Player Matchup

Horus
Horus
InyoursFace31
Horus
Level 99
God Stats
17W - 32L
1,414 SR
Queue Stats
538W - 562L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
skapdam15
Zhong Kui
Level 17
God Stats
9W - 26L
1,126 SR
Queue Stats
13W - 46L
1,091 Elo+
Party 2
Neith
Neith
ssiikario187
Neith
Level 39
God Stats
100W - 173L
1,381 SR
Queue Stats
172W - 337L
1,345 Elo+
Party 2
Team Averages
Level 52
1,307 SR
1,307 Elo+

VS

Team Averages
Level 142
1,369 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
fafou_time
Tyr
Level 148
God Stats
4W - 6L
1,132 SR
Queue Stats
104W - 104L
1,426 Elo+
Party 1
Nox
Nox
ragnarok67100
Nox
Level 151
God Stats
21W - 27L
1,476 SR
Queue Stats
348W - 258L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,940
794
4,087
13,420
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
skapdam15
Zhong Kui
11
2 / 9 / 3
7,085
709
4,951
10,912
5,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 4
7,094
709
10,134
8,110
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 13
8,362
836
7,812
10,815
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 3 / 13
7,596
760
7,085
11,197
6,525
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
11 / 3 / 7
8,719
872
12,393
6,969
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
20
20
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
13
11.5
L
3
5
2
0.8
W
4
3
13
3.5
W
11
3
7
4.83
L
Zhong Kui
skapdam15
Zhong Kui
2
9
3
0.39
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
27,290
32,442
Taken
28,981
18,227
Mitigated
21,921
5,269
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,812
1,866
0
3,101
10,815
12,318
16
2,397
8,418
0
15,272
L
4,087
2,138
594
2,865
13,420
10,376
30
3,980
9,104
0
8,549
W
7,085
932
0
1,728
11,197
6,525
30
1,024
10,173
7
14,472
W
12,393
831
0
1,377
6,969
3,078
605
1,803
5,166
30,981
0
L
Zhong Kui
skapdam15
Zhong Kui
4,951
146
0
1,237
10,912
5,054
0
3,883
6,774
15,608
0
L
10,134
4,042
0
573
8,110
2,797
0
4,059
3,863
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
24,677
69
Minions Killed
68
1
Camps Cleared
5
460,581
Distance Traveled
511,539
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,362
836
14
1
2
182,976
0
L
Horus
7,940
794
8
1
0
152,742
2
W
Tyr
7,596
760
12
1
2
165,574
0
W
Nox
8,719
872
42
4
1
162,989
1
L
Zhong Kui
7,085
709
30
3
1
151,346
0
L
Neith
7,094
709
31
3
0
156,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role