Yu
3,762
276
0
1,996
16,477
12,870
640
1,673
14,804
10,149
40,523
L
Merlin
sdadadas89
Merlin
19,912
399
0
1,534
13,069
5,840
522
4,842
8,227
116,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,079
Gold Earned
57,004
632
Minions Killed
628
0
Camps Cleared
0
2,097,561
Distance Traveled
2,098,671
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,489
500
116
5
0
503,058
6
W
Cupid
12,934
562
169
7
0
398,931
1
W
Tsukuyomi
13,141
571
141
6
0
456,962
2
L
Izanami
13,232
575
181
8
0
399,314
8
W
Thor
12,448
541
140
6
0
402,431
3
L
Gilgamesh
10,270
447
33
1
0
422,756
5
W
Jormungandr
11,904
518
62
3
0
437,271
2
W
Chang'e
11,652
507
120
5
0
401,966
1
L
Guan Yu
9,670
420
102
4
0
373,603
0
L
Merlin
12,343
537
196
9
0
399,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role