Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blaublatt101
Mulan
Level 55
God Stats
6W - 6L
1,536 SR
Queue Stats
110W - 137L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
Econ347
Xbalanque
Level 86
God Stats
24W - 13L
1,651 SR
Queue Stats
371W - 382L
1,497 Elo+
Party 3
Mercury
Mercury
Track_91
Mercury
Level 124
God Stats
13W - 2L
1,892 SR
Queue Stats
402W - 394L
1,602 Elo+
Party 2
Yemoja
Yemoja
glurps
Yemoja
Level 108
God Stats
11W - 10L
1,439 SR
Queue Stats
311W - 316L
1,389 Elo+
Party 2
Team Averages
Level 96
1,604 SR
1,491 Elo+

VS

Team Averages
Level 116
1,549 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hakoumi
Ares
Level 82
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Iwillabuseyou
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
whitty86
Serqet
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 113L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 5
8,447
603
5,024
6,906
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
7,486
535
5,800
9,154
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Econ347
Xbalanque
15
5 / 0 / 2
8,805
629
10,313
8,255
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Track_91
Mercury
15
8 / 1 / 7
9,060
647
7,958
10,235
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
glurps
Yemoja
12
0 / 0 / 12
7,653
547
2,070
5,902
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 3
7,339
524
7,816
13,080
7,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
11
1 / 6 / 0
6,558
468
4,733
6,313
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Hakoumi
Ares
8
0 / 1 / 1
5,734
410
3,836
8,310
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,346
382
1,919
5,047
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
whitty86
Serqet
14
3 / 5 / 1
7,888
563
3,074
10,581
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
5
6.5
L
King Arthur
 
King Arthur
0
4
3
0.38
L
Thoth
 
Thoth
1
6
0
0.17
W
2
2
1
1.25
W
Xbalanque
Econ347
Xbalanque
5
0
2
6
L
Ares
Hakoumi
Ares
0
1
1
0.5
L
0
3
0
0
W
Mercury
Track_91
Mercury
8
1
7
11.5
W
Yemoja
glurps
Yemoja
0
0
12
6
L
Serqet
whitty86
Serqet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
21,378
40,452
Taken
43,331
21,419
Mitigated
18,242
18,150
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,024
454
0
2,720
6,906
3,746
270
2,303
4,483
53,754
0
L
King Arthur
 
King Arthur
7,816
391
0
1,960
13,080
7,389
0
239
12,416
294
40,786
L
Thoth
 
Thoth
4,733
490
0
360
6,313
1,769
0
2,368
3,945
37,771
0
W
5,800
467
0
4,402
9,154
7,041
464
27
8,932
0
37,978
W
Xbalanque
Econ347
Xbalanque
10,313
5,942
0
3,868
8,255
3,165
212
2,485
5,524
0
76,101
L
Ares
Hakoumi
Ares
3,836
590
0
2,061
8,310
3,895
0
1,636
6,674
11,986
0
L
1,919
691
0
601
5,047
1,449
0
1,176
3,871
0
22,646
W
Mercury
Track_91
Mercury
7,958
4,140
0
453
10,235
3,798
0
949
9,230
0
69,028
W
Yemoja
glurps
Yemoja
2,070
374
4,168
2,539
5,902
3,669
0
3,099
2,803
10,866
0
L
Serqet
whitty86
Serqet
3,074
330
0
3,360
10,581
3,740
0
1,675
8,906
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
32,865
470
Minions Killed
330
0
Camps Cleared
0
1,466,614
Distance Traveled
1,332,356
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,447
603
102
7
0
276,362
2
L
King Arthur
7,339
524
100
7
0
270,874
0
L
Thoth
6,558
468
87
6
0
250,904
3
W
Mulan
7,486
535
87
6
0
274,850
4
W
Xbalanque
8,805
629
141
10
0
264,175
7
L
Ares
5,734
410
6
0
0
290,536
4
L
Neith
5,346
382
52
4
0
246,511
0
W
Mercury
9,060
647
116
8
0
378,780
5
W
Yemoja
7,653
547
24
2
0
272,447
0
L
Serqet
7,888
563
85
6
0
273,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role