Player Matchup

Olorun
Olorun
BlueRangerLee
Olorun
Level 151
God Stats
5W - 7L
1,353 SR
Queue Stats
497W - 528L
1,455 Elo+
Party 1
Ravana
Ravana
CrazyRangerDave
Ravana
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
217W - 254L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Gyroleo
Heimdallr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 151L
1,429 Elo+
Party 1
Chaac
Chaac
InSPiRaTiOnZz x
Chaac
Level 88
God Stats
14W - 6L
1,699 SR
Queue Stats
413W - 444L
1,458 Elo+
Party 1
Freya
Freya
TnE ToXiiCzz
Freya
Level 125
God Stats
2W - 1L
1,769 SR
Queue Stats
40W - 50L
1,426 Elo+
Party 1
Team Averages
Level 122
1,521 SR
1,446 Elo+

VS

Team Averages
Level 121
1,474 SR
1,432 Elo+
Cliodhna
Cliodhna
Muridayo
Cliodhna
Level 141
God Stats
13W - 15L
1,370 SR
Queue Stats
518W - 522L
1,499 Elo+
Solo
Vulcan
Vulcan
ShoweryFever1
Vulcan
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 241L
1,425 Elo+
Party 2
Nike
Nike
aK1CK2TheBallox
Nike
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,398 Elo+
Party 2
Raijin
Raijin
badassjg88
Raijin
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 62L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
coryy6
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
12,793
673
10,140
13,839
5,780
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 8 / 10
12,421
654
9,639
18,134
10,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Gyroleo
Heimdallr
20
4 / 5 / 14
14,214
748
12,261
15,777
7,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 15
13,338
702
19,445
28,715
41,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 5 / 8
13,254
698
15,297
17,418
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Muridayo
Cliodhna
20
9 / 4 / 9
13,318
701
16,629
16,340
9,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
9 / 6 / 8
14,584
768
37,594
15,780
8,095
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 3 / 16
12,851
676
12,514
22,107
24,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
badassjg88
Raijin
19
3 / 8 / 9
12,282
646
7,890
16,652
8,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
coryy6
Baron Samedi
9
0 / 3 / 0
8,861
466
1,530
3,712
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
23
Kills
22
23
Deaths
24
59
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
6
8
10
1.38
W
Heimdallr
Gyroleo
Heimdallr
4
5
14
2.2
W
3
3
15
3.5
L
Cliodhna
Muridayo
Cliodhna
9
4
9
3.38
L
9
6
8
2.17
W
7
5
8
2.2
L
1
3
16
3
L
Raijin
badassjg88
Raijin
3
8
9
0.94
L
Baron Samedi
coryy6
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,782
Damage
76,157
93,883
Taken
74,591
71,460
Mitigated
53,050
45,204
Healing
21,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,140
1,832
12,276
7,672
13,839
5,780
2,040
8,346
5,493
36,844
0
W
9,639
2,407
1,563
2,399
18,134
10,554
337
10,574
7,560
158
17,633
W
Heimdallr
Gyroleo
Heimdallr
12,261
3,507
810
2,247
15,777
7,320
3,305
7,958
7,819
0
43,851
W
19,445
917
769
10,063
28,715
41,313
54
10,274
18,441
2,968
45,772
L
Cliodhna
Muridayo
Cliodhna
16,629
726
2,125
3,463
16,340
9,688
859
7,549
8,791
0
34,578
L
37,594
7,299
1,421
3,054
15,780
8,095
1,182
3,865
11,915
78,932
0
W
15,297
3,864
3,338
4,067
17,418
6,493
136
9,862
7,556
38,219
0
L
12,514
801
2,940
5,012
22,107
24,787
324
9,057
13,050
0
30,447
L
Raijin
badassjg88
Raijin
7,890
1,860
1,346
1,995
16,652
8,121
567
5,170
11,482
17,909
0
L
Baron Samedi
coryy6
Baron Samedi
1,530
134
187
232
3,712
2,359
0
774
2,938
5,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,020
Gold Earned
61,896
258
Minions Killed
183
0
Camps Cleared
0
1,767,920
Distance Traveled
1,520,973
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,793
673
80
4
0
380,389
0
W
Ravana
12,421
654
17
1
0
309,538
3
W
Heimdallr
14,214
748
77
4
0
303,126
1
W
Chaac
13,338
702
42
2
0
439,698
0
L
Cliodhna
13,318
701
40
2
0
355,592
3
L
Vulcan
14,584
768
89
5
0
361,506
0
W
Freya
13,254
698
42
2
0
335,169
0
L
Nike
12,851
676
32
2
0
421,029
0
L
Raijin
12,282
646
17
1
0
311,784
0
L
Baron Samedi
8,861
466
5
0
0
71,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role